bet you thought i'd forget to commit huh
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4 changed files with 136 additions and 91 deletions
2
src/common/utils/ini.cpp
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2
src/common/utils/ini.cpp
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#include "ini.hpp"
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37
src/common/utils/ini.hpp
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37
src/common/utils/ini.hpp
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#ifndef SOSC_UTIL_INI_H
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#define SOSC_UTIL_INI_H
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#include <vector>
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#include <map>
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namespace sosc {
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namespace ini {
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class File {
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public:
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struct Rule {
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Rule() = delete;
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Rule(
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const std::string& name,
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bool required,
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bool allow_multiple,
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const std::vector<std::string>& required_fields
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) : name(name),
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required(required),
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allow_multiple(allow_multiple),
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required_fields(required_fields) {};
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std::string name;
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bool required;
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bool allow_multiple;
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std::vector<std::string> required_fields;
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};
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class Section {
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};
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private:
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std::map<std::string, Section>
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};
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}}
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#endif
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@ -30,7 +30,7 @@ public:
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int ColumnCount();
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private:
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ResultSet(Query* query);
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explicit ResultSet(Query* query);
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Query* query;
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friend class Query;
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@ -8,52 +8,54 @@
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#include "hosts/master.hpp"
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#include "hosts/slave.hpp"
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static struct _slave_ctx {
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sosc::ScapeServer server;
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sosc::SlaveClientPool pool;
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template<class T, class U>
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struct _server_ctx {
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std::thread thread;
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T server;
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U pool;
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};
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typedef _server_ctx<sosc::IntraServer, sosc::MasterIntraPool>
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master_intra_ctx;
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typedef _server_ctx<sosc::ScapeServer, sosc::MasterClientPool>
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master_client_ctx;
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typedef _server_ctx<sosc::ScapeServer, sosc::SlaveClientPool>
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slave_ctx;
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static struct {
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struct {
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sosc::IntraServer server;
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sosc::MasterIntraPool pool;
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} master_intra;
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struct {
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sosc::ScapeServer server;
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sosc::MasterIntraPool pool;
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} master_client;
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_slave_ctx* slaves;
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bool running;
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master_intra_ctx* master_intra = nullptr;
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master_client_ctx* master_client = nullptr;
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slave_ctx* slaves = nullptr;
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int slave_count = 0;
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} _ctx;
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bool master_intra(uint16_t port, const sosc::poolinfo_t& info);
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bool master_client(uint16_t port, const sosc::poolinfo_t& info);
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bool slave(uint16_t port, const sosc::poolinfo_t& info);
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bool master_intra_start(uint16_t port, const sosc::poolinfo_t& info);
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bool master_client_start(uint16_t port, const sosc::poolinfo_t& info);
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bool slave_start(uint16_t port, const sosc::poolinfo_t& info, slave_ctx* ctx);
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void master_intra_stop();
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void master_client_stop();
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void slave_stop(slave_ctx* ctx);
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int main(int argc, char **argv) {
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using namespace sosc;
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if(argc < 2)
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return -1;
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_ctx.running = true;
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std::vector<std::thread*> threads;
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if(argv[1][0] == 'm') {
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if(!db::init_databases(nullptr))
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return -1;
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threads.push_back(new std::thread([&] {
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master_client(8008, poolinfo_t());
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}));
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threads.push_back(new std::thread([&] {
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master_intra(1234, poolinfo_t());
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}));
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_ctx.master_intra = new master_intra_ctx;
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master_intra_start(1234, poolinfo_t());
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_ctx.master_client = new master_client_ctx;
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master_client_start(8008, poolinfo_t());
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} else {
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threads.push_back(new std::thread([&] {
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slave(1234, poolinfo_t());
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}));
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_ctx.slave_count = 1;
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_ctx.slaves = new slave_ctx[_ctx.slave_count];
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for(int i = 0; i < _ctx.slave_count; ++i)
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slave_start(1234, poolinfo_t(), _ctx.slaves + i);
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}
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std::cout << "Server threads started. Type STOP to cancel." << std::endl;
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break;
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}
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_ctx.running = false;
