Commit graph

311 commits

Author SHA1 Message Date
Johannes Gäßler
8ac41d3c3c Chem reactors can now output 2 items, implemented recipes for Nitric
Acid,added utility methods to get Material cells or integrated circuits,
it's now possible to declare a temperature for automatically created
fluids / gases
2017-04-30 01:36:10 +02:00
Johannes Gäßler
17bf0dd960 Fixed a sneaky and game-breaking bug that caused quite a lot of fluids
to no longer have recipes for filling cells.

The reason for the bug was that the bit flag 256 is already in use to
designate something as empty.
Since only bit flags up to 128 were documented I had unwittingly used
the 256 bit flag for fluid creation.
The documentation now informs about the function of 256.
Automatic fluid and gas creation are now controlled via booleans.

Big thanks to Techlone for helping me debug.
2017-04-29 17:23:19 +02:00
Johannes Gäßler
bf414f1c99 Implemented Nitric Acid, Rocket Fuel 2017-04-28 23:34:39 +02:00
Johannes Gäßler
610a064576 Expanded Charcoal Byproducts, added recipes that produce them 2017-04-24 23:07:26 +02:00
Johannes Gäßler
2674563827 Made the centrifuge recipes for ash more realistic 2017-04-24 20:33:33 +02:00
Johannes Gäßler
b5e0a5221c Tweaked Titanium, implemented Silicone and Gunpowder
Carbon Monoxide can now be obtained as an optional byproduct from
Titaniumtetrachloride production.

Added a missing chemical reactor recipe for Gunpowder
2017-04-23 18:36:21 +02:00
Johannes Gäßler
1d93f77414 Added additional recipes for acids and bases 2017-04-23 10:03:38 +02:00
Johannes Gäßler
37eea39e29 Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE
production

Expanded the GregTech API: There is now a convenience method for
automatically creating polymerization recipes.

Disabled recipes for the Salty Water Potion in favor of a new Salt Water
fluid.
Slightly nerfed Sulfuric Acid production from Sulfur and Water to make
them align with other acids and bases (1 Dust / 1000L Chemical + 1000L
Water -> 1000L acid/base)
2017-04-22 19:08:47 +02:00
Johannes Gäßler
c6326a337c Added recipes for Epichlorohydrin 2017-04-21 00:01:22 +02:00
Johannes Gäßler
72c55d5726 Refactored MaterialAdapter to MaterialBuilder to better represent the
class functionality.
2017-04-20 09:28:26 +02:00
Johannes Gäßler
9906c39720 Fixed a typo, Added a missing glue recipe 2017-04-20 00:29:26 +02:00
Johannes Gäßler
869cad0bba Added a lot of (petro)chemistry stuff, expanded the API
Created an adapter class for creating materials.
Materials now have bit flags for automatic gas/fluid creation.
Added a new convenience method for adding distillery recipes.
Recipes now show the exact recipe duration instead of the duration
rounded down to the nearest int.

Added new Materials with relevant recipes:
Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon
Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl
Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate

Made vinegar visible.
2017-04-19 23:36:50 +02:00
Johannes Gäßler
2064e0b12c Explicitly added some Solid Fuels to the Large Boiler Fuel tab.
I was unable to automatically add all fuels to the tab.
2017-04-11 00:47:56 +02:00
Johannes Gäßler
822cf1ec3e Expanded the NEI api to allow for custom descriptions, added liquid
fuels to the newly created Large Boiler tab

Instead of the default information like total EU or EU usage it is now
possible to provide custom Strings to describe a recipe.

