Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations. It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it. I really need to stop using that phrase thingy, I'm overusing it.
59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
using SharpChat.Channels;
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using SharpChat.SockChat.S2CPackets;
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using SharpChat.Users;
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namespace SharpChat.ClientCommands;
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public class CreateChannelClientCommand : ClientCommand {
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public bool IsMatch(ClientCommandContext ctx) {
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return ctx.NameEquals("create");
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}
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public async Task Dispatch(ClientCommandContext ctx) {
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long msgId = ctx.Chat.RandomSnowflake.Next();
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if(!ctx.User.Permissions.HasFlag(UserPermissions.CreateChannel)) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_NOT_ALLOWED, true, $"/{ctx.Name}"));
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return;
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}
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string firstArg = ctx.Args.First();
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bool createChanHasHierarchy;
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if(ctx.Args.Length < 1 || (createChanHasHierarchy = firstArg.All(char.IsDigit) && ctx.Args.Length < 2)) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_FORMAT_ERROR));
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return;
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}
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int createChanHierarchy = 0;
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if(createChanHasHierarchy)
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if(!int.TryParse(firstArg, out createChanHierarchy))
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createChanHierarchy = 0;
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if(createChanHierarchy > ctx.User.Rank) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.INSUFFICIENT_HIERARCHY));
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return;
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}
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string createChanName = string.Join('_', ctx.Args.Skip(createChanHasHierarchy ? 1 : 0));
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try {
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Channel channel = ctx.Chat.Channels.CreateChannel(
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createChanName,
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temporary: !ctx.User.Permissions.HasFlag(UserPermissions.SetChannelPermanent),
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rank: createChanHierarchy,
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ownerId: ctx.User.UserId
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);
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foreach(User ccu in ctx.Chat.Users.GetUsersOfMinimumRank(ctx.Channel.Rank))
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await ctx.Chat.SendTo(ccu, new ChannelCreateS2CPacket(channel.Name, channel.HasPassword, channel.IsTemporary));
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await ctx.Chat.SwitchChannel(ctx.User, channel, channel.Password);
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_CREATED, false, channel.Name));
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} catch(ChannelNameFormatException) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_NAME_INVALID));
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} catch(ChannelExistsException) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_ALREADY_EXISTS, true, createChanName));
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}
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}
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}
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