sockscape/server/Socks/MasterUdpServer.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
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namespace SockScape {
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static class MasterUdpServer {
private static UdpClient Sock;
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private static Thread ListeningThread;
private static bool IsOpen;
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public static void Initialize() {
if(IsOpen || ListeningThread != null)
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return;
short port = (short)Configuration.General["Master Port"];
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Sock = new UdpClient(new IPEndPoint(IPAddress.Any, port));
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IsOpen = true;
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ListeningThread = new Thread(Listener);
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ListeningThread.Start();
}
public static void Listener() {
while(IsOpen) {
while(Sock.Available > 0) {
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}
Thread.Sleep(1);
}
}
public static void Close() {
IsOpen = false;
ListeningThread.Join();
ListeningThread = null;
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Sock.Dispose();
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}
}
}