topmostfriend/TopMostFriend/Locale.cs

90 lines
3 KiB
C#
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2022-08-26 00:01:04 +00:00
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Xml;
using System.Xml.Serialization;
using TopMostFriend.Languages;
namespace TopMostFriend {
public static class Locale {
public const string DEFAULT = @"en-GB";
private static XmlSerializer Serializer { get; }
private static Dictionary<string, Language> Languages { get; }
private static Language ActiveLanguage { get; set; }
static Locale() {
Serializer = new XmlSerializer(typeof(Language));
Languages = new Dictionary<string, Language>();
Assembly currentAsm = Assembly.GetExecutingAssembly();
string[] resources = currentAsm.GetManifestResourceNames();
foreach(string resource in resources)
if(resource.StartsWith(@"TopMostFriend.Languages.") && resource.EndsWith(@".xml"))
using(Stream resourceStream = currentAsm.GetManifestResourceStream(resource))
LoadLanguage(resourceStream);
}
public static string LoadLanguage(Stream stream) {
Language lang = (Language)Serializer.Deserialize(stream);
foreach(LanguageString ls in lang.Strings)
ls.Value = ls.Value.Trim();
Languages.Add(lang.Info.Id, lang);
if(ActiveLanguage == null && DEFAULT.Equals(lang.Info.Id))
ActiveLanguage = lang;
#if DEBUG
Debug.WriteLine(@" ==========");
Debug.WriteLine(lang.Info);
foreach(LanguageString str in lang.Strings)
Debug.WriteLine(str);
Debug.WriteLine(string.Empty);
#endif
return lang.Info.Id;
}
public static LanguageInfo GetCurrentLanguage() {
return ActiveLanguage.Info;
}
public static LanguageInfo[] GetAvailableLanguages() {
return Languages.Values.Select(l => l.Info).ToArray();
}
public static string GetPreferredLanguage() {
return Settings.Has(Program.LANGUAGE)
? Settings.Get(Program.LANGUAGE, DEFAULT)
: CultureInfo.InstalledUICulture.Name;
}
public static void SetLanguage(string langId) {
if(!Languages.ContainsKey(langId))
langId = DEFAULT;
ActiveLanguage = Languages[langId];
}
public static void SetLanguage(LanguageInfo langInfo) {
SetLanguage(langInfo.Id);
}
public static string String(string name, params object[] args) {
LanguageString str = ActiveLanguage.GetString(name);
if(str == null)
return name;
List<object> rargs = new List<object> { Program.TITLE };
rargs.AddRange(args);
return str.Format(rargs.ToArray());
}
public static void Meow() {
Debug.WriteLine(@"meow");
}
}
}