Blood-Asp
7ac0849c1a
Added NC display support for large turbines
2016-03-17 00:28:09 +01:00
Blood-Asp
68601d5df9
Fix crop drop autoclave recipes
2016-03-16 23:57:27 +01:00
Blood-Asp
3e39b7c233
Fix large boiler tooltip
2016-03-16 23:54:23 +01:00
Blood-Asp
0a6e69e254
Rised crop root length to match IC2 again
2016-03-16 23:52:52 +01:00
Blood-Asp
2544d46c91
Fix Forestry woods above meta 15 not effected by wood nerv
2016-03-16 23:49:35 +01:00
Blood-Asp
9e7f34a12f
Fix heavy oil gen without messing everything up
2016-03-16 22:49:15 +01:00
Techlone
fa3e5c0a44
Fix boost of starting of fusion reactors
2016-03-15 13:41:02 +05:00
Nidan
b43cfa2a0c
Small Crop stats rebalance
...
- make Trollplant obtainable again (1% chance)
- make Transformium very rare instead of almost impossible to get (0.668% instead of 0.134%)
- make Zomplant uncommon instead of very rare (1.5% instead of 0.618%)
- adjust Fertilia to remain reachable, making it a bit less rare in the process (0.967% instead of 0.794%)
(chances given are for the best possible parents; in case of Zomplant excluding Fertilia as it can only be obtained from Zomplant)
2016-03-05 19:55:22 +01:00
Blood-Asp
1ac152cbce
Merge pull request #442 from miuirussia/patch-3
...
Fixed load textures
2016-03-04 06:07:24 +01:00
Blood-Asp
dae68a771b
Merge pull request #441 from leagris/experimental
...
Fix EnderIO EBF Recipes tier
2016-03-04 06:07:02 +01:00
MIUI Russia
1e747853c4
Fixed load textures
2016-03-01 23:07:54 +03:00
Léa Gris
f907c2af80
Fix EnderIO EBF Recipes tier
...
EnderIO: ElectricalSteel and DarkSteel ingot where at HV tier in EBF.
These mid-game low tech materials should be on HV tech.
Also these recipes are not removed from EnderIO itself where they default to very easy process in EnderIO AlloySmelter.
2016-02-29 10:26:33 +01:00
Teteros
7c3fdb2ebc
Synchronize with Blood-Asps' repository
2016-02-29 03:55:05 +00:00
Teteros
cd3357c73f
Omit already applied fixes
...
This reverts commit d415df7ea2
.
2016-02-29 03:32:40 +00:00
Dream-Master
c1fd3d5800
Merge remote-tracking branch 'origin/Teteros/Recipes'
2016-02-10 22:51:09 +01:00
Dream-Master
04b5d32fe0
Added Thaumcraft Void Metal to GT
2016-02-10 22:50:21 +01:00
Blood-Asp
a475c87f17
Fixed heavy oil not generated
2016-01-30 14:39:08 +01:00
Léa Gris
af5cef9c05
Fix textures in wrong BMP format to PNG
...
Script to fix
```Bash
list=$(find ./ -type f -name \*.png -exec grep -l BM6 {} \;)
for v in $list
do
f=$(echo $v | sed -e 's/\(.*\)\.png/\1/g')
mv "$f.png" "$f.bmp"
convert "$f.bmp" "$f.png"
find ./ -type f -name "$f.bmp" -delete
done
```
2016-01-29 15:09:07 +01:00
Blood-Asp
f385b880bd
Adding last missing modular armor textures
2016-01-16 17:43:44 +01:00
Teteros
d718cac331
Modify Wet Concrete to be able to use cells
...
Wet Concrete was lacking cell support as it was a 'molten' fluid type.
This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.
Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block
'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Teteros
d3d2026375
Change 500EU/t recipes to 480EU/t in the EBF.
...
A tiny fragment of recipes in the Electronic Blast Furnace were set to
500EU/t instead of 480EU/t like all other recipes in the EBF. These were
adjusted since having these deviate from the standard is troublesome for
constant energy needs that the EBF requires.
2016-01-14 00:12:56 +00:00
Teteros
e3453c05a3
Add plastic recipes to Distillation Tower & Distillery.
