sockscape/include/client/glm/detail/type_vec1.inl
2018-08-14 10:28:14 -05:00

552 lines
14 KiB
C++

/// @ref core
#include "./compute_vector_relational.hpp"
namespace glm
{
// -- Implicit basic constructors --
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec()
# if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
: x(0)
# endif
{}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, Q> const& v)
: x(v.x)
{}
# endif
template<typename T, qualifier Q>
template<qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, P> const& v)
: x(v.x)
{}
// -- Explicit basic constructors --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(T scalar)
: x(scalar)
{}
// -- Conversion vector constructors --
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, U, P> const& v)
: x(static_cast<T>(v.x))
{}
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<2, U, P> const& v)
: x(static_cast<T>(v.x))
{}
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<3, U, P> const& v)
: x(static_cast<T>(v.x))
{}
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<4, U, P> const& v)
: x(static_cast<T>(v.x))
{}
// -- Component accesses --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type)
{
return x;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type) const
{
return x;
}
// -- Unary arithmetic operators --
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, T, Q> const& v)
{
this->x = v.x;
return *this;
}
# endif
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, U, Q> const& v)
{
this->x = static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(U scalar)
{
this->x += static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(vec<1, U, Q> const& v)
{
this->x += static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(U scalar)
{
this->x -= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(vec<1, U, Q> const& v)
{
this->x -= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(U scalar)
{
this->x *= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(vec<1, U, Q> const& v)
{
this->x *= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(U scalar)
{
this->x /= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(vec<1, U, Q> const& v)
{
this->x /= static_cast<T>(v.x);
return *this;
}
// -- Increment and decrement operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator++()
{
++this->x;
return *this;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator--()
{
--this->x;
return *this;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator++(int)
{
vec<1, T, Q> Result(*this);
++*this;
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator--(int)
{
vec<1, T, Q> Result(*this);
--*this;
return Result;
}
// -- Unary bit operators --
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(U scalar)
{
this->x %= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(vec<1, U, Q> const& v)
{
this->x %= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(U scalar)
{
this->x &= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(vec<1, U, Q> const& v)
{
this->x &= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(U scalar)
{
this->x |= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(vec<1, U, Q> const& v)
{
this->x |= U(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(U scalar)
{
this->x ^= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(vec<1, U, Q> const& v)
{
this->x ^= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(U scalar)
{
this->x <<= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(vec<1, U, Q> const& v)
{
this->x <<= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(U scalar)
{
this->x >>= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(vec<1, U, Q> const& v)
{
this->x >>= static_cast<T>(v.x);
return *this;
}
// -- Unary constant operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v)
{
return v;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
-v.x);
}
// -- Binary arithmetic operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x + scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar + v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x + v2.x);
}
//operator-
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x - scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar - v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x - v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x * scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar * v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x * v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x / scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar / v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x / v2.x);
}
// -- Binary bit operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x % scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar % v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x % v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x & scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar & v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x & v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x | scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar | v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x | v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x ^ scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar ^ v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x ^ v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
static_cast<T>(v.x << scalar));
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar << v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x << v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar)
{
return vec<1, T, Q>(
v.x >> scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
scalar >> v.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<1, T, Q>(
v1.x >> v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v)
{
return vec<1, T, Q>(
~v.x);
}
// -- Boolean operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return !(v1 == v2);
}
template<qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
{
return vec<1, bool, Q>(v1.x && v2.x);
}
template<qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
{
return vec<1, bool, Q>(v1.x || v2.x);
}
}//namespace glm