242 lines
8.9 KiB
C#
242 lines
8.9 KiB
C#
using Fleck;
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using SharpChat.Commands;
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using SharpChat.Config;
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using SharpChat.EventStorage;
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using SharpChat.Misuzu;
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using SharpChat.Packet;
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using SharpChat.PacketHandlers;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Http;
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using System.Threading;
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namespace SharpChat {
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public class SockChatServer : IDisposable {
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public const ushort DEFAULT_PORT = 6770;
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public const int DEFAULT_MSG_LENGTH_MAX = 5000;
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public const int DEFAULT_MAX_CONNECTIONS = 5;
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public const int DEFAULT_FLOOD_KICK_LENGTH = 30;
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public const int DEFAULT_FLOOD_KICK_EXEMPT_RANK = 9;
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public IWebSocketServer Server { get; }
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public ChatContext Context { get; }
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private readonly HttpClient HttpClient;
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private readonly MisuzuClient Misuzu;
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private readonly CachedValue<int> MaxMessageLength;
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private readonly CachedValue<int> MaxConnections;
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private readonly CachedValue<int> FloodKickLength;
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private readonly CachedValue<int> FloodKickExemptRank;
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private readonly List<IPacketHandler> GuestHandlers = new();
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private readonly List<IPacketHandler> AuthedHandlers = new();
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private readonly SendMessageHandler SendMessageHandler;
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private bool IsShuttingDown = false;
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public SockChatServer(HttpClient httpClient, MisuzuClient msz, IEventStorage evtStore, IConfig config) {
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Logger.Write("Initialising Sock Chat server...");
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DateTimeOffset started = DateTimeOffset.UtcNow;
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HttpClient = httpClient;
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Misuzu = msz;
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MaxMessageLength = config.ReadCached("msgMaxLength", DEFAULT_MSG_LENGTH_MAX);
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MaxConnections = config.ReadCached("connMaxCount", DEFAULT_MAX_CONNECTIONS);
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FloodKickLength = config.ReadCached("floodKickLength", DEFAULT_FLOOD_KICK_LENGTH);
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FloodKickExemptRank = config.ReadCached("floodKickExemptRank", DEFAULT_FLOOD_KICK_EXEMPT_RANK);
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Context = new ChatContext(evtStore);
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string[]? channelNames = config.ReadValue("channels", new[] { "lounge" });
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if(channelNames != null)
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foreach(string channelName in channelNames) {
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IConfig channelCfg = config.ScopeTo($"channels:{channelName}");
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string? name = channelCfg.SafeReadValue("name", string.Empty);
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if(string.IsNullOrWhiteSpace(name))
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name = channelName;
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ChannelInfo channelInfo = new(
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name,
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channelCfg.SafeReadValue("password", string.Empty),
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rank: channelCfg.SafeReadValue("minRank", 0)
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);
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Context.Channels.Add(channelInfo);
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}
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if(Context.Channels.PublicCount < 1)
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Context.Channels.Add(new ChannelInfo("Default"));
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GuestHandlers.Add(new AuthHandler(
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started,
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Misuzu,
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Context.Channels.MainChannel,
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MaxMessageLength,
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MaxConnections
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));
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AuthedHandlers.AddRange(new IPacketHandler[] {
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new PingHandler(Misuzu),
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SendMessageHandler = new SendMessageHandler(MaxMessageLength),
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});
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SendMessageHandler.AddCommands(new IUserCommand[] {
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new UserAFKCommand(),
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new UserNickCommand(),
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new MessageWhisperCommand(),
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new MessageActionCommand(),
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new WhoCommand(),
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new ChannelJoinCommand(),
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new ChannelCreateCommand(),
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new ChannelDeleteCommand(),
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new ChannelPasswordCommand(),
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new ChannelRankCommand(),
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new MessageBroadcastCommand(),
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new MessageDeleteCommand(),
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new KickBanCommand(msz),
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new PardonUserCommand(msz),
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new PardonAddressCommand(msz),
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new BanListCommand(msz),
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new WhoisCommand(),
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});
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ushort port = config.SafeReadValue("port", DEFAULT_PORT);
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Server = new SharpChatWebSocketServer($"ws://0.0.0.0:{port}");
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}
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public void Listen(ManualResetEvent waitHandle) {
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if(waitHandle != null)
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SendMessageHandler.AddCommand(new ShutdownRestartCommand(waitHandle, () => !IsShuttingDown && (IsShuttingDown = true)));
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Server.Start(sock => {