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for(const auto& thread : threads) {
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thread->join();
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delete thread;
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}
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master_client_stop();
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master_intra_stop();
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for(int i = 0; i < _ctx.slave_count; ++i)
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slave_stop(_ctx.slaves + i);
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return 0;
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}
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bool master_intra(uint16_t port, const sosc::poolinfo_t& info) {
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using namespace sosc;
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IntraServer server;
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IntraClient client;
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if(!server.Listen(port))
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bool master_intra_start(uint16_t port, const sosc::poolinfo_t& info) {
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if(!_ctx.master_intra->server.Listen(port))
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return false;
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MasterIntraPool pool;
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pool.Configure(info);
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pool.Start();
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_ctx.master_intra->pool.Configure(info);
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_ctx.master_intra->pool.Start();
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auto listenThread = std::thread([&] {
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while (server.Accept(&client))
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pool.AddClient(new MasterIntra(client));
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_ctx.master_intra->thread = std::thread([&] {
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sosc::IntraClient client;
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while (_ctx.master_intra->server.Accept(&client))
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_ctx.master_intra->pool.AddClient(new sosc::MasterIntra(client));
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});
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while(_ctx.running);
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server.Close();
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listenThread.join();
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pool.Stop();
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return true;
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}
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bool master_client(uint16_t port, const sosc::poolinfo_t& info) {
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using namespace sosc;
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ScapeServer server;
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ScapeConnection client;
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if(!server.Listen(port, true))
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bool master_client_start(uint16_t port, const sosc::poolinfo_t& info) {
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if(!_ctx.master_client->server.Listen(port, true))
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return false;
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MasterClientPool pool;
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pool.Configure(info);
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pool.Start();
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_ctx.master_client->pool.Configure(info);
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_ctx.master_client->pool.Start();
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auto listenThread = std::thread([&] {
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while(server.Accept(&client))
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pool.AddClient(new MasterClient(client));
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_ctx.master_client->thread = std::thread([&] {
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sosc::ScapeConnection client;
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while(_ctx.master_client->server.Accept(&client))
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_ctx.master_client->pool.AddClient(new sosc::MasterClient(client));
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});
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while(_ctx.running);
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server.Close();
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listenThread.join();
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pool.Stop();
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return true;
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}
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bool slave(uint16_t port, const sosc::poolinfo_t& info) {
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using namespace sosc;
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ScapeServer server;
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ScapeConnection client;
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if(!server.Listen(port))
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bool slave_start(uint16_t port, const sosc::poolinfo_t& info, slave_ctx* ctx) {
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if(!ctx->server.Listen(port))
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return false;
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SlaveClientPool pool;
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pool.Configure(info);
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pool.Start();
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ctx->pool.Configure(info);
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ctx->pool.Start();
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auto listenThread = std::thread([&] {
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while (server.Accept(&client))
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pool.AddClient(new SlaveClient(client));
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ctx->thread = std::thread([&] {
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sosc::ScapeConnection client;
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while (ctx->server.Accept(&client))
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ctx->pool.AddClient(new sosc::SlaveClient(client));
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});
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while(_ctx.running);
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server.Close();
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listenThread.join();
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pool.Stop();
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return true;
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}
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void master_intra_stop() {
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if(_ctx.master_intra == nullptr)
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return;
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_ctx.master_intra->server.Close();
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_ctx.master_intra->thread.join();
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_ctx.master_intra->pool.Stop();
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delete _ctx.master_intra;
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_ctx.master_intra = nullptr;
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}
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void master_client_stop() {
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if(_ctx.master_client == nullptr)
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return;
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_ctx.master_client->server.Close();
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_ctx.master_client->thread.join();
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_ctx.master_client->pool.Stop();
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delete _ctx.master_client;
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_ctx.master_client = nullptr;
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}
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void slave_stop(slave_ctx* ctx) {
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if(ctx == nullptr)
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return;
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ctx->server.Close();
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ctx->thread.join();
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ctx->pool.Stop();
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delete ctx;
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}
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