sockscape/include/client/glm/detail/type_vec2.inl
2018-08-14 10:28:14 -05:00

914 lines
23 KiB
C++

/// @ref core
#include "./compute_vector_relational.hpp"
namespace glm
{
// -- Implicit basic constructors --
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec()
# if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
: x(0), y(0)
# endif
{}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, T, Q> const& v)
: x(v.x), y(v.y)
{}
# endif
template<typename T, qualifier Q>
template<qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, T, P> const& v)
: x(v.x), y(v.y)
{}
// -- Explicit basic constructors --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(T scalar)
: x(scalar), y(scalar)
{}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(T _x, T _y)
: x(_x), y(_y)
{}
// -- Conversion scalar constructors --
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, U, P> const& v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.x))
{}
template<typename T, qualifier Q>
template<typename A, typename B>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(A _x, B _y)
: x(static_cast<T>(_x))
, y(static_cast<T>(_y))
{}
template<typename T, qualifier Q>
template<typename A, typename B>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, A, Q> const& _x, B _y)
: x(static_cast<T>(_x.x))
, y(static_cast<T>(_y))
{}
template<typename T, qualifier Q>
template<typename A, typename B>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(A _x, vec<1, B, Q> const& _y)
: x(static_cast<T>(_x))
, y(static_cast<T>(_y.x))
{}
template<typename T, qualifier Q>
template<typename A, typename B>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, A, Q> const& _x, vec<1, B, Q> const& _y)
: x(static_cast<T>(_x.x))
, y(static_cast<T>(_y.x))
{}
// -- Conversion vector constructors --
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, U, P> const& v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<3, U, P> const& v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
template<typename T, qualifier Q>
template<typename U, qualifier P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<4, U, P> const& v)
: x(static_cast<T>(v.x))
, y(static_cast<T>(v.y))
{}
// -- Component accesses --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i)
{
assert(i >= 0 && i < this->length());
switch(i)
{
default:
case 0:
return x;
case 1:
return y;
}
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i) const
{
assert(i >= 0 && i < this->length());
switch(i)
{
default:
case 0:
return x;
case 1:
return y;
}
}
// -- Unary arithmetic operators --
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, T, Q> const& v)
{
this->x = v.x;
this->y = v.y;
return *this;
}
# endif
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, U, Q> const& v)
{
this->x = static_cast<T>(v.x);
this->y = static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(U scalar)
{
this->x += static_cast<T>(scalar);
this->y += static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<1, U, Q> const& v)
{
this->x += static_cast<T>(v.x);
this->y += static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<2, U, Q> const& v)
{
this->x += static_cast<T>(v.x);
this->y += static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(U scalar)
{
this->x -= static_cast<T>(scalar);
this->y -= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<1, U, Q> const& v)
{
this->x -= static_cast<T>(v.x);
this->y -= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<2, U, Q> const& v)
{
this->x -= static_cast<T>(v.x);
this->y -= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(U scalar)
{
this->x *= static_cast<T>(scalar);
this->y *= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<1, U, Q> const& v)
{
this->x *= static_cast<T>(v.x);
this->y *= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<2, U, Q> const& v)
{
this->x *= static_cast<T>(v.x);
this->y *= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(U scalar)
{
this->x /= static_cast<T>(scalar);
this->y /= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<1, U, Q> const& v)
{
this->x /= static_cast<T>(v.x);
this->y /= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<2, U, Q> const& v)
{
this->x /= static_cast<T>(v.x);
this->y /= static_cast<T>(v.y);
return *this;
}
// -- Increment and decrement operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator++()
{
++this->x;
++this->y;
return *this;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator--()
{
--this->x;
--this->y;
return *this;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> vec<2, T, Q>::operator++(int)
{
vec<2, T, Q> Result(*this);
++*this;
return Result;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> vec<2, T, Q>::operator--(int)
{
vec<2, T, Q> Result(*this);
--*this;
return Result;
}
// -- Unary bit operators --
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(U scalar)
{
this->x %= static_cast<T>(scalar);
this->y %= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<1, U, Q> const& v)
{
this->x %= static_cast<T>(v.x);
this->y %= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<2, U, Q> const& v)
{
this->x %= static_cast<T>(v.x);
this->y %= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(U scalar)
{
this->x &= static_cast<T>(scalar);
this->y &= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<1, U, Q> const& v)
{
this->x &= static_cast<T>(v.x);
this->y &= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<2, U, Q> const& v)
{
this->x &= static_cast<T>(v.x);
this->y &= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(U scalar)
{
this->x |= static_cast<T>(scalar);
this->y |= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<1, U, Q> const& v)
{
this->x |= static_cast<T>(v.x);
this->y |= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<2, U, Q> const& v)
{
this->x |= static_cast<T>(v.x);
