Johannes Gäßler
b3e0b41ee6
Changed the Primitive Blast Furnace so that it uses the new Recipe Map
2017-06-11 18:52:08 +02:00
Johannes Gäßler
6d15192990
Implemented Bricked Blast Furnace, added corresponding textures
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Added a new Casing for the Bricked Blast Furnace, GT_Block_Casings4, ID
15
Refactored the non-electric Blast Furnaces:
The Bronze Blast Furnace and the Bricked Blast Furnace extend a
superclass to ensure consistent behavior.
Subclasses only differ in texture, description, and Casing Block.
2017-06-08 23:22:08 +02:00
Johannes Gäßler
3b681b69d5
Changed multiblocks so they all consider all inputs for finding recipes
2017-05-10 19:56:36 +02:00
Johannes Gäßler
b1e35de06e
Reverted erroneous previous commit.
2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8
Created a first draft for the Large Chemical Reactor
2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56
Fixed the Electric Blast Furnace not recognizing recipes when there is
...
more than one Fluid input.
Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Blood-Asp
e7d8d5ecbe
Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement
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Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27 18:26:42 +02:00
Techlone
cae69aa28f
Fix eu consumption absence by AssemblyLine and some clean up
2017-04-27 19:35:07 +05:00
Techlone
cff6b44a84
Formatting clean up, nothing else
2017-04-27 16:32:27 +05:00
Johannes Gäßler
eb45688648
Fixed a bug where excess fuel didn't consider the distortion from
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runtimeBoost.
Adjusted the decimal points of the Large Boiler fuel tab to better
represent the actual burn times.
2017-04-27 00:28:07 +02:00
Johannes Gäßler
baa9caf06b
Eliminated rounding errors that caused fuel to burn too shortly
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The Large Boiler now saves excess fuel between items, greatly improves
performance of items like sticks and planks.
The Large boiler now stores excess projected EU that is lost when
throttling with an integrated circuit
2017-04-26 23:57:10 +02:00
Johannes Gäßler
8f4225f0b8
Refactored mDescription to mDescriptionArray, added a deprecated field
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mDescription to ensure 100% backwards compatibility
2017-04-26 20:37:47 +02:00
Johannes Gäßler
2ca81b2828
Changed the wording on heating capacity to make the effects more clear.
2017-04-23 10:45:07 +02:00
Johannes Gäßler
f1ab33d996
Added information on how Heat Capacity surplus influences recipe time
2017-04-23 10:39:25 +02:00
Johannes Gäßler
9af7f8cc67
Made Diesel Engine Tooltip more descriptive
2017-04-16 10:33:36 +02:00
Johannes Gäßler
162d021fc8
Tooltip information on pollution is now dynamic, adjusted GT_Pollution
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documentation
2017-04-15 19:39:34 +02:00
Johannes Gäßler
d79721085e
Tooltips have more info on Steam and pollution, adjusted pollution rates
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Boilers tooltips now explicitly state the amount of Steam produced per
second.
Gas Turbine tooltips now explicitly state how much steam is needed for
them to run at full capacity.
Machine tooltips now explicitly state how much Pollution they produce
per second.
Adjusted machine pollution values to have them align better.
Diesel Generators / Engines now go 40, 80, 160, 320
Gas Turbines now go 20, 40, 80, 160
Large Boiler tooltips now mention the amount of time needed to heat up
Formatted the source code for the Cleanroom
Fixed a bug that caused Diesel Generators and Gas Turbines to not have a
tooltip.
2017-04-15 19:05:57 +02:00
Johannes Gäßler
234c51ac20
Machine descriptions are now a String array instead of a single String.
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The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock
was turned into an array.
Every class derived from GT_MetaTileEntity_TieredMachineBlock has
received a new additional constructor that takes an array of Strings
instead of a single one.
