sharp-chat/SharpChat.SockChat/SockChatContext.cs

577 lines
24 KiB
C#

using SharpChat.Events;
using SharpChat.EventStorage;
using SharpChat.SockChat;
using SharpChat.SockChat.PacketsS2C;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace SharpChat {
public class SockChatContext : IChatEventHandler {
public readonly SemaphoreSlim ContextAccess = new(1, 1);
public IEventStorage EventStorage { get; }
public ChatEventDispatcher Events { get; } = new();
public ConnectionsContext Connections { get; } = new();
public ChannelsContext Channels { get; } = new();
public UsersContext Users { get; } = new();
public UserStatusContext UserStatuses { get; } = new();
public ChannelsUsersContext ChannelsUsers { get; } = new();
public Dictionary<long, RateLimiter> UserRateLimiters { get; } = new();
public SockChatContext(IEventStorage evtStore) {
EventStorage = evtStore;
Events.Subscribe(evtStore);
Events.Subscribe(this);
}
public void HandleEvent(ChatEventInfo info) {
// user status should be stored outside of the UserInfo class so we don't need to do this:
UserInfo? userInfo = Users.Get(info.SenderId);
UserStatusInfo userStatusInfo = UserStatuses.Get(info.SenderId);
if(!string.IsNullOrWhiteSpace(info.ChannelName))
ChannelsUsers.SetUserLastChannel(info.SenderId, info.ChannelName);
// TODO: should user:connect and user:disconnect be channel agnostic?
switch(info.Type) {
case "user:connect":
SendTo(info.ChannelName, new UserConnectS2CPacket(
info.Id,
info.Created,
info.SenderId,
SockChatUtility.GetUserName(info, userStatusInfo),
info.SenderColour,
info.SenderRank,
info.SenderPerms
));
break;
case "user:disconnect":
if(userInfo != null)
Events.Dispatch("user:status", userInfo, new UserStatusUpdateEventData(UserStatus.Offline));
UserStatuses.Clear(info.SenderId);
Users.Remove(info.SenderId);
ChannelInfo[] channels = Channels.GetMany(ChannelsUsers.GetUserChannelNames(info.SenderId));
ChannelsUsers.DeleteUser(info.SenderId);
if(channels.Length > 0) {
UserDisconnectS2CPacket udPacket = new(
info.Id,
info.Created,
info.SenderId,
SockChatUtility.GetUserName(info, userStatusInfo),
info.Data is UserDisconnectEventData userDisconnect ? userDisconnect.Reason : UserDisconnectReason.Leave
);
foreach(ChannelInfo chan in channels) {
if(chan.IsTemporary && chan.IsOwner(info.SenderId))
RemoveChannel(chan);
else
SendTo(chan, udPacket);
}
}
break;
case "user:status":
if(info.Data is not UserStatusUpdateEventData userStatusUpdate)
break;
if(userStatusInfo.Status == userStatusUpdate.Status
&& userStatusInfo.Text.Equals(userStatusUpdate.Text))
break;
userStatusInfo = UserStatuses.Set(
info.SenderId,
userStatusUpdate.Status,
userStatusUpdate.Text ?? string.Empty
);
SendToUserChannels(info.SenderId, new UserUpdateS2CPacket(
info.SenderId,
SockChatUtility.GetUserName(info, userStatusInfo),
info.SenderColour,
info.SenderRank,
info.SenderPerms
));
break;
case "user:update":
if(info.Data is not UserUpdateEventData userUpdate || userInfo is null)
break;
bool uuHasChanged = false;
string? uuPrevName = null;
if(userUpdate.Name != null && !userUpdate.Name.Equals(userInfo.UserName)) {
userInfo.UserName = userUpdate.Name;
uuHasChanged = true;
}
if(userUpdate.NickName != null && !userUpdate.NickName.Equals(userInfo.NickName)) {
if(userUpdate.Notify)
uuPrevName = string.IsNullOrWhiteSpace(userInfo.NickName) ? userInfo.UserName : userInfo.NickName;
userInfo.NickName = userUpdate.NickName;
uuHasChanged = true;
}
if(userUpdate.Colour.HasValue && userUpdate.Colour != userInfo.Colour.ToMisuzu()) {
userInfo.Colour = Colour.FromMisuzu(userUpdate.Colour.Value);
uuHasChanged = true;
}
if(userUpdate.Rank != null && userUpdate.Rank != userInfo.Rank) {
userInfo.Rank = userUpdate.Rank.Value;
uuHasChanged = true;
}
if(userUpdate.Perms.HasValue && userUpdate.Perms != userInfo.Permissions) {
userInfo.Permissions = userUpdate.Perms.Value;
