Blood-Asp
f12964c716
Remove rubber from steamage
2017-03-01 13:36:27 +01:00
Blood-Asp
e81dca3320
More circuit balancing
2017-03-01 12:31:22 +01:00
Blood-Asp
4e043f617b
Circuit changes
2017-02-28 02:04:47 +01:00
vlad20012
095275bb36
Fix #851
2017-01-10 11:20:35 +03:00
Blood-Asp
823a1fccd2
Play plunger sound when clearing fluids from GT machines
2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5
Reduce damage sense takes when harvesting ic2 crops compared to other uses
2016-12-23 23:51:02 +01:00
Blood-Asp
6e3e6494a1
Merge pull request #803 from dgabehar/unstable
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Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Doug Gabehart
3d2dd065fa
Added check to ensure that fluid is set trying to provide air to player during onArmorTick
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Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc
Fixed processing power issue where values continually increased up to infinity
2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437
More stability improvements. (Null value and checks to ensure keys exist)
2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783
Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
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Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
Doug Gabehart
b9ebe16655
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
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Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
David Vierra
d519d7f00b
Replace all literal numbers referring to tool types with named constants
2016-12-13 19:15:07 +01:00
Dimach
151fc26133
Fixed #786 .
2016-12-07 11:48:33 +02:00
Blood-Asp
395888a884
Modular Armor configs
2016-11-02 22:14:18 +01:00
Blood-Asp
814dc25690
Modular Armor changes 1
2016-10-30 22:39:40 +01:00
Blood-Asp
8c1550e5c2
Improve harvest range of sense to 5x5x5(now working)
2016-10-26 18:59:10 +02:00
Blood-Asp
fdafabf291
Make Dough by throwing flour into filled cauldron
2016-10-19 18:31:17 +02:00
Blood-Asp
a70ce1a67b
Cleanup recipe classes
2016-10-19 13:37:36 +02:00
Blood-Asp
52d40e14bc
Fix recipes for forestry wood covers.
2016-10-16 20:41:49 +02:00
Blood-Asp
fa79dcd263
Base IC2 Classic compat. Reactor components disabled, some recipes likely missing/broken
2016-10-16 18:08:26 +02:00
Blood-Asp
d4c23ed7a7
Show nuggets by default in NEI
2016-10-13 13:49:52 +02:00
Blood-Asp
1c8fcb89ec
Fixing Heavy Duty Alloy Ingot recipes
2016-10-10 18:42:37 +02:00
Blood-Asp
c27399b512
Move load order for doors to fix malisis doors conflict.
2016-10-07 17:36:21 +02:00
Muramasa
d2efd7ae54
Small fixes
2016-10-04 04:32:51 +01:00
Muramasa
173700a611
Computronics support & Improved mod dependant Materials
2016-10-04 04:12:40 +01:00
Muramasa
fed8109b17
Update with exp changes
2016-09-24 23:05:18 +01:00
Muramasa
291839871e
Reduce disabled component creation & GT_Proxy postInit -> Processors
2016-09-23 02:28:29 +01:00
Muramasa
b22bb2dfa6
Update Part 1
2016-09-15 15:48:47 +01:00
Muramasa
415e683a43
Configurable components & fixes
2016-08-31 02:22:51 +01:00
Muramasa
6917673264
Initial
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Fixed Materials limitation
Added ability to add Materials via a config
Added ability to change all properties of a Material via a config
2016-08-17 06:09:55 +01:00
Muramasa
ccc7a18739
Bugfixes 10
2016-08-15 21:56:56 +01:00
Muramasa
7874d1c91f
Bugfixes 8
2016-08-14 08:06:00 +01:00
Muramasa
f94313e9b1
Bugfixes 6 fix: Removed commented code
2016-08-14 07:24:57 +01:00
Muramasa
19062e1d36
Bugfixes 6
2016-08-14 05:56:41 +01:00
Muramasa
27917b29b3
More String var changes
2016-08-13 15:01:09 +01:00
Muramasa
009709462e
TryCatch changes
2016-08-13 10:10:11 +01:00
Muramasa
0345ada52c
Remove null checks
2016-08-13 09:10:38 +01:00
Muramasa
9ca24419fb
HashMap > ConcurrentHashMap & String vars
2016-08-13 08:28:24 +01:00
Muramasa
7d3615d74a
For loop changes
2016-08-13 07:18:11 +01:00
Muramasa
ce1195d48c
Worldgen and Random changes
2016-08-13 07:15:58 +01:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
Blood-Asp
c320af9f3e
Even more changes
2016-07-01 22:23:04 +02:00
Blood-Asp
20de7ff06f
PR fixes: Turbine casings readded, Dieselgen readded, balancing changes
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Also deactivated higher tier pumps, these cover so huge areas, that
servers lag extremely.
Nerfed new cables a bit.
2016-07-01 18:08:01 +02:00
Blood-Asp
bcbeebf3b8
First Assemblyline recipes
2016-07-01 02:06:51 +02:00
Blood-Asp
b465f8f25c
Adding LuV, ZPM and UV components
2016-07-01 01:41:28 +02:00
Blood-Asp
72ff25f9b7
Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values
2016-06-23 23:43:22 +02:00
Blood-Asp
11721a7765
Changed Field Generator recipes
2016-06-23 01:02:58 +02:00
Blood-Asp
75d71e546b
Fix fced86e11a
hiding almost all metaitems
2016-06-21 19:51:54 +02:00