192 lines
4.4 KiB
C
192 lines
4.4 KiB
C
/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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#ifndef cglm_simd_x86_h
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#define cglm_simd_x86_h
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#include "intrin.h"
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#ifdef CGLM_SIMD_x86
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#ifdef CGLM_ALL_UNALIGNED
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# define glmm_load(p) _mm_loadu_ps(p)
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# define glmm_store(p, a) _mm_storeu_ps(p, a)
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#else
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# define glmm_load(p) _mm_load_ps(p)
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# define glmm_store(p, a) _mm_store_ps(p, a)
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#endif
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#ifdef CGLM_USE_INT_DOMAIN
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# define glmm_shuff1(xmm, z, y, x, w) \
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_mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(xmm), \
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_MM_SHUFFLE(z, y, x, w)))
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#else
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# define glmm_shuff1(xmm, z, y, x, w) \
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_mm_shuffle_ps(xmm, xmm, _MM_SHUFFLE(z, y, x, w))
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#endif
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#define glmm_shuff1x(xmm, x) glmm_shuff1(xmm, x, x, x, x)
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#define glmm_shuff2(a, b, z0, y0, x0, w0, z1, y1, x1, w1) \
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glmm_shuff1(_mm_shuffle_ps(a, b, _MM_SHUFFLE(z0, y0, x0, w0)), \
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z1, y1, x1, w1)
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#ifdef __AVX__
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# ifdef CGLM_ALL_UNALIGNED
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# define glmm_load256(p) _mm256_loadu_ps(p)
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# define glmm_store256(p, a) _mm256_storeu_ps(p, a)
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# else
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# define glmm_load256(p) _mm256_load_ps(p)
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# define glmm_store256(p, a) _mm256_store_ps(p, a)
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# endif
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#endif
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static inline
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__m128
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glmm_abs(__m128 x) {
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return _mm_andnot_ps(_mm_set1_ps(-0.0f), x);
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}
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static inline
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__m128
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glmm_vhadds(__m128 v) {
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#if defined(__SSE3__)
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__m128 shuf, sums;
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shuf = _mm_movehdup_ps(v);
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sums = _mm_add_ps(v, shuf);
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shuf = _mm_movehl_ps(shuf, sums);
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sums = _mm_add_ss(sums, shuf);
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return sums;
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#else
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__m128 shuf, sums;
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shuf = glmm_shuff1(v, 2, 3, 0, 1);
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sums = _mm_add_ps(v, shuf);
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shuf = _mm_movehl_ps(shuf, sums);
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sums = _mm_add_ss(sums, shuf);
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return sums;
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#endif
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}
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static inline
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float
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glmm_hadd(__m128 v) {
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return _mm_cvtss_f32(glmm_vhadds(v));
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}
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static inline
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__m128
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glmm_vhmin(__m128 v) {
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__m128 x0, x1, x2;
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x0 = _mm_movehl_ps(v, v); /* [2, 3, 2, 3] */
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x1 = _mm_min_ps(x0, v); /* [0|2, 1|3, 2|2, 3|3] */
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x2 = glmm_shuff1x(x1, 1); /* [1|3, 1|3, 1|3, 1|3] */
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return _mm_min_ss(x1, x2);
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}
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static inline
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float
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glmm_hmin(__m128 v) {
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return _mm_cvtss_f32(glmm_vhmin(v));
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}
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static inline
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__m128
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glmm_vhmax(__m128 v) {
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__m128 x0, x1, x2;
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x0 = _mm_movehl_ps(v, v); /* [2, 3, 2, 3] */
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x1 = _mm_max_ps(x0, v); /* [0|2, 1|3, 2|2, 3|3] */
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x2 = glmm_shuff1x(x1, 1); /* [1|3, 1|3, 1|3, 1|3] */
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return _mm_max_ss(x1, x2);
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}
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static inline
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float
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glmm_hmax(__m128 v) {
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return _mm_cvtss_f32(glmm_vhmax(v));
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}
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static inline
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__m128
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glmm_vdots(__m128 a, __m128 b) {
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#if (defined(__SSE4_1__) || defined(__SSE4_2__)) && defined(CGLM_SSE4_DOT)
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return _mm_dp_ps(a, b, 0xFF);
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#elif defined(__SSE3__) && defined(CGLM_SSE3_DOT)
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__m128 x0, x1;
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x0 = _mm_mul_ps(a, b);
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x1 = _mm_hadd_ps(x0, x0);
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return _mm_hadd_ps(x1, x1);
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#else
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return glmm_vhadds(_mm_mul_ps(a, b));
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#endif
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}
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static inline
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__m128
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glmm_vdot(__m128 a, __m128 b) {
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#if (defined(__SSE4_1__) || defined(__SSE4_2__)) && defined(CGLM_SSE4_DOT)
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return _mm_dp_ps(a, b, 0xFF);
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#elif defined(__SSE3__) && defined(CGLM_SSE3_DOT)
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__m128 x0, x1;
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x0 = _mm_mul_ps(a, b);
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x1 = _mm_hadd_ps(x0, x0);
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return _mm_hadd_ps(x1, x1);
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#else
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__m128 x0;
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x0 = _mm_mul_ps(a, b);
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x0 = _mm_add_ps(x0, glmm_shuff1(x0, 1, 0, 3, 2));
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return _mm_add_ps(x0, glmm_shuff1(x0, 0, 1, 0, 1));
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#endif
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}
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static inline
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float
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glmm_dot(__m128 a, __m128 b) {
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return _mm_cvtss_f32(glmm_vdots(a, b));
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}
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static inline
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float
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glmm_norm(__m128 a) {
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return _mm_cvtss_f32(_mm_sqrt_ss(glmm_vhadds(_mm_mul_ps(a, a))));
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}
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static inline
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float
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glmm_norm2(__m128 a) {
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return _mm_cvtss_f32(glmm_vhadds(_mm_mul_ps(a, a)));
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}
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static inline
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float
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glmm_norm_one(__m128 a) {
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return _mm_cvtss_f32(glmm_vhadds(glmm_abs(a)));
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}
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static inline
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float
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glmm_norm_inf(__m128 a) {
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return _mm_cvtss_f32(glmm_vhmax(glmm_abs(a)));
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}
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static inline
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__m128
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glmm_load3(float v[3]) {
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__m128i xy;
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__m128 z;
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xy = _mm_loadl_epi64(CGLM_CASTPTR_ASSUME_ALIGNED(v, const __m128i));
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z = _mm_load_ss(&v[2]);
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return _mm_movelh_ps(_mm_castsi128_ps(xy), z);
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}
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static inline
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void
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glmm_store3(float v[3], __m128 vx) {
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_mm_storel_pi(CGLM_CASTPTR_ASSUME_ALIGNED(v, __m64), vx);
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_mm_store_ss(&v[2], glmm_shuff1(vx, 2, 2, 2, 2));
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}
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#endif
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#endif /* cglm_simd_x86_h */
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