sockscape/server/Server.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WebSocketSharp;
using WebSocketSharp.Server;
namespace CircleScape {
class Server : WebSocketBehavior {
Server() {
}
protected override void OnOpen() {
}
protected override void OnMessage(MessageEventArgs e) {
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Sess
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}
protected override void OnClose(CloseEventArgs e) {
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}
}
class EntryPoint {
static void Main(string[] args) {
}
}
}