sharp-chat/SharpChat/ClientCommands/DeleteChannelClientCommand.cs
flashwave 5a7756894b
First bits of the Context overhaul.
Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations.
It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo
A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it.
I really need to stop using that phrase thingy, I'm overusing it.
2025-05-03 02:49:51 +00:00

39 lines
1.5 KiB
C#

using SharpChat.Channels;
using SharpChat.SockChat.S2CPackets;
using SharpChat.Users;
namespace SharpChat.ClientCommands;
public class DeleteChannelClientCommand : ClientCommand {
public bool IsMatch(ClientCommandContext ctx) {
return ctx.NameEquals("delchan") || (
ctx.NameEquals("delete")
&& ctx.Args.FirstOrDefault()?.All(char.IsDigit) == false
);
}
public async Task Dispatch(ClientCommandContext ctx) {
long msgId = ctx.Chat.RandomSnowflake.Next();
if(ctx.Args.Length < 1 || string.IsNullOrWhiteSpace(ctx.Args.FirstOrDefault())) {
await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_FORMAT_ERROR));
return;
}
string delChanName = string.Join('_', ctx.Args);
Channel? delChan = ctx.Chat.Channels.GetChannel(delChanName);
if(delChan == null) {
await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_NOT_FOUND, true, delChanName));
return;
}
if(!ctx.User.Permissions.HasFlag(UserPermissions.DeleteChannel) && delChan.IsOwner(ctx.User.UserId)) {
await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_DELETE_FAILED, true, delChan.Name));
return;
}
await ctx.Chat.RemoveChannel(delChan);
await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.CHANNEL_DELETED, false, delChan.Name));
}
}