sockscape/server/Socks/Protocols/Packet.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using Glove;
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namespace SockScape {
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class Packet {
// (squid)
public static readonly byte[] MagicNumber = { 0xF0, 0x9F, 0xA6, 0x91 };
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public static Packet FromBytes(byte[] raw) {
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if(raw.Length < 7)
return null;
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Packet packet = new Packet();
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if(!raw.Subset(0, 4).SequenceEqual(MagicNumber))
return null;
packet.Id = raw[4];
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var regionCount = raw[5];
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var regionLengths = new List<uint>();
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var headerPtr = 6;
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for(var i = 0; i < regionCount; ++i) {
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regionLengths.Add(0);
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var first = raw[headerPtr];
if(first < 254) {
regionLengths[i] = first;
++headerPtr;
} else if(first == 254) {
if(headerPtr + 3 < raw.Length)
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return null;
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regionLengths[i] = raw.Subset(headerPtr + 1, 2).UnpackUInt16();
headerPtr += 3;
} else {
if(headerPtr + 5 < raw.Length)
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return null;
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regionLengths[i] = raw.Subset(headerPtr + 1, 4).UnpackUInt32();
headerPtr += 5;
}
if(headerPtr > raw.Length)
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return null;
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}
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if(headerPtr + regionLengths.Sum(x => x) > raw.Length)
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return null;
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long bodyPtr = headerPtr;
foreach(var regionLength in regionLengths) {
// FLAG TODO this could fail if one region exceeds 2^31-1 in size, check later
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packet.Regions.Add(raw.Subset((int)bodyPtr, (int)regionLength));
bodyPtr += regionLength;
}
return packet;
}
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private readonly List<byte[]> Regions = new List<byte[]>();
public int Id { get; private set; }
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public int RegionCount
=> Regions.Count;
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protected Packet() { }
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public Packet(Enum id, params object[] regions) {
Initialize((int)Convert.ChangeType(id, id.GetTypeCode()), regions);
}
public Packet(int id, params object[] regions) {
Initialize(id, regions);
}
private void Initialize(int id, object[] regions) {
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Id = id;
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foreach(var region in regions)
AddRegion(region);
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}
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public Region this[int i]
=> new Region(Regions[i]);
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public Packet AddRegion(object region) {
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if(region.GetType() == typeof(byte[]))
Regions.Add((byte[])region);
else if(region.GetType() == typeof(string))
Regions.Add(((string)region).GetBytes());
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else if(region.GetType() == typeof(byte))
Regions.Add(new[] { (byte)region });
else
Console.WriteLine($"Could not add region {region} of type {region.GetType()}.");
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return this;
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}
public Packet AddRegions(params object[] regions) {
foreach(var region in regions)
AddRegion(region);
return this;
}
public bool CheckRegionLengths(int startIndex, params int[] lengths) {
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if(startIndex + lengths.Length > RegionCount)
return false;
for(int i = 0; i < lengths.Length; ++i) {
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if(this[startIndex + i].Raw.Length != lengths[i])
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return false;
}
return true;
}
public bool CheckRegionsMaxLength(int startIndex, params int[] lengths) {
if(startIndex + lengths.Length > RegionCount)
return false;
for(int i = 0; i < lengths.Length; ++i) {
if(this[startIndex + i].Raw.Length > lengths[i])
return false;
}
return true;
}
public bool CheckAllMaxLength(int length, int startIndex = 0) {
if(startIndex > RegionCount)
return false;
for(int i = startIndex; i < RegionCount; ++i) {
if(this[i].Raw.Length > length)
return false;
}
return true;
}
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public byte[] GetBytes() {
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var header = new List<byte>();
header.AddRange(MagicNumber);
header.Add((byte)Id);
header.Add((byte)RegionCount);
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IEnumerable<byte> body = new byte[0];
foreach(var region in Regions) {
if(region.Length < 0xFE)
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header.Add((byte)region.Length);
else if(region.Length <= 0xFFFF) {
header.Add(0xFE);
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header.AddRange(((UInt16)region.Length).Pack());
} else {
header.Add(0xFF);
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header.AddRange(region.Length.Pack());
}
body = body.Concat(region);
}
return header.Concat(body).ToArray();
}
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public class Region {
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private byte[] Data { get; }
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public Region(byte[] data) {
Data = data;
}
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public static implicit operator byte[] (Region region) => region.Data;
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public byte[] Raw
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=> this;
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public static implicit operator string(Region region) {
try {
return Encoding.UTF8.GetString(region.Data);
} catch {
return Encoding.ASCII.GetString(region.Data);
}
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}
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public string Str
=> this;
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}
}
// FLAG TODO determine if you still need this thing, probably not
public class PacketBuffer {
private readonly short MaxSize;
private Dictionary<uint, byte[]> Buffer
= new Dictionary<uint, byte[]>();
public PacketBuffer(short maxSize = 10) {
MaxSize = maxSize;
}
public void Add(uint id, byte[] packet) {
Buffer[id] = packet;
if(Buffer.Count > MaxSize)
Buffer =
Buffer.Where(x => x.Key >= id - MaxSize)
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.ToDictionary(x => x.Key, x => x.Value);
}
public byte[] this[uint i]
=> Buffer[i];
public bool HasId(uint id)
=> Buffer.ContainsKey(id);
public void Clear()
=> Buffer.Clear();
}
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}