uuHasChanged = true;
}
if(userUpdate.IsSuper.HasValue && userUpdate.IsSuper != userInfo.IsSuper)
userInfo.IsSuper = userUpdate.IsSuper.Value;
if(uuHasChanged) {
if(uuPrevName != null)
SendToUserChannels(info.SenderId, new UserNickChangeS2CPacket(
info.Id,
info.Created,
string.IsNullOrWhiteSpace(info.SenderNickName) ? uuPrevName : $"~{info.SenderNickName}",
SockChatUtility.GetUserName(userInfo, userStatusInfo)
));
SendToUserChannels(info.SenderId, new UserUpdateS2CPacket(
userInfo.UserId,
SockChatUtility.GetUserName(userInfo, userStatusInfo),
userInfo.Colour,
userInfo.Rank,
userInfo.Permissions
));
}
break;
case "user:kickban":
if(info.Data is not UserKickBanEventData userBaka)
break;
SendTo(info.SenderId, new ForceDisconnectS2CPacket(userBaka.Expires));
ConnectionInfo[] conns = Connections.GetUser(info.SenderId);
foreach(ConnectionInfo conn in conns) {
Connections.Remove(conn);
if(conn is SockChatConnectionInfo scConn)
scConn.Close(1000);
Logger.Write($"<{conn.RemoteEndPoint}> Nuked connection from banned user #{conn.UserId}.");
}
string bakaChannelName = ChannelsUsers.GetUserLastChannel(info.SenderId);
if(!string.IsNullOrWhiteSpace(bakaChannelName))
Events.Dispatch(new ChatEventInfo(
SharpId.Next(),
"user:disconnect",
info.Created,
bakaChannelName,
info.SenderId,
info.SenderName,
info.SenderColour,
info.SenderRank,
info.SenderNickName,
info.SenderPerms,
new UserDisconnectEventData(userBaka.Reason)
));
break;
case "chan:join":
SendTo(info.ChannelName, new UserChannelJoinS2CPacket(
info.SenderId,
SockChatUtility.GetUserName(info, userStatusInfo),
info.SenderColour,
info.SenderRank,
info.SenderPerms
));
break;
case "chan:leave":
SendTo(info.ChannelName, new UserChannelLeaveS2CPacket(info.SenderId));
break;
case "msg:delete":
if(info.Data is not MessageDeleteEventData msgDelete)
break;
MessageDeleteS2CPacket msgDelPacket = new(msgDelete.MessageId);
if(info.IsBroadcast) {
Send(msgDelPacket);
} else if(info.ChannelName.StartsWith('@')) {
long[] targetIds = info.ChannelName[1..].Split('-', 3).Select(u => long.TryParse(u, out long up) ? up : -1).ToArray();
if(targetIds.Length != 2)
return;
UserInfo[] users = Users.GetMany(targetIds);
UserInfo? target = users.FirstOrDefault(u => u.UserId != info.SenderId);
if(target == null)
return;
foreach(UserInfo user in users)
SendTo(user, msgDelPacket);
} else {
SendTo(info.ChannelName, msgDelPacket);
}
break;
case "msg:add":
if(info.Data is not MessageAddEventData msgAdd)
break;
if(info.IsBroadcast) {
Send(new MessageBroadcastS2CPacket(info.Id, info.Created, msgAdd.Text));
} else if(info.ChannelName.StartsWith('@')) {
// The channel name returned by GetDMChannelName should not be exposed to the user, instead @<Target User> should be displayed
// e.g. nook sees @Arysil and Arysil sees @nook
long[] targetIds = info.ChannelName[1..].Split('-', 3).Select(u => long.TryParse(u, out long up) ? up : -1).ToArray();
if(targetIds.Length != 2)
return;
UserInfo[] users = Users.GetMany(targetIds);
UserInfo? target = users.FirstOrDefault(u => u.UserId != info.SenderId);
if(target == null)
return;
foreach(UserInfo user in users)
SendTo(user, new MessageAddS2CPacket(
info.Id,
DateTimeOffset.Now,
info.SenderId,
info.SenderId == user.UserId ? $"{SockChatUtility.GetUserName(target)} {msgAdd.Text}" : msgAdd.Text,
msgAdd.IsAction,
true
));
} else {
ChannelInfo? channel = Channels.Get(info.ChannelName, SockChatUtility.SanitiseChannelName);
if(channel != null)
SendTo(channel, new MessageAddS2CPacket(
info.Id,
DateTimeOffset.Now,
info.SenderId,
msgAdd.Text,
msgAdd.IsAction,
false
));
}
break;
}
}
public void Update() {
ConnectionInfo[] timedOut = Connections.GetTimedOut();
foreach(ConnectionInfo conn in timedOut) {
Connections.Remove(conn);
if(conn is SockChatConnectionInfo scConn)
scConn.Close(1002);
Logger.Write($"<{conn.RemoteEndPoint}> Nuked timed out connection from user #{conn.UserId}.");
