569 lines
17 KiB
Markdown
569 lines
17 KiB
Markdown
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# Tiny OpenEXR image library.
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[](https://lgtm.com/projects/g/syoyo/tinyexr/alerts/)
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[](https://ci.appveyor.com/project/syoyo/tinyexr/branch/master)
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[](https://travis-ci.org/syoyo/tinyexr)
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[](https://scan.coverity.com/projects/5827)
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`tinyexr` is a small, single header-only library to load and save OpenEXR (.exr) images.
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`tinyexr` is written in portable C++ (no library dependency except for STL), thus `tinyexr` is good to embed into your application.
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To use `tinyexr`, simply copy `tinyexr.h` into your project.
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# Features
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Current status of `tinyexr` is:
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- OpenEXR v1 image
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- [x] Scanline format
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- [x] Tiled format
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- [x] Tile format with no LoD (load).
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- [x] Tile format with LoD (load).
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- [x] Tile format with no LoD (save).
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- [x] Tile format with LoD (save).
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- [x] Custom attributes
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- OpenEXR v2 image
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- [ ] Multipart format
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- [x] Load multi-part image
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- [x] Save multi-part image
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- [ ] Load multi-part deep image
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- [ ] Save multi-part deep image
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- OpenEXR v2 deep image
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- [x] Loading scanline + ZIPS + HALF or FLOAT pixel type.
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- Compression
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- [x] NONE
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- [x] RLE
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- [x] ZIP
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- [x] ZIPS
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- [x] PIZ
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- [x] ZFP (tinyexr extension)
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- [ ] B44?
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- [ ] B44A?
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- [ ] PIX24?
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- Line order.
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- [x] Increasing, decreasing (load)
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- [ ] Random?
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- [x] Increasing (save)
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- [ ] decreasing (save)
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- Pixel format (UINT, FLOAT).
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- [x] UINT, FLOAT (load)
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- [x] UINT, FLOAT (deep load)
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- [x] UINT, FLOAT (save)
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- [ ] UINT, FLOAT (deep save)
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- Support for big endian machine.
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- [x] Loading scanline image
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- [x] Saving scanline image
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- [x] Loading multi-part channel EXR (not tested)
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- [x] Saving multi-part channel EXR (not tested)
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- [ ] Loading deep image
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- [ ] Saving deep image
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- Optimization
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- [x] C++11 thread loading
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- [ ] C++11 thread saving
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- [ ] ISPC?
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- [x] OpenMP multi-threading in EXR loading.
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- [x] OpenMP multi-threading in EXR saving.
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- [ ] OpenMP multi-threading in deep image loading.
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- [ ] OpenMP multi-threading in deep image saving.
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* C interface.
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* You can easily write language bindings (e.g. golang)
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# Supported platform
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* [x] x86-64
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* [x] Windows 7 or later
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* [x] Linux(posix) system
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* [x] macOS
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* [x] AARCH64
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* [x] aarch64 linux(e.g. Raspberry Pi)
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* [x] Android
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* [x] iOS
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* [ ] macOS(Should work)
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* [ ] RISC-V(Should work)
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* [x] Big endian machine(not maintained, but should work)
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* SPARC, PowerPC, ...
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* [x] WebAssembly(JavaScript)
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* Loader only(See )
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* [x] Python binding
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* Loader only https://pypi.org/project/pytinyexr/
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# Requirements
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* C++ compiler(C++11 recommended. C++03 may work)
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# Use case
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## New TinyEXR (v0.9.5+)
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* Godot. Multi-platform 2D and 3D game engine https://godotengine.org/
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* Filament. PBR engine(used in a converter tool). https://github.com/google/filament
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* PyEXR. Loading OpenEXR (.exr) images using Python. https://github.com/ialhashim/PyEXR
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* The-Forge. The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4 https://github.com/ConfettiFX/The-Forge
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* Your project here!
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## Older TinyEXR (v0.9.0)
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* mallie https://github.com/lighttransport/mallie
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* Cinder 0.9.0 https://libcinder.org/notes/v0.9.0
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* Piccante (develop branch) http://piccantelib.net/
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* Your project here!
