sockscape/server/src/main.cpp
2018-04-04 17:01:20 -05:00

44 lines
1 KiB
C++

#include <iostream>
#include <string>
#include <ctime>
#include "sock/tcpsock.hpp"
#include "utils/string.hpp"
#include "utils/net.hpp"
#include "utils/time.hpp"
#include "sock/tcpsock.hpp"
#include "crypto/sha1.hpp"
#include "crypto/base64.hpp"
#include "crypto/bfish.hpp"
#include "utils/csprng.hpp"
#include "crypto/bcrypt.hpp"
#include "utils/bigint.hpp"
#include "sock/scapesock.hpp"
int main(int argc, char **argv) {
sosc::ScapeServer server;
sosc::ScapeConnection client;
std::string buffer;
if(!server.Listen(8080)) {
std::cout << "Listening failed." << std::endl;
return -1;
}
std::cout << "Listening ..." << std::endl;
bool check = server.Accept(&client);
std::cout << "Shaking ..." << std::endl;
bool loop = true;
while(loop) {
if(!client.Handshaked())
client.Handshake();
else {
sosc::Packet pck;
client.Receive(&pck, true);
std::cout << pck.RegionCount() << std::endl;
}
}
server.Close();
return 0;
}