}
foreach(UserInfo user in Users.All)
if(!Connections.HasUser(user)) {
Events.Dispatch(
"user:disconnect",
ChannelsUsers.GetUserLastChannel(user),
user,
new UserDisconnectEventData(UserDisconnectReason.TimeOut)
);
Logger.Write($"Timed out {user} (no more connections).");
}
}
public void SafeUpdate() {
ContextAccess.Wait();
try {
Update();
} finally {
ContextAccess.Release();
}
}
public UserInfo[] GetChannelUsers(ChannelInfo channel) {
return Users.GetMany(ChannelsUsers.GetChannelUserIds(channel));
}
public void HandleChannelEventLog(string channelName, Action<ISockChatS2CPacket> handler) {
foreach(ChatEventInfo info in EventStorage.GetChannelEventLog(channelName)) {
switch(info.Type) {
case "msg:add":
if(info.Data is not MessageAddEventData msgAdd)
break;
handler(new MessageAddLogS2CPacket(
info.Id,
info.Created,
info.SenderId,
info.SenderName,
info.SenderColour,
info.SenderRank,
info.SenderPerms,
msgAdd.Text,
msgAdd.IsAction,
info.ChannelName.StartsWith('@'),
info.IsBroadcast,
false
));
break;
case "user:connect":
handler(new UserConnectLogS2CPacket(
info.Id,
info.Created,
SockChatUtility.GetUserName(info)
));
break;
case "user:disconnect":
handler(new UserDisconnectLogS2CPacket(
info.Id,
info.Created,
SockChatUtility.GetUserName(info),
info.Data is UserDisconnectEventData userDisconnect ? userDisconnect.Reason : UserDisconnectReason.Leave
));
break;
case "user:update":
if(info.Data is UserUpdateEventData userUpdate && userUpdate.Notify)
handler(new UserNickChangeLogS2CPacket(
info.Id,
info.Created,
info.SenderNickName == null ? info.SenderName : $"~{info.SenderNickName}",
userUpdate.NickName == null ? info.SenderName : $"~{userUpdate.NickName}"
));
break;
case "chan:join":
handler(new UserChannelJoinLogS2CPacket(
info.Id,
info.Created,
SockChatUtility.GetUserName(info)
));
break;
case "chan:leave":
handler(new UserChannelLeaveLogS2CPacket(
info.Id,
info.Created,
SockChatUtility.GetUserName(info)
));
break;
}
}
}
public void HandleJoin(UserInfo user, ChannelInfo chan, SockChatConnectionInfo conn, int maxMsgLength) {
if(!ChannelsUsers.Has(chan, user))
Events.Dispatch("user:connect", chan, user);
UserStatusInfo statusInfo = UserStatuses.Get(user);
conn.Send(new AuthSuccessS2CPacket(
user.UserId,
SockChatUtility.GetUserName(user, statusInfo),
user.Colour,
user.Rank,
user.Permissions,
chan.Name,
maxMsgLength
));
conn.Send(new UsersPopulateS2CPacket(GetChannelUsers(chan).Except(new[] { user }).Select(
user => new UsersPopulateS2CPacket.ListEntry(
user.UserId,
SockChatUtility.GetUserName(user, statusInfo),
user.Colour,
user.Rank,
user.Permissions,
true
)
).OrderByDescending(user => user.Rank).ToArray()));
HandleChannelEventLog(chan.Name, p => conn.Send(p));
conn.Send(new ChannelsPopulateS2CPacket(Channels.GetMany(isPublic: true, minRank: user.Rank).Select(
channel => new ChannelsPopulateS2CPacket.ListEntry(channel.Name, channel.HasPassword, channel.IsTemporary)
).ToArray()));
if(Users.Get(userId: user.UserId) == null)
Users.Add(user);
ChannelsUsers.Join(chan.Name, user.UserId);
}
public void SwitchChannel(UserInfo user, ChannelInfo chan, string password) {
if(ChannelsUsers.IsUserLastChannel(user, chan)) {
ForceChannel(user);
return;
}
if(!user.Permissions.HasFlag(UserPermissions.JoinAnyChannel) && chan.IsOwner(user)) {
if(chan.Rank > user.Rank) {
SendTo(user, new ChannelRankTooLowErrorS2CPacket(chan.Name));
ForceChannel(user);
return;
}
if(!string.IsNullOrEmpty(chan.Password) && chan.Password.Equals(password)) {
SendTo(user, new ChannelPasswordWrongErrorS2CPacket(chan.Name));
ForceChannel(user);
return;
}
}
ForceChannelSwitch(user, chan);
}
public void ForceChannelSwitch(UserInfo user, ChannelInfo chan) {
DateTimeOffset now = DateTimeOffset.UtcNow;
ChannelInfo? oldChan = Channels.Get(ChannelsUsers.GetUserLastChannel(user));