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## Examples
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* [examples/deepview/](examples/deepview) Deep image view
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* [examples/rgbe2exr/](examples/rgbe2exr) .hdr to EXR converter
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* [examples/exr2rgbe/](examples/exr2rgbe) EXR to .hdr converter
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* [examples/ldr2exr/](examples/exr2rgbe) LDR to EXR converter
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* [examples/exr2ldr/](examples/exr2ldr) EXR to LDR converter
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* [examples/exr2fptiff/](examples/exr2fptiff) EXR to 32bit floating point TIFF converter
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* for 32bit floating point TIFF to EXR convert, see https://github.com/syoyo/tinydngloader/tree/master/examples/fptiff2exr
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* [examples/cube2longlat/](examples/cube2longlat) Cubemap to longlat (equirectangler) converter
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## Experimental
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* [experimental/js/](experimental/js) JavaScript port using Emscripten
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## Usage
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NOTE: **API is still subject to change**. See the source code for details.
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Include `tinyexr.h` with `TINYEXR_IMPLEMENTATION` flag (do this only for **one** .cc file).
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```cpp
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//Please include your own zlib-compatible API header before
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//including `tinyexr.h` when you disable `TINYEXR_USE_MINIZ`
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//#define TINYEXR_USE_MINIZ 0
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//#include "zlib.h"
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#define TINYEXR_IMPLEMENTATION
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#include "tinyexr.h"
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```
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### Compile flags
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* `TINYEXR_USE_MINIZ` Use embedded miniz (default = 1). Please include `zlib.h` header (before `tinyexr.h`) if you disable miniz support.
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* `TINYEXR_USE_PIZ` Enable PIZ compression support (default = 1)
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* `TINYEXR_USE_ZFP` Enable ZFP compression supoort (TinyEXR extension, default = 0)
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* `TINYEXR_USE_THREAD` Enable threaded loading using C++11 thread (Requires C++11 compiler, default = 0)
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* `TINYEXR_USE_OPENMP` Enable OpenMP threading support (default = 1 if `_OPENMP` is defined)
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* Use `TINYEXR_USE_OPENMP=0` to force disable OpenMP code path even if OpenMP is available/enabled in the compiler.
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### Quickly reading RGB(A) EXR file.
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```cpp
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const char* input = "asakusa.exr";
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float* out; // width * height * RGBA
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int width;
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int height;
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const char* err = NULL; // or nullptr in C++11
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int ret = LoadEXR(&out, &width, &height, input, &err);
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if (ret != TINYEXR_SUCCESS) {
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if (err) {
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fprintf(stderr, "ERR : %s\n", err);
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FreeEXRErrorMessage(err); // release memory of error message.
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}
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} else {
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...
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free(out); // release memory of image data
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}
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```
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### Reading layered RGB(A) EXR file.
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If you want to read EXR image with layer info (channel has a name with delimiter `.`), please use `LoadEXRWithLayer` API.
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You need to know layer name in advance (e.g. through `EXRLayers` API).
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```cpp
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const char* input = ...;
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const char* layer_name = "diffuse"; // or use EXRLayers to get list of layer names in .exr
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float* out; // width * height * RGBA
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int width;
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int height;
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const char* err = NULL; // or nullptr in C++11
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// will read `diffuse.R`, `diffuse.G`, `diffuse.B`, (`diffuse.A`) channels
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int ret = LoadEXRWithLayer(&out, &width, &height, input, layer_name, &err);
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if (ret != TINYEXR_SUCCESS) {
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if (err) {
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fprintf(stderr, "ERR : %s\n", err);
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FreeEXRErrorMessage(err); // release memory of error message.
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}
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} else {
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...
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free(out); // release memory of image data
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}
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```
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### Loading Singlepart EXR from a file.
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Scanline and tiled format are supported.
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```cpp
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// 1. Read EXR version.
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EXRVersion exr_version;
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int ret = ParseEXRVersionFromFile(&exr_version, argv[1]);
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if (ret != 0) {
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fprintf(stderr, "Invalid EXR file: %s\n", argv[1]);
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return -1;
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}
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if (exr_version.multipart) {
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// must be multipart flag is false.
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return -1;
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}
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// 2. Read EXR header
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EXRHeader exr_header;
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InitEXRHeader(&exr_header);
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const char* err = NULL; // or `nullptr` in C++11 or later.
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ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, argv[1], &err);
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if (ret != 0) {
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fprintf(stderr, "Parse EXR err: %s\n", err);
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FreeEXRErrorMessage(err); // free's buffer for an error message
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return ret;
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}
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// // Read HALF channel as FLOAT.
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// for (int i = 0; i < exr_header.num_channels; i++) {
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// if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
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// exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
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// }
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// }
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EXRImage exr_image;
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InitEXRImage(&exr_image);
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ret = LoadEXRImageFromFile(&exr_image, &exr_header, argv[1], &err);
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if (ret != 0) {
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fprintf(stderr, "Load EXR err: %s\n", err);
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FreeEXRHeader(&exr_header);
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FreeEXRErrorMessage(err); // free's buffer for an error message
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return ret;
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}
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// 3. Access image data
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// `exr_image.images` will be filled when EXR is scanline format.
