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maki/Maki/Structures/Gateway/GatewayStatusUpdate.cs
2017-05-14 14:02:51 +02:00

23 lines
632 B
C#

using Newtonsoft.Json;
namespace Maki.Structures.Gateway
{
/// <summary>
/// Discord Gateway Status Update structure
/// </summary>
internal struct GatewayStatusUpdate
{
/// <summary>
/// unix time (in milliseconds) of when the client went idle, or null if the client is not idle
/// </summary>
[JsonProperty("idle_since")]
public ulong? IdleSince;
/// <summary>
/// either null, or an object with one key 'name', representing the name of the game being played
/// </summary>
[JsonProperty("game")]
public object Game;
}
}