if(oldChan != null)
Events.Dispatch("chan:leave", now, oldChan, user);
Events.Dispatch("chan:join", now, chan, user);
SendTo(user, new ClearMessagesAndUsersS2CPacket());
SendTo(user, new UsersPopulateS2CPacket(GetChannelUsers(chan).Except(new[] { user }).Select(
user => new UsersPopulateS2CPacket.ListEntry(
user.UserId,
SockChatUtility.GetUserName(user, UserStatuses.Get(user)),
user.Colour,
user.Rank,
user.Permissions,
true
)
).OrderByDescending(u => u.Rank).ToArray()));
HandleChannelEventLog(chan.Name, p => SendTo(user, p));
ForceChannel(user, chan);
if(oldChan != null)
ChannelsUsers.Leave(oldChan, user);
ChannelsUsers.Join(chan, user);
if(oldChan != null && oldChan.IsTemporary && oldChan.IsOwner(user))
RemoveChannel(oldChan);
}
public void Send(ISockChatS2CPacket packet) {
string data = packet.Pack();
Connections.WithAuthed(conn => {
if(conn is SockChatConnectionInfo scConn)
scConn.Send(data);
});
}
public void SendTo(UserInfo user, ISockChatS2CPacket packet) {
SendTo(user.UserId, packet.Pack());
}
public void SendTo(long userId, ISockChatS2CPacket packet) {
SendTo(userId, packet.Pack());
}
public void SendTo(long userId, string packet) {
Connections.WithUser(userId, conn => {
if(conn is SockChatConnectionInfo scConn)
scConn.Send(packet);
});
}
public void SendTo(ChannelInfo channel, ISockChatS2CPacket packet) {
SendTo(channel.Name, packet.Pack());
}
public void SendTo(ChannelInfo channel, string packet) {
SendTo(channel.Name, packet);
}
public void SendTo(string channelName, ISockChatS2CPacket packet) {
SendTo(channelName, packet.Pack());
}
public void SendTo(string channelName, string packet) {
long[] userIds = ChannelsUsers.GetChannelUserIds(channelName);
foreach(long userId in userIds)
Connections.WithUser(userId, conn => {
if(conn is SockChatConnectionInfo scConn)
scConn.Send(packet);
});
}
public void SendToUserChannels(UserInfo user, ISockChatS2CPacket packet) {
SendToUserChannels(user.UserId, packet);
}
public void SendToUserChannels(long userId, ISockChatS2CPacket packet) {
ChannelInfo[] chans = Channels.GetMany(ChannelsUsers.GetUserChannelNames(userId));
string data = packet.Pack();
foreach(ChannelInfo chan in chans)
SendTo(chan, data);
}
public void ForceChannel(UserInfo user, ChannelInfo? chan = null) {
chan ??= Channels.Get(ChannelsUsers.GetUserLastChannel(user));
if(chan != null)
SendTo(user, new UserChannelForceJoinS2CPacket(chan.Name));
}
public void UpdateChannel(
ChannelInfo channel,
bool? temporary = null,
int? minRank = null,
string? password = null
) {
string prevName = channel.Name;
if(temporary.HasValue)
channel.IsTemporary = temporary.Value;
if(minRank.HasValue)
channel.Rank = minRank.Value;
if(password != null)
channel.Password = password;
// TODO: Users that no longer have access to the channel/gained access to the channel by the rank change should receive delete and create packets respectively
// the server currently doesn't keep track of what channels a user is already aware of so can't really simulate this yet.
foreach(UserInfo user in Users.GetMany(minRank: channel.Rank))
SendTo(user, new ChannelUpdateS2CPacket(prevName, channel.Name, channel.HasPassword, channel.IsTemporary));
}
public void RemoveChannel(ChannelInfo channel) {
if(channel == null || Channels.PublicCount > 1)
return;
ChannelInfo? defaultChannel = Channels.MainChannel;
if(defaultChannel == null)
return;
// Remove channel from the listing
Channels.Remove(channel);
// Move all users back to the main channel
// TODO: Replace this with a kick. SCv2 supports being in 0 channels, SCv1 should force the user back to DefaultChannel.
foreach(UserInfo user in GetChannelUsers(channel))
SwitchChannel(user, defaultChannel, string.Empty);
// Broadcast deletion of channel
foreach(UserInfo user in Users.GetMany(minRank: channel.Rank))
SendTo(user, new ChannelDeleteS2CPacket(channel.Name));
}
}
}