318 lines
4.7 KiB
C
318 lines
4.7 KiB
C
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/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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#ifndef cglm_ease_h
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#define cglm_ease_h
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#include "common.h"
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CGLM_INLINE
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float
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glm_ease_linear(float t) {
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return t;
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}
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CGLM_INLINE
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float
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glm_ease_sine_in(float t) {
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return sinf((t - 1.0f) * GLM_PI_2f) + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_sine_out(float t) {
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return sinf(t * GLM_PI_2f);
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}
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CGLM_INLINE
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float
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glm_ease_sine_inout(float t) {
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return 0.5f * (1.0f - cosf(t * GLM_PIf));
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}
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CGLM_INLINE
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float
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glm_ease_quad_in(float t) {
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return t * t;
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}
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CGLM_INLINE
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float
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glm_ease_quad_out(float t) {
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return -(t * (t - 2.0f));
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}
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CGLM_INLINE
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float
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glm_ease_quad_inout(float t) {
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float tt;
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tt = t * t;
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if (t < 0.5f)
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return 2.0f * tt;
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return (-2.0f * tt) + (4.0f * t) - 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_cubic_in(float t) {
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return t * t * t;
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}
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CGLM_INLINE
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float
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glm_ease_cubic_out(float t) {
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float f;
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f = t - 1.0f;
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return f * f * f + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_cubic_inout(float t) {
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float f;
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if (t < 0.5f)
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return 4.0f * t * t * t;
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f = 2.0f * t - 2.0f;
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return 0.5f * f * f * f + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_quart_in(float t) {
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float f;
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f = t * t;
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return f * f;
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}
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CGLM_INLINE
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float
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glm_ease_quart_out(float t) {
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float f;
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f = t - 1.0f;
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return f * f * f * (1.0f - t) + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_quart_inout(float t) {
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float f, g;
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if (t < 0.5f) {
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f = t * t;
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return 8.0f * f * f;
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}
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f = t - 1.0f;
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g = f * f;
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return -8.0f * g * g + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_quint_in(float t) {
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float f;
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f = t * t;
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return f * f * t;
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}
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CGLM_INLINE
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float
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glm_ease_quint_out(float t) {
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float f, g;
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f = t - 1.0f;
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g = f * f;
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return g * g * f + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_quint_inout(float t) {
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float f, g;
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if (t < 0.5f) {
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f = t * t;
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return 16.0f * f * f * t;
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}
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f = 2.0f * t - 2.0f;
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g = f * f;
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return 0.5f * g * g * f + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_exp_in(float t) {
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if (t == 0.0f)
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return t;
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return powf(2.0f, 10.0f * (t - 1.0f));
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}
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CGLM_INLINE
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float
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glm_ease_exp_out(float t) {
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if (t == 1.0f)
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return t;
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return 1.0f - powf(2.0f, -10.0f * t);
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}
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CGLM_INLINE
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float
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glm_ease_exp_inout(float t) {
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if (t == 0.0f || t == 1.0f)
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return t;
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if (t < 0.5f)
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return 0.5f * powf(2.0f, (20.0f * t) - 10.0f);
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return -0.5f * powf(2.0f, (-20.0f * t) + 10.0f) + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_circ_in(float t) {
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return 1.0f - sqrtf(1.0f - (t * t));
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}
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CGLM_INLINE
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float
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glm_ease_circ_out(float t) {
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return sqrtf((2.0f - t) * t);
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}
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CGLM_INLINE
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float
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glm_ease_circ_inout(float t) {
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if (t < 0.5f)
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return 0.5f * (1.0f - sqrtf(1.0f - 4.0f * (t * t)));
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return 0.5f * (sqrtf(-((2.0f * t) - 3.0f) * ((2.0f * t) - 1.0f)) + 1.0f);
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}
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CGLM_INLINE
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float
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glm_ease_back_in(float t) {
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float o, z;
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o = 1.70158f;
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z = ((o + 1.0f) * t) - o;
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return t * t * z;
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}
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CGLM_INLINE
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float
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glm_ease_back_out(float t) {
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float o, z, n;
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o = 1.70158f;
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n = t - 1.0f;
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z = (o + 1.0f) * n + o;
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return n * n * z + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_back_inout(float t) {
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float o, z, n, m, s, x;
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o = 1.70158f;
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s = o * 1.525f;
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x = 0.5;
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n = t / 0.5f;
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if (n < 1.0f) {
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z = (s + 1) * n - s;
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m = n * n * z;
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return x * m;
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}
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n -= 2.0f;
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z = (s + 1.0f) * n + s;
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m = (n * n * z) + 2;
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return x * m;
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}
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CGLM_INLINE
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float
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glm_ease_elast_in(float t) {
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return sinf(13.0f * GLM_PI_2f * t) * powf(2.0f, 10.0f * (t - 1.0f));
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}
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CGLM_INLINE
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float
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glm_ease_elast_out(float t) {
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return sinf(-13.0f * GLM_PI_2f * (t + 1.0f)) * powf(2.0f, -10.0f * t) + 1.0f;
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}
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CGLM_INLINE
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float
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glm_ease_elast_inout(float t) {
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float a;
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a = 2.0f * t;
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if (t < 0.5f)
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return 0.5f * sinf(13.0f * GLM_PI_2f * a)
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* powf(2.0f, 10.0f * (a - 1.0f));
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return 0.5f * (sinf(-13.0f * GLM_PI_2f * a)
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* powf(2.0f, -10.0f * (a - 1.0f)) + 2.0f);
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}
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CGLM_INLINE
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float
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glm_ease_bounce_out(float t) {
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float tt;
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tt = t * t;
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if (t < (4.0f / 11.0f))
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return (121.0f * tt) / 16.0f;
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if (t < 8.0f / 11.0f)
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return ((363.0f / 40.0f) * tt) - ((99.0f / 10.0f) * t) + (17.0f / 5.0f);
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if (t < (9.0f / 10.0f))
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return (4356.0f / 361.0f) * tt
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- (35442.0f / 1805.0f) * t
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+ (16061.0f / 1805.0f);
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return ((54.0f / 5.0f) * tt) - ((513.0f / 25.0f) * t) + (268.0f / 25.0f);
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}
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CGLM_INLINE
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float
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glm_ease_bounce_in(float t) {
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return 1.0f - glm_ease_bounce_out(1.0f - t);
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}
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CGLM_INLINE
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float
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glm_ease_bounce_inout(float t) {
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if (t < 0.5f)
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return 0.5f * (1.0f - glm_ease_bounce_out(t * 2.0f));
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return 0.5f * glm_ease_bounce_out(t * 2.0f - 1.0f) + 0.5f;
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}
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#endif /* cglm_ease_h */
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