Commit graph

30 commits

Author SHA1 Message Date
Draknyte1
26e60b7020 Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407

# Conflicts:
#	src/main/java/gregtech/api/enums/OrePrefixes.java
#	src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
af20a2e4ab Show all ingot fluid extractions and all iron/copper arc furnace recipes 2016-03-27 17:50:10 +02:00
Blood-Asp
6e0f90964e Fix regulator crafting recipes 2016-03-20 23:34:09 +01:00
Blood-Asp
b2ac24e85a Tooltip fix 2016-03-20 17:08:33 +01:00
Blood-Asp
f4b8aa6f3a Add Fluid Filter and Regulator covers 2016-03-19 20:51:20 +01:00
Blood-Asp
cd61ff3ae1 Made Large fluid cells stack more and cheaper to build 2016-03-17 00:53:28 +01:00
MIUI Russia
1e747853c4 Fixed load textures 2016-03-01 23:07:54 +03:00
Blood-Asp
5fd2db9ef2 spelling fixes and chainsaw + forestry leaves fix 2016-01-03 05:27:51 +01:00
Blood-Asp
dd6e61da16 small fix on armor display. 2016-01-03 03:19:47 +01:00
Blood-Asp
63f9e2e457 explosives 2 2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392 Explosives rework 2016-01-03 02:16:02 +01:00
Blood-Asp
f0d8454123 fix armor textures and init 2015-12-28 17:17:52 +01:00
Blood-Asp
e8ba86746a Name fix 2015-12-28 17:17:51 +01:00
Blood-Asp
a4bf359b03 Initial Modular armor port (from GTExtras) 2015-12-25 16:14:52 +01:00
Blood-Asp
1e13709399 fuel rod override v2 2015-12-25 15:09:22 +01:00
Blood-Asp
a9aac6ff58 comb processing fixes 2015-12-21 19:44:23 +01:00
Blood-Asp
70e652420d change crop drop processing like bee comb processing 2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40 removed passive energy use of covers, changed size tooltips and changed comb processing 2015-12-13 16:03:22 +01:00
Blood-Asp
8176a5fca9 cable burn fix and ihl compat fix 2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3 Moved Sulfide ore processing from IHL to GT 2015-12-06 22:37:25 +01:00
Blood-Asp
df1ffb0211 fixed battery hull crafting/reprocessing 2015-11-24 03:37:00 +01:00
Blood-Asp
571a8abbe0 Added new crop drops and processing recipes. 2015-11-01 02:47:32 +01:00
Blood-Asp
97afccb0c3 Some TC aspect registering changes 2015-11-01 01:10:52 +01:00
Blood-Asp
29fade51aa Forestry update + bee nerv 2015-10-29 00:37:04 +01:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
05316f03ab Update IC2 Nuclear control to 2.3.1a-Butt 2015-10-21 21:31:35 -04:00
Shawn Buckley
cda516a3e3 Update to Forestry 4 2015-10-21 21:30:33 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00