...
Distillation tower will now be able to refine ic2biomass and oil to
molten plastic and tiny pile of plastic respectively.
Tiny pile was chosen due to the limitation of 5 fluids and one item in
the distillery, it's equal to '16' molten plastic.
Distillery will refine oil and biomass in a 1:1 ratio to molten plastic,
just like oil to lubricant does. Ratios suggested favour oil more than
biomass.
Remove unused oil types from distillation recipes and set biomass MV
recipe to 32:1000 for easier calculations.
2016-01-13 16:13:37 +00:00
Dream-Master
c5746fe652
Fix recipes Bio Gas
2016-01-11 00:39:10 +01:00
Blood-Asp
4537392c10
Reserving Meta IDs
2016-01-10 14:18:16 +01:00
Dream-Master
abc6cfc291
recipe Change for Drain and the Shutter Module #438
2016-01-05 21:28:08 +01:00
Dream-Master
4e96c8325f
Fix forestry worktable crash(Blood Asp)
2016-01-05 21:02:58 +01:00
Dream-Master
1f4f33837d
fix Platinum derp #437
2016-01-05 21:00:28 +01:00
Blood-Asp
de8fbc682d
removing tnt ->itnt recipe
2016-01-04 16:18:41 +01:00
Blood-Asp
874dfdc309
Fix forestry worktable crash
2016-01-03 16:49:00 +01:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
dd6e61da16
small fix on armor display.
2016-01-03 03:19:47 +01:00
Blood-Asp
63f9e2e457
explosives 2
2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Blood-Asp
ab3e305e1a
More new modular armor textures.
2016-01-02 21:33:57 +01:00
Blood-Asp
9ecef862e0
New Modular Armor models
2016-01-02 12:28:06 +01:00
Dream-Master
9c6692c627
This woks
2015-12-31 00:30:29 +01:00
Dream-Master
cd3a4592db
Take the Biomass recipes inside the code
2015-12-31 00:12:34 +01:00
Dream-Master
b8cbf1f52d
Change Biomass to Gas recipe using 480 eu instead of 512 like all other recipe too.
2015-12-30 14:40:45 +01:00
Dream-Master
d741647dbe
Now Mox cells working like in ic2
2015-12-30 01:05:10 +01:00
Dream-Master
e9754ee222
add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp)
...
AE2 oredict register fix(Blood Asp)
fix depleted mox crashing(Blood Asp)
Bump to 5.08.33.3
2015-12-29 15:29:46 +01:00
Dream-Master
1b6f3ab64d
Revert "Fixed world event lag and related cauldron crash (LemADEC)"
...
This reverts commit 10d1e48220
.
2015-12-29 15:20:14 +01:00
Blood-Asp
9362235140
fix mox output not rising with heat
2015-12-29 14:42:13 +01:00
Blood-Asp
efbf251938
AE2 oredict register fix
2015-12-29 14:27:52 +01:00
Blood-Asp
87e9feebc3
fix depleted mox crashing
2015-12-29 14:15:32 +01:00
Blood-Asp
b167f73588
fix crop processing like comb processing
2015-12-29 13:38:37 +01:00
Blood-Asp
7abaa97330
add missing EBXL recipes. tmp disable modular armor recipes
2015-12-29 11:59:55 +01:00
Blood-Asp
177adcbf32
Revert "Fixed world event lag and related cauldron crash"
2015-12-29 11:57:53 +01:00
Dream-Master
faa4c18f63
Added Blood Asps commits.
...
New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
e8ba86746a
Name fix
2015-12-28 17:17:51 +01:00
MIUI Russia
9e518a885e
New debug lang for achievements generation
2015-12-25 18:21:50 +03:00
Blood-Asp
1464b07b36
Merge pull request #376 from miuirussia/patch-1
...
More beautiful achievements display
2015-12-25 16:15:30 +01:00
Blood-Asp
a4bf359b03
Initial Modular armor port (from GTExtras)
2015-12-25 16:14:52 +01:00
Blood-Asp
5132439317
Should save everything before commiting
2015-12-25 15:37:45 +01:00
Blood-Asp
1e13709399
fuel rod override v2
2015-12-25 15:09:22 +01:00
Blood-Asp
68a19fd70c
Overriding IC2 fuel rods
2015-12-25 14:37:56 +01:00
MIUI Russia
a582991c10
More beautiful achievements display
2015-12-24 19:05:43 +03:00
Dream-Master
d4da3377ab
Revert "Test commit"
...
