Commit graph

99 commits

Author SHA1 Message Date
Johannes Gäßler
869cad0bba Added a lot of (petro)chemistry stuff, expanded the API
Created an adapter class for creating materials.
Materials now have bit flags for automatic gas/fluid creation.
Added a new convenience method for adding distillery recipes.
Recipes now show the exact recipe duration instead of the duration
rounded down to the nearest int.

Added new Materials with relevant recipes:
Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon
Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl
Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate

Made vinegar visible.
2017-04-19 23:36:50 +02:00
Blood-Asp
7beabd163a catch most modular armor crashes 2017-03-31 22:24:36 +02:00
Blood-Asp
d41d3cd2b3 Add assemblyrecipes for all circuits per oredict 2017-03-31 22:24:15 +02:00
Blood-Asp
6582650cf4 Fix spelling of wafers 2017-03-22 19:09:25 +01:00
MauveCloud
b9d4d15a0c Fix for negative-coordinate vein generation, adjustments to recipes for stone dust, sand, and flint 2017-03-16 16:24:39 +02:00
Dimach
e6f6150781 Cleanup code and fix incorrect merge. 2017-03-16 16:24:39 +02:00
Blood-Asp
48d7a1ee5d Fix rubber plates in modular armor boots 2017-03-08 17:52:28 +01:00
Blood-Asp
af43ebade1 Better circuit tooltips 2017-03-08 16:57:16 +01:00
Blood-Asp
7cb02737de Moar circuit balance 2017-03-05 00:22:54 +01:00
Blood-Asp
cd6571ade8 Some recipe fixes. 2017-03-01 23:32:02 +01:00
Blood-Asp
f12964c716 Remove rubber from steamage 2017-03-01 13:36:27 +01:00
Blood-Asp
e81dca3320 More circuit balancing 2017-03-01 12:31:22 +01:00
Blood-Asp
4e043f617b Circuit changes 2017-02-28 02:04:47 +01:00
vlad20012
095275bb36 Fix #851 2017-01-10 11:20:35 +03:00
Blood-Asp
823a1fccd2 Play plunger sound when clearing fluids from GT machines 2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5 Reduce damage sense takes when harvesting ic2 crops compared to other uses 2016-12-23 23:51:02 +01:00
Blood-Asp
6e3e6494a1 Merge pull request #803 from dgabehar/unstable
Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Doug Gabehart
3d2dd065fa Added check to ensure that fluid is set trying to provide air to player during onArmorTick
Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc Fixed processing power issue where values continually increased up to infinity 2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437 More stability improvements. (Null value and checks to ensure keys exist) 2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783 Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
Doug Gabehart
b9ebe16655 Removed player.closeScreen call to fix graphics glitch when switching armor tabs 2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
David Vierra
d519d7f00b Replace all literal numbers referring to tool types with named constants 2016-12-13 19:15:07 +01:00
Dimach
151fc26133 Fixed #786. 2016-12-07 11:48:33 +02:00
Blood-Asp
395888a884 Modular Armor configs 2016-11-02 22:14:18 +01:00
Blood-Asp
814dc25690 Modular Armor changes 1 2016-10-30 22:39:40 +01:00
Blood-Asp
8c1550e5c2 Improve harvest range of sense to 5x5x5(now working) 2016-10-26 18:59:10 +02:00
Blood-Asp
fdafabf291 Make Dough by throwing flour into filled cauldron 2016-10-19 18:31:17 +02:00
Blood-Asp
a70ce1a67b Cleanup recipe classes 2016-10-19 13:37:36 +02:00
Blood-Asp
52d40e14bc Fix recipes for forestry wood covers. 2016-10-16 20:41:49 +02:00
Blood-Asp
fa79dcd263 Base IC2 Classic compat. Reactor components disabled, some recipes likely missing/broken 2016-10-16 18:08:26 +02:00
Blood-Asp
d4c23ed7a7 Show nuggets by default in NEI 2016-10-13 13:49:52 +02:00
Blood-Asp
1c8fcb89ec Fixing Heavy Duty Alloy Ingot recipes 2016-10-10 18:42:37 +02:00
Blood-Asp
c27399b512 Move load order for doors to fix malisis doors conflict. 2016-10-07 17:36:21 +02:00
Muramasa
d2efd7ae54 Small fixes 2016-10-04 04:32:51 +01:00
Muramasa
173700a611 Computronics support & Improved mod dependant Materials 2016-10-04 04:12:40 +01:00
Muramasa
fed8109b17 Update with exp changes 2016-09-24 23:05:18 +01:00
Muramasa
291839871e Reduce disabled component creation & GT_Proxy postInit -> Processors 2016-09-23 02:28:29 +01:00
Muramasa
b22bb2dfa6 Update Part 1 2016-09-15 15:48:47 +01:00
Muramasa
415e683a43 Configurable components & fixes 2016-08-31 02:22:51 +01:00
Muramasa
6917673264 Initial
Fixed Materials limitation
Added ability to add Materials via a config
Added ability to change all properties of a Material via a config
2016-08-17 06:09:55 +01:00
Muramasa
ccc7a18739 Bugfixes 10 2016-08-15 21:56:56 +01:00
Muramasa
7874d1c91f Bugfixes 8 2016-08-14 08:06:00 +01:00
Muramasa
f94313e9b1 Bugfixes 6 fix: Removed commented code 2016-08-14 07:24:57 +01:00
Muramasa
19062e1d36 Bugfixes 6 2016-08-14 05:56:41 +01:00
Muramasa
27917b29b3 More String var changes 2016-08-13 15:01:09 +01:00
Muramasa
009709462e TryCatch changes 2016-08-13 10:10:11 +01:00
Muramasa
0345ada52c Remove null checks 2016-08-13 09:10:38 +01:00
Muramasa
9ca24419fb HashMap > ConcurrentHashMap & String vars 2016-08-13 08:28:24 +01:00