Johannes Gäßler
818c9a55a8
Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.
...
The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
2017-08-06 09:35:40 +02:00
Johannes Gäßler
0ddc793c9d
Enabled Coal/Charcoal/Coal Coke Blocks for the Primitive Blast Furnace
2017-08-05 23:22:45 +02:00
Johannes Gäßler
cd4ca84e80
Fixed a bug with ghost Items left behind in the Large Chemical Reactor
2017-08-04 10:47:54 +02:00
Johannes Gäßler
3b976f4aea
Multiblock Chemical Reactor now also automatically adds an Int. Circ.
2017-08-02 22:24:53 +02:00
Johannes Gäßler
ee7f576abf
Reenabled regular Rubber for the EV Conveyor Belt
2017-08-02 22:15:30 +02:00
Antifluxfield
a1f0a213c4
Find a better way to handle those dusts
2017-08-02 16:04:25 +08:00
Johannes Gäßler
b205b9a9bd
Merge branch 'unstable' into AshRebalance
...
Conflicts:
src/main/java/gregtech/api/enums/Materials.java
2017-08-02 08:47:25 +02:00
Johannes Gäßler
dac3ea04d0
Reduced SMD Capacitor cost
2017-08-01 22:03:32 +02:00
Johannes Gäßler
3fb3254d46
Reduced the cost of Microprocessors
2017-08-01 21:42:24 +02:00
Johannes Gäßler
f0326b8317
Made Niobium more accessible
...
Niobium can now be obtained from Apatite and Pyrolusite as Byproducts.
apatite veins now also contain Pyrochlore (new materials, contains
Niobium) instead of Phosphate (PO4).
2017-08-01 20:51:36 +02:00
Johannes Gäßler
c146a47ff9
Adapted the Large Chemical Reactor recipes for the Int. Circuits
2017-08-01 18:33:28 +02:00
Johannes Gäßler
d563a92dbc
Moved Synthetic Rubber requirement: EV -> IV, made it more convenient
...
Cable insulation works as it did before for EV cables.
IV+ Cables can be insulated with only molten Silicone.
Insulation now also works with whole Dusts at 4x the batch size.
2017-08-01 16:08:15 +02:00
Johannes Gäßler
d1a106aa81
Added a line to the NEI handler that hints at leaving IntCirc(0) empty
2017-08-01 13:56:29 +02:00
Johannes Gäßler
4bfbdcdb1d
Made it so that if two inputs are equal an Integr. Circuit (0) is added
2017-08-01 11:20:55 +02:00
Johannes Gäßler
ecf7b4aa50
Empty slots are only used as IntCirc(0) if no other IntCirc is in input
2017-08-01 10:35:11 +02:00
Johannes Gäßler
dc31c9ebdb
Made it so that empty slots are treated as Integ. Circ. with config 0
2017-08-01 09:01:03 +02:00
Johannes Gäßler
ff35ae8d91
Overhauled Chemical recipes
...
Chemical Recipes now have a controllable output pattern.
By adding an Integrated Circuit the Fluid output can automatically be
canned into empty cells.
Water outputs can also be automatically voided.
This reduces the need for fluid Canners in a processing line.
2017-07-31 23:49:21 +02:00
Johannes Gäßler
3ddd4158ab
Changed Vacuum Freezer Circuits: Elite -> Data/Extreme
2017-07-31 10:15:32 +02:00
Johannes Gäßler
83d64e5d52
Added a new Basic Circuit: Microprocessor
...
Produced similarly to the Integrated Processor, but yields 2 Basic
Circuits instead of 1 Good Circuit.
2017-07-31 10:10:36 +02:00
Johannes Gäßler
6a1d32e4a3
Overhauled the Wetware Circuit recipes
...
They no longer need beer.
Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
2017-07-31 09:46:57 +02:00
Johannes Gäßler
dae6c0b51d
Reduced Circuit costs
...
From Integrated Processors onward:
-The basic Circuit Tier yields 4 Circuits
-The conversion rate has been changed:
Old: Basic --3--> Assembly --2--> Computer --4--> Mainframe
New: Basic --2--> Assembly --3--> Computer --4--> Mainframe
2017-07-31 09:46:54 +02:00
Dimach
2a672556e6
Added new info to batbuffer sensor card (nuclear control panel) - average input and output.
...
Also fixed bug in average input/output calculation.
2017-07-30 04:11:56 +03:00
Johannes Gäßler
54fc4e222a
Overhauled Fiberglass Circuit Board
...
Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board
Fiber-Reinforced Boards are now made by combining Epoxy Resin with
either Glass Fiber or Carbon Fiber.
Glass Fiber is produced from Borosilicate Glass, which is in turn
produced from Glass and Boron.
To make this feasible Salt and Rock Salt now yield Borax as a byproduct.
2017-07-26 21:50:09 +02:00
Johannes Gäßler
cc63900ee8
Reduced cost of Small Coil to 50%, added Ferrite for 25% cost
2017-07-25 23:13:07 +02:00
Johannes Gäßler
4cda183354
Added a new Circuit board tier: Plastic Circuit Board
2017-07-25 17:42:52 +02:00
Johannes Gäßler
60fcf643c9
Fixed a bug where a recipe had the wrong amount of Cells
2017-07-24 23:57:34 +02:00
Johannes Gäßler
f684991ba1
Added Item Pipes made from Tin, Nickel, Cobalt, Aluminium
2017-07-24 22:57:31 +02:00
Johannes Gäßler
ea769424c4
Adjusted GT_Pollution Javadoc
2017-07-24 22:26:51 +02:00
Johannes Gäßler
d3eb6181f7
Pyrolyze Oven processing speed now depends on Coil Tier
2017-07-24 22:21:32 +02:00
Johannes Gäßler
5371a8b2ad
Pyrolyze Oven now accepts all Coils, transformed umlauts in doc to asci
2017-07-24 18:58:40 +02:00
Johannes Gäßler
f737642762
Fixed accidental change to the Cumene recipes due to not pulling
2017-07-23 21:33:18 +02:00
Johannes Gäßler
29efe8ea5d
Fixed Salt processing recipes
...
SaltWater now yields the same amount of material as Salt Dust.
Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative.
2017-07-23 16:50:04 +02:00
JohannesGaessler
c38049e3f2
Merge pull request #1169 from Antifluxfield/patch-2
...
Fixed Cumene recipe quantity
2017-07-22 13:26:50 +02:00
Antifluxfield
d154d0ff08
Fix imbalanced recipe
2017-07-22 19:25:13 +08:00
Archengius
b0828e42d1
Merge pull request #1165 from JohannesGaessler/CarbonBurnValueRemoval
...
Carbon BurnValue removal
2017-07-20 14:34:24 +07:00
Johannes Gäßler
a786856ce6
Removed Burn Value for Carbon Dust.
2017-07-20 09:22:18 +02:00
Johannes Gäßler
fff1f594fb
Added the Large Chemical Reactor Controller inventory to the item input
2017-07-17 20:08:47 +02:00
Johannes Gäßler
dac010bbc9
Adjusted cracked fluid distillation speed, LightFuel/Naphtha balance
2017-07-16 23:20:48 +02:00
Johannes Gäßler
9db52423cc
Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.
...
The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
2017-07-16 14:00:00 +02:00
Johannes Gäßler
184774c7f1
Added config options for old ash recipes, tweaking ash output
2017-07-16 12:14:49 +02:00
Johannes Gäßler
85a921eb84
Added recipes for CaO, MgO, reenabled falsely disabled Steel Ash output
2017-07-16 08:57:25 +02:00
Johannes Gäßler
ffac667541
Changed the Ash centrifugation recipe to the new materials.
2017-07-15 11:44:01 +02:00
Johannes Gäßler
5a8da3da90
Added Ash component Materials
2017-07-15 10:11:21 +02:00
Johannes Gäßler
f7e33fd402
Capped the output multiplier of stone dust to 100%.
2017-07-15 00:49:50 +02:00
Dimach
8659f5fd70
Fixed bug - isAllowedToPutIntoSlot don't check size of inventory.
2017-07-15 01:05:12 +03:00
Johannes Gäßler
3253175e5f
Rebalanced Stone Dust centrifugation
2017-07-14 23:13:45 +02:00
Antifluxfield
1fff7f2aa4
Update GT_RecipeAdder.java
2017-07-14 00:12:44 +08:00
Antifluxfield
000740ff66
Reduce the batch size if fluid amount is exceeding
2017-07-13 01:57:38 +08:00
Johannes Gäßler
96d56e97da
Added an option to findRecipe() to only return recipes with enough input
2017-07-11 17:14:00 +02:00
Johannes Gäßler
bb68a5f74b
Made it so that multiblocks will look for empty output hatches.
...
Previously when there was more than one fluid output multiblocks would
only try to put it into one of the output hatches.
2017-07-10 22:39:51 +02:00