This reverts commit 42ba353761
.
2015-12-22 22:03:24 +01:00
Dream-Master
42ba353761
Test commit
2015-12-22 22:03:04 +01:00
Dream-Master
10d1e48220
Fixed world event lag and related cauldron crash (LemADEC)
2015-12-22 11:49:48 +01:00
Dream-Master
af2f74dada
increase hot coolant energy output 4x (Blood Asp)
...
Fix reprocessing exploit (Blood Asp)
2015-12-22 11:42:39 +01:00
Blood-Asp
a448be8d4a
increase hot coolant energy output 4x
2015-12-21 22:08:13 +01:00
Blood-Asp
a9aac6ff58
comb processing fixes
2015-12-21 19:44:23 +01:00
Blood-Asp
9781ccd9ee
fix crash without rf api
2015-12-21 18:44:07 +01:00
Blood-Asp
cc3631c8ae
Made bees a bit less biome dependend
2015-12-21 16:58:06 +01:00
Blood-Asp
2baf34b03a
Fixed AdvMiner II running without drilling fluid
2015-12-21 16:39:11 +01:00
Blood-Asp
30749ffeba
Made UUM Berry drop chance a bit lower
2015-12-21 16:36:42 +01:00
Blood-Asp
a7176a293c
Fix reprocessing exploit
2015-12-21 16:30:46 +01:00
LemADEC
63f8506fd6
Fixed world event lag and related cauldron crash
2015-12-19 21:09:16 +01:00
Dream-Master
26c684ce02
remove this from Gt Code
2015-12-17 13:10:19 +01:00
Blood-Asp
259ef97c7c
Fix some wrong stone processing
2015-12-15 23:09:34 +01:00
Blood-Asp
f63f1e67ec
Fix Emerald crop processing
2015-12-15 22:22:56 +01:00
Blood-Asp
4c8f0c5865
fix stone processing output amounts
2015-12-15 20:19:54 +01:00
Blood-Asp
8f3c48ed11
fix teleporter and improve seismic prospector
2015-12-13 18:07:59 +01:00
Blood-Asp
2bf2ecc35e
Sensor kit should not stack
2015-12-13 17:56:22 +01:00
Blood-Asp
55aa306e67
Fix teleporter nuclear control support
2015-12-13 17:45:57 +01:00
Blood-Asp
8722e0e2f2
Fixed Display overflow
2015-12-13 17:35:07 +01:00
Blood-Asp
8659c9573c
fixed end asteroids spawning with red granite texture
2015-12-13 17:24:34 +01:00
Blood-Asp
70e652420d
change crop drop processing like bee comb processing
2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40
removed passive energy use of covers, changed size tooltips and changed comb processing
2015-12-13 16:03:22 +01:00
Dream-Master
27ee4e8635
Test commit to put Core Mod Items into GT code.
2015-12-13 11:52:02 +01:00
Dream-Master
d9afccdf22
Distillery using now Pipes instead of Blaze Rods.
