Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations. It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it. I really need to stop using that phrase thingy, I'm overusing it.
47 lines
1.9 KiB
C#
47 lines
1.9 KiB
C#
using SharpChat.Bans;
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using SharpChat.SockChat.S2CPackets;
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using SharpChat.Users;
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namespace SharpChat.ClientCommands;
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public class PardonUserClientCommand(BansClient bansClient) : ClientCommand {
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public bool IsMatch(ClientCommandContext ctx) {
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return ctx.NameEquals("pardon")
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|| ctx.NameEquals("unban");
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}
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public async Task Dispatch(ClientCommandContext ctx) {
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long msgId = ctx.Chat.RandomSnowflake.Next();
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if(!ctx.User.Permissions.HasFlag(UserPermissions.PardonUser)) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_NOT_ALLOWED, true, $"/{ctx.Name}"));
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return;
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}
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string? unbanUserTarget = ctx.Args.FirstOrDefault();
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if(string.IsNullOrWhiteSpace(unbanUserTarget)) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_FORMAT_ERROR));
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return;
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}
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string unbanUserDisplay = unbanUserTarget;
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User? unbanUser = ctx.Chat.Users.GetUserByLegacyName(unbanUserTarget);
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if(unbanUser == null && long.TryParse(unbanUserTarget, out long unbanUserId))
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unbanUser = ctx.Chat.Users.GetUser(unbanUserId.ToString());
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if(unbanUser != null) {
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unbanUserTarget = unbanUser.UserId;
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unbanUserDisplay = unbanUser.UserName;
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}
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BanInfo? banInfo = await bansClient.BanGet(unbanUserTarget);
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if(banInfo?.Kind != BanKind.User) {
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.USER_NOT_BANNED, true, unbanUserDisplay));
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return;
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}
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if(await bansClient.BanRevoke(banInfo))
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.USER_UNBANNED, false, unbanUserDisplay));
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else
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await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.USER_NOT_BANNED, true, unbanUserDisplay));
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}
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}
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