sockscape/server/Libraries/Kneesocks/Server.cs
2017-05-12 16:05:18 -05:00

55 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace Kneesocks {
public class Server<T> where T : Connection, new() {
private TcpListener Socket;
private Thread Listener = null;
private Pool<T> ConnectionPool = null;
public bool Started { get; private set; } = false;
public UInt16 Port { get; private set; }
public Server(UInt16 port, Pool<T> pool) {
Port = port;
Socket = new TcpListener(IPAddress.Any, port);
Listener = new Thread(new ThreadStart(ListenThread));
ConnectionPool = pool;
}
public void Start() {
if(!Started) {
Listener.Start();
Started = true;
}
}
public void Stop() {
if(Started) {
Started = false;
Listener.Join();
}
}
private void ListenThread() {
Socket.Start();
while(Started) {
if(Socket.Pending()) {
var templatedConnection = new T();
templatedConnection.Initialize(Socket.AcceptTcpClient());
ConnectionPool.AddConnection(templatedConnection);
}
Thread.Sleep(100);
}
Socket.Stop();
}
}
}