Commit graph

1392 commits

Author SHA1 Message Date
Johannes Gäßler
818c9a55a8 Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.
The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
2017-08-06 09:35:40 +02:00
Johannes Gäßler
0ddc793c9d Enabled Coal/Charcoal/Coal Coke Blocks for the Primitive Blast Furnace 2017-08-05 23:22:45 +02:00
Johannes Gäßler
cd4ca84e80 Fixed a bug with ghost Items left behind in the Large Chemical Reactor 2017-08-04 10:47:54 +02:00
Johannes Gäßler
3b976f4aea Multiblock Chemical Reactor now also automatically adds an Int. Circ. 2017-08-02 22:24:53 +02:00
Johannes Gäßler
ee7f576abf Reenabled regular Rubber for the EV Conveyor Belt 2017-08-02 22:15:30 +02:00
Antifluxfield
a1f0a213c4 Find a better way to handle those dusts 2017-08-02 16:04:25 +08:00
Johannes Gäßler
b205b9a9bd Merge branch 'unstable' into AshRebalance
Conflicts:
	src/main/java/gregtech/api/enums/Materials.java
2017-08-02 08:47:25 +02:00
Johannes Gäßler
dac3ea04d0 Reduced SMD Capacitor cost 2017-08-01 22:03:32 +02:00
Johannes Gäßler
3fb3254d46 Reduced the cost of Microprocessors 2017-08-01 21:42:24 +02:00
Johannes Gäßler
f0326b8317 Made Niobium more accessible
Niobium can now be obtained from Apatite and Pyrolusite as Byproducts.
apatite veins now also contain Pyrochlore (new materials, contains
Niobium) instead of Phosphate (PO4).
2017-08-01 20:51:36 +02:00
Johannes Gäßler
c146a47ff9 Adapted the Large Chemical Reactor recipes for the Int. Circuits 2017-08-01 18:33:28 +02:00
Johannes Gäßler
d563a92dbc Moved Synthetic Rubber requirement: EV -> IV, made it more convenient
Cable insulation works as it did before for EV cables.
IV+ Cables can be insulated with only molten Silicone.
Insulation now also works with whole Dusts at 4x the batch size.
2017-08-01 16:08:15 +02:00
Johannes Gäßler
d1a106aa81 Added a line to the NEI handler that hints at leaving IntCirc(0) empty 2017-08-01 13:56:29 +02:00
Johannes Gäßler
4bfbdcdb1d Made it so that if two inputs are equal an Integr. Circuit (0) is added 2017-08-01 11:20:55 +02:00
Johannes Gäßler
ecf7b4aa50 Empty slots are only used as IntCirc(0) if no other IntCirc is in input 2017-08-01 10:35:11 +02:00
Johannes Gäßler
dc31c9ebdb Made it so that empty slots are treated as Integ. Circ. with config 0 2017-08-01 09:01:03 +02:00
Johannes Gäßler
ff35ae8d91 Overhauled Chemical recipes
Chemical Recipes now have a controllable output pattern.
By adding an Integrated Circuit the Fluid output can automatically be
canned into empty cells.
Water outputs can also be automatically voided.
This reduces the need for fluid Canners in a processing line.
2017-07-31 23:49:21 +02:00
Johannes Gäßler
3ddd4158ab Changed Vacuum Freezer Circuits: Elite -> Data/Extreme 2017-07-31 10:15:32 +02:00
Johannes Gäßler
83d64e5d52 Added a new Basic Circuit: Microprocessor
Produced similarly to the Integrated Processor, but yields 2 Basic
Circuits instead of 1 Good Circuit.
2017-07-31 10:10:36 +02:00
Johannes Gäßler
6a1d32e4a3 Overhauled the Wetware Circuit recipes
They no longer need beer.
Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
2017-07-31 09:46:57 +02:00
Johannes Gäßler
dae6c0b51d Reduced Circuit costs
From Integrated Processors onward:
-The basic Circuit Tier yields 4 Circuits
-The conversion rate has been changed:
    Old: Basic --3--> Assembly --2--> Computer --4--> Mainframe
    New: Basic --2--> Assembly --3--> Computer --4--> Mainframe
2017-07-31 09:46:54 +02:00
Dimach
2a672556e6 Added new info to batbuffer sensor card (nuclear control panel) - average input and output.
Also fixed bug in average input/output calculation.
2017-07-30 04:11:56 +03:00
Johannes Gäßler
54fc4e222a Overhauled Fiberglass Circuit Board
Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board
Fiber-Reinforced Boards are now made by combining Epoxy Resin with
either Glass Fiber or Carbon Fiber.