this->y |= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(U scalar)
{
this->x ^= static_cast<T>(scalar);
this->y ^= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<1, U, Q> const& v)
{
this->x ^= static_cast<T>(v.x);
this->y ^= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<2, U, Q> const& v)
{
this->x ^= static_cast<T>(v.x);
this->y ^= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(U scalar)
{
this->x <<= static_cast<T>(scalar);
this->y <<= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<1, U, Q> const& v)
{
this->x <<= static_cast<T>(v.x);
this->y <<= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<2, U, Q> const& v)
{
this->x <<= static_cast<T>(v.x);
this->y <<= static_cast<T>(v.y);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(U scalar)
{
this->x >>= static_cast<T>(scalar);
this->y >>= static_cast<T>(scalar);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<1, U, Q> const& v)
{
this->x >>= static_cast<T>(v.x);
this->y >>= static_cast<T>(v.x);
return *this;
}
template<typename T, qualifier Q>
template<typename U>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<2, U, Q> const& v)
{
this->x >>= static_cast<T>(v.x);
this->y >>= static_cast<T>(v.y);
return *this;
}
// -- Unary arithmetic operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v)
{
return v;
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
-v.x,
-v.y);
}
// -- Binary arithmetic operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x + scalar,
v.y + scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x + v2.x,
v1.y + v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar + v.x,
scalar + v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x + v2.x,
v1.x + v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x + v2.x,
v1.y + v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x - scalar,
v.y - scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x - v2.x,
v1.y - v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar - v.x,
scalar - v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x - v2.x,
v1.x - v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x - v2.x,
v1.y - v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x * scalar,
v.y * scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x * v2.x,
v1.y * v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar * v.x,
scalar * v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x * v2.x,
v1.x * v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x * v2.x,
v1.y * v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x / scalar,
v.y / scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x / v2.x,
v1.y / v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar / v.x,
scalar / v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x / v2.x,
v1.x / v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x / v2.x,
v1.y / v2.y);
}
// -- Binary bit operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x % scalar,
v.y % scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x % v2.x,
v1.y % v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar % v.x,
scalar % v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x % v2.x,
v1.x % v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x % v2.x,
v1.y % v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x & scalar,
v.y & scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x & v2.x,
v1.y & v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar & v.x,
scalar & v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x & v2.x,
v1.x & v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x & v2.x,
v1.y & v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x | scalar,
v.y | scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x | v2.x,
v1.y | v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar | v.x,
scalar | v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x | v2.x,
v1.x | v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x | v2.x,
v1.y | v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x ^ scalar,
v.y ^ scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x ^ v2.x,
v1.y ^ v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar ^ v.x,
scalar ^ v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x ^ v2.x,
v1.x ^ v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x ^ v2.x,
v1.y ^ v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x << scalar,
v.y << scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x << v2.x,
v1.y << v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar << v.x,
scalar << v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x << v2.x,
v1.x << v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x << v2.x,
v1.y << v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar)
{
return vec<2, T, Q>(
v.x >> scalar,
v.y >> scalar);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x >> v2.x,
v1.y >> v2.x);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
scalar >> v.x,
scalar >> v.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x >> v2.x,
v1.x >> v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return vec<2, T, Q>(
v1.x >> v2.x,
v1.y >> v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator~(vec<2, T, Q> const& v)
{
return vec<2, T, Q>(
~v.x,
~v.y);
}
// -- Boolean operators --
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return
detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x) &&
detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.y, v2.y);
}
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
{
return !(v1 == v2);
}
template<qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
{
return vec<2, bool, Q>(v1.x && v2.x, v1.y && v2.y);
}
template<qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
{
return vec<2, bool, Q>(v1.x || v2.x, v1.y || v2.y);
}
}//namespace glm