2015-12-12 08:54:25 +01:00
Blood-Asp
c84559efcc
Added processing for UndergroundBiomes stone types
2015-12-11 16:03:05 +01:00
Blood-Asp
873902f4bf
make steam boilers not automateable
2015-12-11 15:25:48 +01:00
Blood-Asp
e0b128e9fa
fix iridium reinforced block reprocessing
2015-12-11 14:50:06 +01:00
Blood-Asp
370e46215b
small fixes
2015-12-11 04:55:22 +01:00
Blood-Asp
02e556598e
fixed ore achievements not working with custom ores
2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca
shift + screwdriver for all covers
2015-12-10 18:25:07 +01:00
Blood-Asp
6b48991bc6
graphene was overpriced
2015-12-10 16:43:55 +01:00
Blood-Asp
052f9f2961
changed crop stats
2015-12-10 15:37:54 +01:00
Blood-Asp
2d6d8de484
clean up crop classes
2015-12-10 15:30:18 +01:00
Blood-Asp
a7c9f96647
fix thaumium block overwritten, cable error without RF api and cells getting eaten
2015-12-10 15:04:23 +01:00
Dream-Master
55ed43f4ce
Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3
2015-12-10 01:12:42 +01:00
Blood-Asp
3b920fa5a1
Fixed filter recipe and Steelfranks no longer need block below
2015-12-09 00:54:13 +01:00
Blood-Asp
d415df7ea2
merge of GT5.09 fixes into 5.08 branch
2015-12-09 00:52:00 +01:00
Blood-Asp
8176a5fca9
cable burn fix and ihl compat fix
2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3
Moved Sulfide ore processing from IHL to GT
2015-12-06 22:37:25 +01:00
Blood-Asp
27b978f0bb
tmp issue fix
2015-12-06 21:20:23 +01:00
Blood-Asp
aeb505273b
Saving pumped oil amounts in chunk NBTs
2015-12-06 21:15:41 +01:00
Blood-Asp
66427b2178
fix fluidstack memory overflow
2015-12-06 18:37:10 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
...
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4
More recycler blacklisted items and ignored additional oredict because of crossmod issue
2015-12-05 00:55:46 +01:00
Blood-Asp
a625088776
Fix BasicMachines accepting wrong items in certain conditions
2015-12-05 00:33:52 +01:00
Blood-Asp
899973b0dc
Fixed Quantum chest loosing items.
2015-12-05 00:04:54 +01:00
Blood-Asp
3106bfe8a2
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials
2015-12-04 22:44:27 +01:00
Blood-Asp
c79c21aa00
Rebalanced oil/fuel burn values to fit more complex processing
2015-11-30 02:37:05 +01:00
Blood-Asp
4fd0a7f473
Fix forestry compatibility and add luber ability to chainsaw
2015-11-28 20:35:20 +01:00
Blood-Asp
aeff64f935
Merge pull request #334 from doushio9967/slurp-e
...
Remove duplicate repair achievements, fix HV Pump achievement.
2015-11-25 03:00:18 +01:00
Blood-Asp
063a758961
Mass fabricator fix and Charcoal pit oredict support.
2015-11-25 02:56:23 +01:00
doushio9967
753de8ba94
Remove duplicate repair achievements, fix HV Pump achievement.
...
Previously any tier pump would trigger the slurp achievement.
No idea why repair was listed thrice.
2015-11-24 07:42:21 +01:00
Blood-Asp
143176dae3
fixed accidental sulfuric acid production
2015-11-24 03:54:21 +01:00
Blood-Asp
d2e2d83156
fixed mark3 fusion overclock
2015-11-24 03:48:28 +01:00
Blood-Asp
df1ffb0211
fixed battery hull crafting/reprocessing
2015-11-24 03:37:00 +01:00
Blood-Asp
593461f5ef
fixed typo
2015-11-24 03:14:02 +01:00
Blood-Asp
5d218b68c9
fixed hull recycling
2015-11-24 02:59:04 +01:00
Dream-Master
2cab6b8166
Fixed the Field generators 1-5, fitting more in the Tiers.
2015-11-20 20:07:34 +01:00
Dream-Master
98566ccee0
Brewing Stand Fix. Items instead of Block.
2015-11-20 19:28:41 +01:00
Dream-Master
abe8b44886
HSLA Steel fix
2015-11-20 19:10:27 +01:00
Dream-Master
bf3a79dc62
New Material Shapeless
...
HSLA, Hepatizon, Angmallen, Inolashit
2015-11-20 18:09:47 +01:00
Dream-Master
4521769f7b
Now finally it works. Why easy when it can be more difficult.
2015-11-20 17:42:17 +01:00
Dream-Master
543f71cc97
fix
2015-11-20 13:42:48 +01:00
Dream-Master
b0e7ffa8e5
Added T2 and T3 Alloy Ingots to the Assembler
...
Change Implosions Compressor Recipes for T2+T3 Ingots
New Version for testing.
2015-11-20 13:27:06 +01:00
Dream-Master
898a045a97
Change recipes Field generator Tier 1-5
...