Glass Fiber is produced from Borosilicate Glass, which is in turn
produced from Glass and Boron.
To make this feasible Salt and Rock Salt now yield Borax as a byproduct.
2017-07-26 21:50:09 +02:00
Johannes Gäßler
cc63900ee8 Reduced cost of Small Coil to 50%, added Ferrite for 25% cost 2017-07-25 23:13:07 +02:00
Johannes Gäßler
4cda183354 Added a new Circuit board tier: Plastic Circuit Board 2017-07-25 17:42:52 +02:00
Johannes Gäßler
60fcf643c9 Fixed a bug where a recipe had the wrong amount of Cells 2017-07-24 23:57:34 +02:00
Johannes Gäßler
f684991ba1 Added Item Pipes made from Tin, Nickel, Cobalt, Aluminium 2017-07-24 22:57:31 +02:00
Johannes Gäßler
ea769424c4 Adjusted GT_Pollution Javadoc 2017-07-24 22:26:51 +02:00
Johannes Gäßler
d3eb6181f7 Pyrolyze Oven processing speed now depends on Coil Tier 2017-07-24 22:21:32 +02:00
Johannes Gäßler
5371a8b2ad Pyrolyze Oven now accepts all Coils, transformed umlauts in doc to asci 2017-07-24 18:58:40 +02:00
Johannes Gäßler
f737642762 Fixed accidental change to the Cumene recipes due to not pulling 2017-07-23 21:33:18 +02:00
Johannes Gäßler
29efe8ea5d Fixed Salt processing recipes
SaltWater now yields the same amount of material as Salt Dust.
Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative.
2017-07-23 16:50:04 +02:00
JohannesGaessler
c38049e3f2 Merge pull request #1169 from Antifluxfield/patch-2
Fixed Cumene recipe quantity
2017-07-22 13:26:50 +02:00
Antifluxfield
d154d0ff08 Fix imbalanced recipe 2017-07-22 19:25:13 +08:00
Archengius
b0828e42d1 Merge pull request #1165 from JohannesGaessler/CarbonBurnValueRemoval
Carbon BurnValue removal
2017-07-20 14:34:24 +07:00
Johannes Gäßler
a786856ce6 Removed Burn Value for Carbon Dust. 2017-07-20 09:22:18 +02:00
Johannes Gäßler
fff1f594fb Added the Large Chemical Reactor Controller inventory to the item input 2017-07-17 20:08:47 +02:00
Johannes Gäßler
dac010bbc9 Adjusted cracked fluid distillation speed, LightFuel/Naphtha balance 2017-07-16 23:20:48 +02:00
Johannes Gäßler
9db52423cc Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.
The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
2017-07-16 14:00:00 +02:00
Johannes Gäßler
184774c7f1 Added config options for old ash recipes, tweaking ash output 2017-07-16 12:14:49 +02:00
Johannes Gäßler
85a921eb84 Added recipes for CaO, MgO, reenabled falsely disabled Steel Ash output 2017-07-16 08:57:25 +02:00
Johannes Gäßler
ffac667541 Changed the Ash centrifugation recipe to the new materials. 2017-07-15 11:44:01 +02:00
Johannes Gäßler
5a8da3da90 Added Ash component Materials 2017-07-15 10:11:21 +02:00
Johannes Gäßler
f7e33fd402 Capped the output multiplier of stone dust to 100%. 2017-07-15 00:49:50 +02:00
Dimach
8659f5fd70 Fixed bug - isAllowedToPutIntoSlot don't check size of inventory. 2017-07-15 01:05:12 +03:00
Johannes Gäßler
3253175e5f Rebalanced Stone Dust centrifugation 2017-07-14 23:13:45 +02:00
Antifluxfield
1fff7f2aa4 Update GT_RecipeAdder.java 2017-07-14 00:12:44 +08:00
Antifluxfield
000740ff66 Reduce the batch size if fluid amount is exceeding 2017-07-13 01:57:38 +08:00
Johannes Gäßler
96d56e97da Added an option to findRecipe() to only return recipes with enough input 2017-07-11 17:14:00 +02:00
Johannes Gäßler
bb68a5f74b Made it so that multiblocks will look for empty output hatches.
Previously when there was more than one fluid output multiblocks would
only try to put it into one of the output hatches.
2017-07-10 22:39:51 +02:00