sharp-chat/SharpChatCommon/Channels/Channel.cs
flashwave 5a7756894b
First bits of the Context overhaul.
Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations.
It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo
A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it.
I really need to stop using that phrase thingy, I'm overusing it.
2025-05-03 02:49:51 +00:00

48 lines
1.4 KiB
C#

using SharpChat.Users;
namespace SharpChat.Channels;
public class Channel(
long id,
string name,
string password = "",
bool isTemporary = false,
int rank = 0,
string ownerId = ""
) {
/// <summary>
/// Ephemeral unique identifier.
/// ONLY use this to refer to the channel during runtime, not intended for long term storage!!!!!
/// </summary>
public long Id { get; } = id;
public string Name { get; internal set; } = name;
public string Password { get; internal set; } = password ?? string.Empty;
public bool IsTemporary { get; internal set; } = isTemporary;
public int Rank { get; internal set; } = rank;
public string OwnerId { get; internal set; } = ownerId;
public bool HasPassword
=> !string.IsNullOrWhiteSpace(Password);
public bool IsPublic
=> !HasPassword && Rank < 1;
public bool NameEquals(string name) {
return string.Equals(name, Name, StringComparison.OrdinalIgnoreCase);
}
public bool IsOwner(string userId) {
return !string.IsNullOrEmpty(OwnerId)
&& !string.IsNullOrEmpty(userId)
&& OwnerId.Equals(userId, StringComparison.Ordinal);
}
public static bool CheckName(string name) {
return !string.IsNullOrWhiteSpace(name) && name.All(CheckNameChar);
}
public static bool CheckNameChar(char c) {
return char.IsLetter(c) || char.IsNumber(c) || c == '-' || c == '_';
}
}