2017-04-14 23:33:20 +02:00
Johannes Gäßler
213d5bb9df
Large Boiler fuel burn rate now configurable
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By placing an integrated circuit in the Large Boiler it is now possible
to adjust fuel burn rate and steam output at no change in efficiency.
The steam output of a boiler is reduced by 1000L per configuration.
2017-04-14 20:03:29 +02:00
Blood-Asp
454b255f1b
Fix regulator crash bug
2017-04-01 12:26:47 +02:00
Blood-Asp
998709430c
Fix typo
2017-03-31 22:37:51 +02:00
Blood-Asp
4fc431e77e
Add Lightning Rod
2017-03-31 17:38:29 +02:00
Blood-Asp
1cf68bbcdf
Naquadah gen tiers
2017-03-26 21:38:39 +02:00
Dimach
324a4cc312
Cleanup code.
2017-03-26 21:00:17 +03:00
Dimach
3654c51469
Fix #982 , #986 .
2017-03-26 20:58:16 +03:00
Blood-Asp
714f3c19fa
Add powerconfigs to Teleporter
2017-03-23 13:59:16 +01:00
Blood-Asp
7c67f95c93
Small fusion reactor fixes
2017-03-23 13:59:16 +01:00
Blood-Asp
9c91a6cea2
Overclock high amp machines correctly in Processing Array
2017-03-23 13:59:16 +01:00
Blood-Asp
3e3a08af9a
Fix AssemblyLine block check
2017-03-23 13:59:16 +01:00
Dimach
76e82ed355
Implement #292 .
2017-03-15 04:51:15 +02:00
Dimach
d6c321883e
Cleanness now decrease slow.
2017-03-08 02:28:41 +02:00
Dimach
9fa8238765
Resolve #917 .
2017-03-08 01:22:45 +02:00
Dimach
09c774689b
Fixed #930 .
2017-03-06 14:59:40 +02:00
Blood-Asp
80943cf0ce
Merge pull request #918 from Dimach/unstable
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Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 22:32:00 +01:00
Dimach
4ff885458b
Fix cleanroom bug (machines inside never receive cleanroom instance).
2017-03-02 20:00:05 +02:00
Blood-Asp
8e945a8b88
Fix Steam macerator not accepting some items per automation
2017-03-02 18:37:59 +01:00
Dimach
26c805e9ac
Fix cleanroom bug (checked only west and north side).
2017-03-01 00:48:12 +02:00
Blood-Asp
4e043f617b
Circuit changes
2017-02-28 02:04:47 +01:00
Blood-Asp
9234358c45
Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker
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Fix a both bonuses in oilcracker
2017-02-28 01:56:49 +01:00
Blood-Asp
476146cd39
Merge pull request #890 from maixgame/unstable
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Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Maxime Legkiy
8e2280bc2c
Fix name config category to UndergroundFluid
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Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00
Techlone
6aa902a946
Fix a possible situation when the oil cracking unit applies a both bonuses
2017-02-11 19:23:57 +05:00
Blood-Asp
b6674c9d96
Finish Cleanroom
2017-02-11 01:04:46 +01:00
Maxime Legkiy
6567820a9b
Fix generating Pollution in to other worlds
2017-02-07 13:34:31 +03:00
Maxime Legkiy
811644f90a
Fix bug > Oil Teleportation to GC Planets #837
2017-02-06 17:53:03 +03:00
Maxime Legkiy
2c82f057aa
Fix respawn oil amount if amount down to 0 and reduction amount oil if use Seismic Prospector or more
2017-02-05 18:36:34 +03:00
Blood-Asp
f00ccaa279
fix turbine check in large turbines
2017-02-04 12:25:16 +01:00
Blood-Asp
9afffee2a6
Add checks to prevent crash on item inseration into generators
2017-02-03 22:46:39 +01:00
Blood-Asp
023609842c
Fix charcoal pit accepting wood planks
2017-02-03 20:31:01 +01:00
DEMOOH
ba0a0ba4d4
Steam extractor and compressor fix
2017-02-02 14:02:51 +02:00