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if(IsShuttingDown) {
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sock.Close(1013);
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return;
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}
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ConnectionInfo conn = new(sock);
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Context.Connections.Add(conn);
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sock.OnOpen = () => OnOpen(conn);
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sock.OnClose = () => OnClose(conn);
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sock.OnError = err => OnError(conn, err);
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sock.OnMessage = msg => OnMessage(conn, msg);
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});
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Logger.Write("Listening...");
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}
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private void OnOpen(ConnectionInfo conn) {
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Logger.Write($"Connection opened from {conn.RemoteAddress}:{conn.RemotePort}");
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Context.SafeUpdate();
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}
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private void OnError(ConnectionInfo conn, Exception ex) {
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Logger.Write($"[{conn.Id} {conn.RemoteAddress}] {ex}");
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Context.SafeUpdate();
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}
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private void OnClose(ConnectionInfo conn) {
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Logger.Write($"Connection closed from {conn.RemoteAddress}:{conn.RemotePort}");
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Context.ContextAccess.Wait();
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try {
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Context.Connections.Remove(conn);
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if(conn.User != null && !Context.Connections.Any(c => c.User == conn.User))
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Context.HandleDisconnect(conn.User);
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Context.Update();
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} finally {
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Context.ContextAccess.Release();
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}
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}
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private void OnMessage(ConnectionInfo conn, string msg) {
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Context.SafeUpdate();
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// this doesn't affect non-authed connections?????
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if(conn.User is not null && conn.User.Rank < FloodKickExemptRank) {
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UserInfo? banUser = null;
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string banAddr = string.Empty;
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TimeSpan banDuration = TimeSpan.MinValue;
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Context.ContextAccess.Wait();
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try {
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if(!Context.UserRateLimiters.TryGetValue(conn.User.UserId, out RateLimiter? rateLimiter))
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Context.UserRateLimiters.Add(conn.User.UserId, rateLimiter = new RateLimiter(
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UserInfo.DEFAULT_SIZE,
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UserInfo.DEFAULT_MINIMUM_DELAY,
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UserInfo.DEFAULT_RISKY_OFFSET
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));
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rateLimiter.Update();
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if(rateLimiter.IsExceeded) {
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banDuration = TimeSpan.FromSeconds(FloodKickLength);
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banUser = conn.User;
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banAddr = conn.RemoteAddress.ToString();
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} else if(rateLimiter.IsRisky) {
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banUser = conn.User;
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}
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if(banUser is not null) {
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if(banDuration == TimeSpan.MinValue) {
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Context.SendTo(conn.User, new FloodWarningPacket());
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} else {
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Context.BanUser(conn.User, banDuration, UserDisconnectReason.Flood);
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if(banDuration > TimeSpan.Zero)
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Misuzu.CreateBanAsync(
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conn.User.UserId.ToString(), conn.RemoteAddress.ToString(),
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string.Empty, "::1",
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banDuration,
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"Kicked from chat for flood protection."
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).Wait();
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return;
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}
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}
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} finally {
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Context.ContextAccess.Release();
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}
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}
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PacketHandlerContext context = new(msg, Context, conn);
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IPacketHandler? handler = conn.User is null
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? GuestHandlers.FirstOrDefault(h => h.IsMatch(context))
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: AuthedHandlers.FirstOrDefault(h => h.IsMatch(context));
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handler?.Handle(context);
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}
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private bool IsDisposed;
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~SockChatServer() {
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DoDispose();
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}
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public void Dispose() {
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DoDispose();
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GC.SuppressFinalize(this);
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}
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private void DoDispose() {
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if(IsDisposed)
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return;
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IsDisposed = true;
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IsShuttingDown = true;
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foreach(ConnectionInfo conn in Context.Connections)
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conn.Dispose();
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Server?.Dispose();
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HttpClient?.Dispose();
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}
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}
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}
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