gdfg
This commit is contained in:
Malloc of Kuzkycyziklistan 2017-04-19 16:05:28 -05:00
parent 3e7bb83d82
commit 78bec662f5
13 changed files with 42 additions and 52 deletions

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@ -2,21 +2,11 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "0.1.0",
"tasks": [
{
"taskName": "typescript",
"command": "tsc",
"isShellCommand": true,
"args": ["-w", "-p", "."],
//"showOutput": "silent",
"isBackground": true,
"problemMatcher": "$tsc-watch"
},
{
"taskName": "compile",
"command": "build.bat",
"isShellCommand": true,
"showOutput": "silent"
}
]
"problemMatcher": "$tsc-watch",
"isBuildCommand": true
}

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@ -1,5 +1,5 @@
@echo off
del lib.js > nul 2>&1
copy raw\*.js /a lib-raw.js /b > nul 2>&1
cmd /C "uglifyjs lib-raw.js -o lib.js"
del lib-raw.js
copy lib\*.js /a lib-raw.js /b > nul 2>&1
cmd /C "uglifyjs lib-raw.js -o bin\lib.js"
del lib-raw.js > nul 2>&1

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@ -82,9 +82,10 @@
<p>
The required features are:
<ul>
<li id="supchk1" class="cross">Canvas</li>
<li id="supchk2" class="cross">WebGL</li>
<li id="supchk3" class="cross">IndexedDB</li>
<li id="supchk1" class="cross">Animation Frames</li>
<li id="supchk2" class="cross">Canvas</li>
<li id="supchk3" class="cross">WebGL</li>
<li id="supchk4" class="cross">IndexedDB</li>
</ul>
</p>

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@ -1,20 +0,0 @@
var FileCache = (function () {
function FileCache() {
}
FileCache.Initialize = function () {
var request = window.indexedDB.open("fileCache", 1);
request.onupgradeneeded = function (event) {
};
};
return FileCache;
}());
FileCache.dbHandle = null;
/// <reference path="FileCache.ts" />
var Entrypoint = (function () {
function Entrypoint() {
}
Entrypoint.Main = function () {
FileCache.Initialize();
};
return Entrypoint;
}());

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@ -5,8 +5,15 @@
<link rel="stylesheet" type="text/css" href="style.css" />
<meta charset="UTF-8" />
<script type="text/javascript" src="lib.js"></script>
<script type="text/javascript" src="game.js"></script>
<script type="text/javascript" src="bin/lib.js"></script>
<script type="text/javascript" src="bin/scape.js"></script>
<script type="notjs" id="loading-vertex">
</script>
<script type="notjs" id="loading-frag">
</script>
</head>
<body>
<canvas id="cs"></canvas>

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@ -1,5 +1,8 @@
// feature checking trashcode (c) obrado 1989
window.onload = function() {
var support = {
anim: true,
canvas: true,
webgl: true,
idb: true
@ -20,8 +23,9 @@ window.onload = function() {
if(!window.indexedDB)
support.idb = false;
if(!support.canvas || !support.webgl || !support.idb) {
window.location.href = "error.html?err="+ (+support.canvas)
if(!support.anim || !support.canvas || !support.webgl || !support.idb) {
window.location.href = "error.html?err="+ (+support.anim)
+""+ (+support.canvas)
+""+ (+support.webgl)
+""+ (+support.idb);
return;

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@ -4,8 +4,11 @@ class FileCache {
static Initialize(): void {
var request = window.indexedDB.open("fileCache", 1);
request.onupgradeneeded = function(event) {
request.onupgradeneeded = function(event: any) {
var db: IDBDatabase = event.target.result;
db.createObjectStore("files", {keyPath: "name"});
};
}
static
}

1
client/src/MD5.d.ts vendored Normal file
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@ -0,0 +1 @@
declare function md5(input: string, key?: string, raw?: boolean);

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@ -1,7 +1,7 @@
{
"compilerOptions": {
"target": "es5",
"out": "game.js",
"out": "bin/scape.js",
"watch": true
}
}

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@ -63,6 +63,12 @@
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Assets\Animations\" />
<Folder Include="Assets\Models\" />
<Folder Include="Assets\Shaders\" />
<Folder Include="Assets\Textures\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="packages\System.Data.SQLite.Core.1.0.105.0\build\net451\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.105.0\build\net451\System.Data.SQLite.Core.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">