172 lines
5.7 KiB
C++
172 lines
5.7 KiB
C++
/// @ref core
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/// @file glm/detail/type_mat4x3.hpp
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#pragma once
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#include "type_vec3.hpp"
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#include "type_vec4.hpp"
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#include <limits>
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#include <cstddef>
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namespace glm
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{
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template<typename T, qualifier Q>
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struct mat<4, 3, T, Q>
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{
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typedef vec<3, T, Q> col_type;
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typedef vec<4, T, Q> row_type;
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typedef mat<4, 3, T, Q> type;
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typedef mat<3, 4, T, Q> transpose_type;
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typedef T value_type;
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private:
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col_type value[4];
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public:
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// -- Accesses --
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typedef length_t length_type;
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GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
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GLM_FUNC_DECL col_type & operator[](length_type i);
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GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
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// -- Constructors --
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GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
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template<qualifier P>
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GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<4, 3, T, P> const& m);
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GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T const& x);
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GLM_FUNC_DECL GLM_CONSTEXPR mat(
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T const& x0, T const& y0, T const& z0,
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T const& x1, T const& y1, T const& z1,
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T const& x2, T const& y2, T const& z2,
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T const& x3, T const& y3, T const& z3);
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GLM_FUNC_DECL GLM_CONSTEXPR mat(
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col_type const& v0,
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col_type const& v1,
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col_type const& v2,
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col_type const& v3);
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// -- Conversions --
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template<
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typename X1, typename Y1, typename Z1,
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typename X2, typename Y2, typename Z2,
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typename X3, typename Y3, typename Z3,
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typename X4, typename Y4, typename Z4>
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GLM_FUNC_DECL GLM_CONSTEXPR mat(
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X1 const& x1, Y1 const& y1, Z1 const& z1,
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X2 const& x2, Y2 const& y2, Z2 const& z2,
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X3 const& x3, Y3 const& y3, Z3 const& z3,
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X4 const& x4, Y4 const& y4, Z4 const& z4);
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template<typename V1, typename V2, typename V3, typename V4>
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GLM_FUNC_DECL GLM_CONSTEXPR mat(
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vec<3, V1, Q> const& v1,
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vec<3, V2, Q> const& v2,
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vec<3, V3, Q> const& v3,
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vec<3, V4, Q> const& v4);
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// -- Matrix conversions --
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template<typename U, qualifier P>
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, U, P> const& m);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
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GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
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// -- Unary arithmetic operators --
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator=(mat<4, 3, U, Q> const& m);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(U s);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator+=(mat<4, 3, U, Q> const& m);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(U s);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator-=(mat<4, 3, U, Q> const& m);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator*=(U s);
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template<typename U>
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GLM_FUNC_DECL mat<4, 3, T, Q> & operator/=(U s);
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// -- Increment and decrement operators --
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GLM_FUNC_DECL mat<4, 3, T, Q>& operator++();
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GLM_FUNC_DECL mat<4, 3, T, Q>& operator--();
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GLM_FUNC_DECL mat<4, 3, T, Q> operator++(int);
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GLM_FUNC_DECL mat<4, 3, T, Q> operator--(int);
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};
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// -- Unary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m);
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// -- Binary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T const& s);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T const& s);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T const& s);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator*(T const& s, mat<4, 3, T, Q> const& m);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL typename mat<4, 3, T, Q>::col_type operator*(mat<4, 3, T, Q> const& m, typename mat<4, 3, T, Q>::row_type const& v);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL typename mat<4, 3, T, Q>::row_type operator*(typename mat<4, 3, T, Q>::col_type const& v, mat<4, 3, T, Q> const& m);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T const& s);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL mat<4, 3, T, Q> operator/(T const& s, mat<4, 3, T, Q> const& m);
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// -- Boolean operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
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}//namespace glm
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#ifndef GLM_EXTERNAL_TEMPLATE
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#include "type_mat4x3.inl"
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#endif //GLM_EXTERNAL_TEMPLATE
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