Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations. It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it. I really need to stop using that phrase thingy, I'm overusing it.
35 lines
1 KiB
C#
35 lines
1 KiB
C#
using SharpChat.Users;
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using System.Text;
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namespace SharpChat.SockChat.S2CPackets;
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public class UserUpdateS2CPacket(
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string userId,
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string userName,
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ColourInheritable userColour,
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int userRank,
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UserPermissions userPerms
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) : S2CPacket {
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public string Pack() {
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StringBuilder sb = new();
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sb.Append("10\t");
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sb.Append(userId);
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sb.Append('\t');
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sb.Append(userName);
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sb.Append('\t');
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sb.Append(userColour);
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sb.Append('\t');
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sb.Append(userRank);
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sb.Append(' ');
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sb.Append(userPerms.HasFlag(UserPermissions.KickUser) ? '1' : '0');
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sb.Append(' ');
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sb.Append(userPerms.HasFlag(UserPermissions.ViewLogs) ? '1' : '0');
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sb.Append(' ');
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sb.Append(userPerms.HasFlag(UserPermissions.SetOwnNickname) ? '1' : '0');
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sb.Append(' ');
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sb.Append(userPerms.HasFlag(UserPermissions.CreateChannel) ? (userPerms.HasFlag(UserPermissions.SetChannelPermanent) ? '2' : '1') : '0');
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return sb.ToString();
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}
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}
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