70 lines
1.6 KiB
C#
70 lines
1.6 KiB
C#
using System;
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using System.Globalization;
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namespace Maki
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{
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public class DiscordColour
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{
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public int Raw = 0;
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public byte Red
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{
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get => (byte)(Raw >> 16 & 0xFF);
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set
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{
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Raw &= ~0xFF0000;
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Raw |= value << 16;
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}
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}
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public byte Green
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{
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get => (byte)(Raw >> 8 & 0xFF);
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set
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{
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Raw &= ~0xFF00;
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Raw |= value << 8;
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}
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}
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public byte Blue
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{
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get => (byte)(Raw & 0xFF);
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set
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{
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Raw &= ~0xFF;
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Raw |= value;
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}
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}
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public string Hex => $"{Red:X2}{Green:X2}{Blue:X2}";
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public override string ToString() => $"#{Hex}";
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public DiscordColour(int raw)
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{
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Raw = raw;
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}
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public DiscordColour(byte red, byte green, byte blue)
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{
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Raw |= red << 16;
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Raw |= green << 8;
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Raw |= blue;
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}
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public DiscordColour(string hex)
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{
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hex = hex.ToUpper();
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if (hex.Length == 3)
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hex = new string(hex[0], 2) + new string(hex[1], 2) + new string(hex[2], 2);
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if (hex.Length != 6)
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throw new FormatException("Invalid hex colour format!");
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Red = byte.Parse(hex.Substring(0, 2), NumberStyles.HexNumber);
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Green = byte.Parse(hex.Substring(2, 2), NumberStyles.HexNumber);
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Blue = byte.Parse(hex.Substring(4, 2), NumberStyles.HexNumber);
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}
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}
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}
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