sharp-chat/SharpChat/ChatCommandContext.cs

53 lines
1.9 KiB
C#

using System;
using System.Linq;
namespace SharpChat {
public class ChatCommandContext {
public string Name { get; }
public string[] Args { get; }
public ChatContext Chat { get; }
public ChatUser User { get; }
public ChatConnection Connection { get; }
public ChatChannel Channel { get; }
public ChatCommandContext(
string text,
ChatContext chat,
ChatUser user,
ChatConnection connection,
ChatChannel channel
) {
if(text == null)
throw new ArgumentNullException(nameof(text));
Chat = chat ?? throw new ArgumentNullException(nameof(chat));
User = user ?? throw new ArgumentNullException(nameof(user));
Connection = connection ?? throw new ArgumentNullException(nameof(connection));
Channel = channel ?? throw new ArgumentNullException(nameof(channel));
string[] parts = text[1..].Split(' ');
Name = parts.First().Replace(".", string.Empty);
Args = parts.Skip(1).ToArray();
}
public ChatCommandContext(
string name,
string[] args,
ChatContext chat,
ChatUser user,
ChatConnection connection,
ChatChannel channel
) {
Name = name ?? throw new ArgumentNullException(nameof(name));
Args = args ?? throw new ArgumentNullException(nameof(args));
Chat = chat ?? throw new ArgumentNullException(nameof(chat));
User = user ?? throw new ArgumentNullException(nameof(user));
Connection = connection ?? throw new ArgumentNullException(nameof(connection));
Channel = channel ?? throw new ArgumentNullException(nameof(channel));
}
public bool NameEquals(string name) {
return Name.Equals(name, StringComparison.InvariantCultureIgnoreCase);
}
}
}