sockscape/server/Socks/MasterUdpClient.cs

57 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Glove;
using SockScape.Encryption;
namespace SockScape {
static class MasterUdpClient {
private static Key Key;
public static Cipher Encryptor { get; private set; }
private static UdpClient Sock;
private static Thread ListeningThread;
private static bool IsOpen;
private static DateTime LastMessage;
public static void Initialize() {
if(IsOpen || ListeningThread != null)
return;
ushort port = (ushort)Configuration.General["Master Port"];
Sock = new UdpClient(Configuration.General["Master Addr"], port);
Key = new Key();
IsOpen = true;
ListeningThread = new Thread(Listener);
ListeningThread.Start();
}
public static void Listener() {
while(IsOpen) {
while(Sock.Available > 0) {
}
Thread.Sleep(1);
}
}
public static void Send(byte[] message) {
Sock.Send(message, message.Length);
LastMessage = DateTime.Now;
}
public static void Close() {
IsOpen = false;
ListeningThread.Join();
ListeningThread = null;
}
}
}