sharp-chat/SharpChat/ClientCommands/ShutdownRestartClientCommand.cs
flashwave 5a7756894b
First bits of the Context overhaul.
Reintroduces separate contexts for users, channels, connections (now split into sessions and connections) and user-channel associations.
It builds which is as much assurance as I can give about the stability of this commit, but its also the bare minimum of what i like to commit sooooo
A lot of things still need to be broadcast through events throughout the application in order to keep states consistent but we'll cross that bridge when we get to it.
I really need to stop using that phrase thingy, I'm overusing it.
2025-05-03 02:49:51 +00:00

29 lines
1.1 KiB
C#

using SharpChat.SockChat.S2CPackets;
using ZLogger;
namespace SharpChat.ClientCommands;
public class ShutdownRestartClientCommand(SockChatServer server, CancellationTokenSource cancellationTokenSource) : ClientCommand {
public bool IsMatch(ClientCommandContext ctx) {
return ctx.NameEquals("shutdown")
|| ctx.NameEquals("restart");
}
public async Task Dispatch(ClientCommandContext ctx) {
if(!ctx.User.UserId.Equals("1")) {
ctx.Logger.ZLogInformation($"{ctx.User.UserId}/{ctx.User.UserName} tried to issue /shutdown or /restart");
long msgId = ctx.Chat.RandomSnowflake.Next();
await ctx.Chat.SendTo(ctx.User, new CommandResponseS2CPacket(msgId, LCR.COMMAND_NOT_ALLOWED, true, $"/{ctx.Name}"));
return;
}
if(cancellationTokenSource.IsCancellationRequested)
return;
server.IsRestarting = ctx.NameEquals("restart");
ctx.Logger.ZLogInformation($"{(server.IsRestarting ? "Restart" : "Shutdown")} requested through Sock Chat command...");
await ctx.Chat.Update();
await cancellationTokenSource.CancelAsync();
}
}