Change recipes Quantum Chest Tier 1-5 (4+5 need to be redone)
Change recipes Quantum Tank Tier 1-5 (4+5 need to be redone)
Change recipes Pump Tier 4+5
2015-11-20 12:29:18 +01:00
Dream-Master
87c81f8d85
Change Name Heavy Duty Alloy Ingot T1
...
Added Damascus steel, Osmiridium and Shadow Iron to the code
Change Implosion Compressor recipe
Change Large Bronze Boiler recipes
2015-11-20 11:20:00 +01:00
Dream-Master
82f14512d8
fix
2015-11-20 10:25:33 +01:00
Dream-Master
f17905aecc
Adding Iron Furnace to the High Pressure Boiler, Bronze Blast Furnace, EBF, Multi smelter and Bronze Alloy Smelter.
2015-11-20 10:20:00 +01:00
Dream-Master
a358097858
Adding Wrench to Bronze and high Pressure Boiler.
2015-11-20 09:58:49 +01:00
Dream-Master
91d34c2c68
New Nerfed Small Gears and Ring recipes into GT code.
2015-11-20 09:41:17 +01:00
Blood-Asp
0c9361193a
GT Bee fix + new crop textures.
2015-11-18 01:32:45 +01:00
Dream-Master
ae4ec23ece
fix name
2015-11-15 22:42:07 +01:00
Dream-Master
1a87c469af
fixes again
2015-11-14 14:16:18 +01:00
Dream-Master
f11e8300f2
some fixes again
2015-11-14 13:40:35 +01:00
Dream-Master
8f66f00cb6
fix recipes
2015-11-14 12:54:19 +01:00
Dream-Master
ea644f2168
Rename GalgadorianMetal to Galgadorian
...
Rename EnhancedGalgadorianMetal to EnhancedGalgadorian
2015-11-14 01:17:16 +01:00
Dream-Master
438d5f39d3
Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List from GT
...
Adding Blast Furnace recipes for these materials
Change recipes that Lava gives Tungstate Dust instead of Tungsten Dust
2015-11-14 00:32:58 +01:00
Dream-Master
694a087c75
Integrated Ender IO Alloys into GT (EBF, Mixer, Shapeless)
2015-11-10 16:35:54 +01:00
Dream-Master
5d3b9496df
Disabled Rotors (no texture)
2015-11-05 22:49:24 +01:00
Dream-Master
0c36ac30b7
Backdate to Forestry 3 because using the GT Centrifuge for Bee products too
2015-11-04 20:24:18 +01:00
Dream-Master
732172cce8
Ardite no EBF recipe
2015-11-03 12:36:39 +01:00
Dream-Master
d54baf686a
Change nei dependencies
2015-11-03 12:14:50 +01:00
Dream-Master
c32369a8f5
Adding Colant Cells to Gt Mixer
...
Add Caesium Burn value
Add Block Harvet Level
(copy from Gt 5.09. code)
2015-11-03 12:06:55 +01:00
Dream-Master
e4859f2a1f
change Material List again
2015-11-03 11:55:38 +01:00
Dream-Master
979a6fb543
Change Material List
...
Adding Planets Oremixes to the lang file
change build properties
2015-11-03 11:28:31 +01:00
Blood-Asp
42795f3a24
Fixed NEI dependency.
2015-11-01 15:26:26 +01:00
Blood-Asp
40324b05f9
Fixed ItemFiler OpenGL error.
2015-11-01 14:09:18 +01:00
Blood-Asp
cc89e15b5b
Fix Seismic prospection without ores failing
2015-11-01 13:46:35 +01:00
Blood-Asp
571a8abbe0
Added new crop drops and processing recipes.
2015-11-01 02:47:32 +01:00
Blood-Asp
bc86770624
added config to disable crops
2015-11-01 01:57:09 +01:00
Blood-Asp
97afccb0c3
Some TC aspect registering changes
2015-11-01 01:10:52 +01:00
Blood-Asp
29fade51aa
Forestry update + bee nerv
2015-10-29 00:37:04 +01:00
Blood-Asp
8d8594dabd
GT Wrench now implements Buildcrafts Wrench IToolWrench
2015-10-25 23:56:58 +01:00
Blood-Asp
1e425e6622
Added burn values for caesium
2015-10-25 23:17:39 +01:00
Blood-Asp
2c178297e8
Added coolant recipes to mixer
2015-10-25 23:08:45 +01:00
Blood-Asp
0f288afe8b
Added config for block harvest levels.
