This commit is contained in:
Alec Obradovich 2018-08-28 06:59:49 -05:00
parent f54d0df92e
commit d29f25bc86
2 changed files with 6 additions and 1 deletions

View file

@ -12,6 +12,10 @@ void setColor(float r, float g, float b, SDL_Window* window) {
SDL_GL_SwapWindow(window); SDL_GL_SwapWindow(window);
} }
void setupOrthoMode() {
}
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
using namespace sosc; using namespace sosc;

View file

@ -1,6 +1,7 @@
#ifndef SOSC_SHADER_TEST_H #ifndef SOSC_SHADER_TEST_H
#define SOSC_SHADER_TEST_H #define SOSC_SHADER_TEST_H
#include <SDL.h>
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
#include "common.hpp" #include "common.hpp"
@ -20,7 +21,7 @@ public:
int width, height; int width, height;
SDL_GetWindowSize(window, &width, &height); SDL_GetWindowSize(window, &width, &height);
auto orthoMatrix = glm::ortho(0, width, height, 0); glm::mat4 orthoMatrix = glm::ortho(0, width, height, 0);
glUniformMatrix4fv( glUniformMatrix4fv(
(*this)[ORTHO_MATRIX], 1, GL_FALSE, glm::value_ptr(orthoMatrix) (*this)[ORTHO_MATRIX], 1, GL_FALSE, glm::value_ptr(orthoMatrix)
); );