The Large Boiler NEI tab explicitly shows burn times for fuels depending
on the boiler used.
Any liquid fuel added to Diesel Fuels or Semifluid Fuels will
automatically be added to Large Boiler Fuels.
2017-04-10 20:57:44 +02:00
Blood-Asp
ee5af6ac40 Fixing names for plastics 2017-04-10 13:07:13 +02:00
Blood-Asp
d41d3cd2b3 Add assemblyrecipes for all circuits per oredict 2017-03-31 22:24:15 +02:00
Blood-Asp
f030951982 Config for blocks below crops 2017-03-31 21:19:04 +02:00
Blood-Asp
32a21a0ac1 Remove testline 2017-03-31 19:02:45 +02:00
Blood-Asp
dd8510792f Detect low grav dimensions by world provider 2017-03-31 19:01:32 +02:00
Blood-Asp
944f1dab7e Missed a file 2017-03-31 17:38:48 +02:00
Blood-Asp
4fc431e77e Add Lightning Rod 2017-03-31 17:38:29 +02:00
Blood-Asp
445e548b4c Allow teleportation to galacticraft dimensions 2017-03-23 21:16:32 +01:00
Blood-Asp
5f56c40a75 Prevent empty batterys from stacking in battery buffer 2017-03-23 13:59:16 +01:00
Blood-Asp
de18b83e85 TryCatch broken IC2 recipes 2017-03-23 13:59:16 +01:00
MauveCloud
b9d4d15a0c Fix for negative-coordinate vein generation, adjustments to recipes for stone dust, sand, and flint 2017-03-16 16:24:39 +02:00
Blood-Asp
f4dae834da Merge pull request #952 from Techlone/soldering_alloy
Config for using only soldering alloy
2017-03-16 14:56:45 +01:00
Techlone
288f44e347 Added a sorting of recipes in NEI 2017-03-16 00:24:41 +05:00
Techlone
556fa42c37 fix adv circuit 2017-03-12 23:45:12 +05:00
Blood-Asp
d7203bccbd Recipe fixes 2017-03-10 00:57:06 +01:00
Blood-Asp
9c7e95b245 Fix low grav processing check 2017-03-08 17:28:05 +01:00
Maxime Legkiy
c3101d6f04 Fixed #935 2017-03-06 22:26:16 +03:00
Maxime Legkiy
903661501e Fixed #935 2017-03-06 22:09:55 +03:00
Blood-Asp
bb5f4705c0 Merge pull request #919 from Dimach/unstable-2
Fix basic machine bug (machine waste input when placed not in clearroom)
2017-03-02 22:32:11 +01:00
Dimach
9cf2a8059d Fix basic machine bug (machine waste input when placed not in clearroom) 2017-03-02 20:18:24 +02:00
Blood-Asp
8e945a8b88 Fix Steam macerator not accepting some items per automation 2017-03-02 18:37:59 +01:00
Blood-Asp
f12964c716 Remove rubber from steamage 2017-03-01 13:36:27 +01:00
Blood-Asp
e73ee32ddb Reserved IDs 2017-02-28 15:01:43 +01:00
Blood-Asp
48b2e2b87d Merge pull request #904 from Techlone/unstable
Add new semiconductors and indium recipe
2017-02-28 14:18:28 +01:00
Blood-Asp
4e043f617b Circuit changes 2017-02-28 02:04:47 +01:00
Blood-Asp
476146cd39 Merge pull request #890 from maixgame/unstable
Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Techlone
b2157c6320 Add new semiconductors and indium recipe 2017-02-17 23:45:56 +05:00
Maxime Legkiy
8e2280bc2c Fix name config category to UndergroundFluid
Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00
Maxime Legkiy
901a7d66c1 Add new flexible configuration undeground oil 2017-02-13 04:24:48 +03:00
Blood-Asp
64ddbfef6e Merge pull request #893 from Techlone/reactor_chambers_support
Reactor chambers support
2017-02-11 01:06:57 +01:00
Blood-Asp
b6674c9d96 Finish Cleanroom 2017-02-11 01:04:46 +01:00
Techlone
81abe867b0 Add support of reactor chambers in GT transformers 2017-02-11 03:41:36 +05:00
Maxime Legkiy
772ec04bf3 Add Underground Oil Generating settings in GregTech.cfg
Add supports White and Black List (DIM ID)
Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars
Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3
Add settings max Amount Generating
For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable
2017-02-09 05:38:20 +03:00
Maxime Legkiy
6567820a9b Fix generating Pollution in to other worlds 2017-02-07 13:34:31 +03:00
Maxime Legkiy
2d3310718a Add Dimension BlackList
Add Other Dimension Oil Generating
Save Amount for Other Dimension
2017-02-07 04:44:35 +03:00
Maxime Legkiy
00834b6c4b Add Underground Oil Spawn Dimensions
Fix bug reduction oil around coordinates 0 0
Add value MaxAmount in GregTech.cfg
2017-02-07 02:52:26 +03:00