2015-10-25 22:52:57 +01:00
Blood-Asp
621573fe84
Fix sulfuric gas texture
2015-10-25 17:24:05 +01:00
Shawn Buckley
f9ee88cf64
Merge branch 'experimental' of github.com:Blood-Asp/GT5-Unofficial into experimental
2015-10-25 09:32:11 -04:00
Shawn Buckley
40be76a82b
Merge branch cover_print_switch
2015-10-25 09:31:12 -04:00
Shawn Buckley
46f4473de6
Change if chains to switches
2015-10-25 09:27:29 -04:00
Blood-Asp
2a08dcc756
fixed unification issue
2015-10-25 14:02:52 +01:00
Blood-Asp
9b91a89e12
fix pyrolyseoven
2015-10-25 13:50:11 +01:00
Blood-Asp
b7d4d64227
new hydricsulfide -> sulfuricacid recipes
2015-10-24 23:25:00 +02:00
Shawn Buckley
756e7edc64
Fix version for stable build
2015-10-24 13:45:06 -04:00
Blood-Asp
2d7a108727
fixed naquadah cell reverse processing
2015-10-24 13:41:56 -04:00
Blood-Asp
3af644dffe
Too much U235
...
Turned some U235Worldgen into U238
2015-10-24 18:53:36 +02:00
Blood-Asp
a2ad9c9e83
fixed naquadah cell reverse processing
2015-10-24 18:41:53 +02:00
Blood-Asp
8f851f0f68
Made Materials human readable again
2015-10-24 17:32:16 +02:00
Blood-Asp
b8c7137b7d
Update Crop Textures
2015-10-24 15:26:26 +02:00
Blood-Asp
f34e8a8d37
missing textures
...
The resources were missing all experimental textures.
2015-10-24 15:07:23 +02:00
Blood-Asp
50016ae707
Tried updating builds. Is this right?
...
cofhcore and cofhlib incompatible versions. Codechickencore missing.
Updated to a non broken forge version.
2015-10-24 14:56:00 +02:00
Shawn Buckley
1d56c33c86
Fixed spelling of sulfuric gas. Fixes #267
2015-10-23 17:00:18 -04:00
Shawn Buckley
123aa6ed28
Reformat code
2015-10-21 22:15:09 -04:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
445e6c3f25
Replace T/F with builtin boolean values
2015-10-21 22:01:39 -04:00
Shawn Buckley
05316f03ab
Update IC2 Nuclear control to 2.3.1a-Butt
2015-10-21 21:31:35 -04:00
Shawn Buckley
cda516a3e3
Update to Forestry 4
2015-10-21 21:30:33 -04:00
Shawn Buckley
c68e84f1e2
Remove jdgui-comments
2015-10-21 21:11:56 -04:00
Shawn Buckley
34ecdfb190
Replace homegrown character comparision for builtin ones
2015-10-21 20:58:55 -04:00
Shawn Buckley
23ccc9bec2
Update ore dictionary logger header language
2015-10-21 20:56:11 -04:00
Shawn Buckley
bea4cfc545
Bring in experimental branch
2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00
Shawn Buckley
ad473b9ac0
Update IC2 Nuclear control to 2.3.1a-Butt
2015-10-20 21:23:33 -04:00
Blood-Asp
57efa552e7
Merge pull request #253 from JonnyNova/tf_squash
...
Replace GT_Values.T/F with java primitive boolean values
2015-10-20 22:47:09 +02:00
Blood-Asp
70c116c3df
update to forestry 4.0
2015-10-20 22:46:18 +02:00
Shawn Buckley
49e6015068
Replace GT_Values.T/F with java primitive boolean values
2015-10-19 20:48:52 -04:00
Shawn Buckley
7150103150
Replace homegrown character comparision for builtin ones
2015-10-19 19:49:28 -04:00
Shawn Buckley
85c804fa11
Move source directory
2015-10-18 23:04:39 -04:00