68 lines
5 KiB
C#
68 lines
5 KiB
C#
using Maki;
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using System;
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using System.IO;
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using System.Threading;
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namespace MakiTest
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{
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class Program
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{
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static void Main(string[] args)
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{
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string[] tokenInfo = File.ReadAllLines("token.txt");
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string token = tokenInfo[0] ?? string.Empty;
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DiscordTokenType type = (tokenInfo[1] ?? string.Empty) == "user" ? DiscordTokenType.User : DiscordTokenType.Bot;
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string username = string.Empty;
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string password = string.Empty;
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string mfaCode = null;
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if (tokenInfo.Length >= 5)
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{
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username = tokenInfo[2];
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password = tokenInfo[3];
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mfaCode = tokenInfo[4];
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}
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else if (string.IsNullOrEmpty(token))
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throw new Exception("Please set a token or login details.");
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using (ManualResetEvent mre = new ManualResetEvent(false))
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using (Discord client = new Discord())
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{
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Console.CancelKeyPress += (s, e) => { e.Cancel = true; mre.Set(); };
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if (!string.IsNullOrEmpty(token))
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client.Connect(token, type);
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else
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client.Connect(username, password, mfaCode);
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client.OnReady += (me) => Console.WriteLine($"Connected as {me.NameWithTag} ({me.Id})!");
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client.OnServerCreate += (serv) => Console.WriteLine($"Server {serv.Name} ({serv.Id}) created.");
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client.OnServerUpdate += (serv) => Console.WriteLine($"Server {serv.Name} ({serv.Id}) updated.");
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client.OnServerDelete += (serv) => Console.WriteLine($"Server {serv.Name} ({serv.Id}) deleted.");
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client.OnEmojisUpdate += (serv) => Console.WriteLine($"Server {serv.Name} ({serv.Id}) emojis updated.");
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client.OnChannelCreate += (chan) => Console.WriteLine($"Channel #{chan.Name} ({chan.Id}) in {chan.Server.Name} ({chan.Server.Id}) created.");
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client.OnChannelUpdate += (chan) => Console.WriteLine($"Channel #{chan.Name} ({chan.Id}) in {chan.Server.Name} ({chan.Server.Id}) updated.");
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client.OnChannelDelete += (chan) => Console.WriteLine($"Channel #{chan.Name} ({chan.Id}) in {chan.Server.Name} ({chan.Server.Id}) deleted.");
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client.OnBanAdd += (user, serv) => Console.WriteLine($"{user.NameWithTag} ({user.Id}) been banned from {serv.Name} ({serv.Id}).");
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client.OnBanRemove += (user, serv) => Console.WriteLine($"{user.NameWithTag} ({user.Id}) been unbanned from {serv.Name} ({serv.Id}).");
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client.OnMemberAdd += (member) => Console.WriteLine($"{member.NameWithTag} ({member.User.Id}) joined {member.Server.Name} ({member.Server.Id}).");
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client.OnMemberRemove += (member) => Console.WriteLine($"{member.NameWithTag} ({member.User.Id}) left {member.Server.Name} ({member.Server.Id}).");
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client.OnMemberUpdate += (member) => Console.WriteLine($"{member.NameWithTag} ({member.User.Id}) was updated for {member.Server.Name} ({member.Server.Id}).");
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client.OnMessageCreate += (msg) => Console.WriteLine($"{msg.Sender.NameWithTag} ({msg.Sender.User.Id}) in {msg.Channel.Server.Name} ({msg.Channel.Server.Id}) #{msg.Channel.Name} ({msg.Channel.Id}) {msg.Id}: {msg.Text}");
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client.OnMessageUpdate += (msg) => Console.WriteLine($"{msg.Sender.NameWithTag} ({msg.Sender.User.Id}) in {msg.Channel.Server.Name} ({msg.Channel.Server.Id}) #{msg.Channel.Name} ({msg.Channel.Id}) {msg.Id}: {msg.Text}");
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client.OnMessageDelete += (msg) => Console.WriteLine($"{msg.Sender.NameWithTag} ({msg.Sender.User.Id}) in {msg.Channel.Server.Name} ({msg.Channel.Server.Id}) #{msg.Channel.Name} ({msg.Channel.Id}) {msg.Id}");
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client.OnRoleCreate += (role) => Console.WriteLine($"Role {role.Name} ({role.Id}) created in {role.Server.Name} ({role.Server.Id}).");
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client.OnRoleUpdate += (role) => Console.WriteLine($"Role {role.Name} ({role.Id}) updated in {role.Server.Name} ({role.Server.Id}).");
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client.OnRoleDelete += (role) => Console.WriteLine($"Role {role.Name} ({role.Id}) deleted in {role.Server.Name} ({role.Server.Id}).");
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client.OnTypingStart += (user, chan) => Console.WriteLine($"{user.NameWithTag} ({user.User.Id}) started typing in #{chan.Name} ({chan.Id}) in {user.Server.Name} ({user.Server.Id})");
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client.OnPresenceUpdate += (user) => Console.WriteLine($"Presence of {user.NameWithTag} ({user.User.Id}) update for {user.Server.Name} ({user.Server.Id}).");
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client.OnUserUpdate += (user) => Console.WriteLine($"{user.NameWithTag} ({user.Id}) updated.");
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mre.WaitOne();
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}
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Console.WriteLine("Stopped, press any key to close the program...");
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Console.ReadKey();
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}
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}
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}
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