sockscape/server_old/Libraries/Glove/NumericExtensions.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using System.Numerics;
using System.Globalization;
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namespace Glove {
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public static class NumericExtensions {
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public static byte[] Pack(this Single value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this Double value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this Int16 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this UInt16 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this Int32 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this UInt32 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this Int64 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static byte[] Pack(this UInt64 value)
=> BitConverter.GetBytes(value).HostToNetworkOrder();
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public static bool IsDivisibleBy(this BigInteger value, BigInteger dividend) {
if(value.IsZero) return false;
if(value.IsOne) return true;
if(value == 2) return value.IsEven;
return (value % dividend).IsZero;
}
public static bool IsProbablePrime(this BigInteger value, int iterations = 5) {
var absValue = BigInteger.Abs(value);
if(absValue == 1) return false;
if(absValue == 2 || absValue == 3 || absValue == 5) return true;
if(absValue.IsEven || absValue.IsDivisibleBy(3) || absValue.IsDivisibleBy(5)) return false;
if(absValue < 25) return true;
for(var i = 0; i < iterations; ++i) {
var rand = RNG.NextBigInt(2, absValue - 2);
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if(!BigInteger.ModPow(rand, absValue - 1, absValue).IsOne) return false;
}
return true;
}
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public static string ToHexString(this BigInteger value)
=> value.ToString("X").ToLower();
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public static BigInteger HexStringToBigInt(this string value)
=> BigInteger.Parse(value, NumberStyles.HexNumber);
public static byte[] HexStringToBytes(this string value) {
if(value.Length % 2 == 1)
return null;
var bytes = new byte[value.Length / 2];
for(var i = 0; i < bytes.Length; ++i) {
char upperNibble = value[2 * i],
lowerNibble = value[2 * i + 1];
if(!upperNibble.IsHex() || !lowerNibble.IsHex())
return null;
bytes[i] = (byte)((upperNibble.HexValue() << 4) | lowerNibble.HexValue());
}
return bytes;
}
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}
}