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// `exr_image.tiled` will be filled when EXR is tiled format.
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// 4. Free image data
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FreeEXRImage(&exr_image);
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FreeEXRHeader(&exr_header);
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```
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### Loading Multipart EXR from a file.
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Scanline and tiled format are supported.
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```cpp
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// 1. Read EXR version.
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EXRVersion exr_version;
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int ret = ParseEXRVersionFromFile(&exr_version, argv[1]);
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if (ret != 0) {
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fprintf(stderr, "Invalid EXR file: %s\n", argv[1]);
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return -1;
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}
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if (!exr_version.multipart) {
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// must be multipart flag is true.
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return -1;
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}
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// 2. Read EXR headers in the EXR.
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EXRHeader **exr_headers; // list of EXRHeader pointers.
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int num_exr_headers;
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const char *err = NULL; // or nullptr in C++11 or later
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// Memory for EXRHeader is allocated inside of ParseEXRMultipartHeaderFromFile,
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ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, &exr_version, argv[1], &err);
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if (ret != 0) {
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fprintf(stderr, "Parse EXR err: %s\n", err);
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FreeEXRErrorMessage(err); // free's buffer for an error message
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return ret;
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}
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printf("num parts = %d\n", num_exr_headers);
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// 3. Load images.
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// Prepare array of EXRImage.
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std::vector<EXRImage> images(num_exr_headers);
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for (int i =0; i < num_exr_headers; i++) {
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InitEXRImage(&images[i]);
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}
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ret = LoadEXRMultipartImageFromFile(&images.at(0), const_cast<const EXRHeader**>(exr_headers), num_exr_headers, argv[1], &err);
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if (ret != 0) {
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fprintf(stderr, "Parse EXR err: %s\n", err);
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FreeEXRErrorMessage(err); // free's buffer for an error message
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return ret;
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}
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printf("Loaded %d part images\n", num_exr_headers);
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// 4. Access image data
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// `exr_image.images` will be filled when EXR is scanline format.
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// `exr_image.tiled` will be filled when EXR is tiled format.
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// 5. Free images
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for (int i =0; i < num_exr_headers; i++) {
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FreeEXRImage(&images.at(i));
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}
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// 6. Free headers.
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for (int i =0; i < num_exr_headers; i++) {
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FreeEXRHeader(exr_headers[i]);
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free(exr_headers[i]);
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}
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free(exr_headers);
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```
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Saving Scanline EXR file.
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```cpp
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// See `examples/rgbe2exr/` for more details.
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bool SaveEXR(const float* rgb, int width, int height, const char* outfilename) {
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EXRHeader header;
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InitEXRHeader(&header);
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EXRImage image;
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InitEXRImage(&image);
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image.num_channels = 3;
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std::vector<float> images[3];
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images[0].resize(width * height);
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images[1].resize(width * height);
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images[2].resize(width * height);
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// Split RGBRGBRGB... into R, G and B layer
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for (int i = 0; i < width * height; i++) {
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images[0][i] = rgb[3*i+0];
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images[1][i] = rgb[3*i+1];
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images[2][i] = rgb[3*i+2];
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}
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float* image_ptr[3];
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image_ptr[0] = &(images[2].at(0)); // B
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image_ptr[1] = &(images[1].at(0)); // G
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image_ptr[2] = &(images[0].at(0)); // R
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image.images = (unsigned char**)image_ptr;
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image.width = width;
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image.height = height;
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header.num_channels = 3;
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header.channels = (EXRChannelInfo *)malloc(sizeof(EXRChannelInfo) * header.num_channels);
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// Must be (A)BGR order, since most of EXR viewers expect this channel order.
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strncpy(header.channels[0].name, "B", 255); header.channels[0].name[strlen("B")] = '\0';
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strncpy(header.channels[1].name, "G", 255); header.channels[1].name[strlen("G")] = '\0';
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strncpy(header.channels[2].name, "R", 255); header.channels[2].name[strlen("R")] = '\0';
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header.pixel_types = (int *)malloc(sizeof(int) * header.num_channels);
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header.requested_pixel_types = (int *)malloc(sizeof(int) * header.num_channels);
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for (int i = 0; i < header.num_channels; i++) {
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header.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image
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header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR
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}
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const char* err = NULL; // or nullptr in C++11 or later.
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int ret = SaveEXRImageToFile(&image, &header, outfilename, &err);
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if (ret != TINYEXR_SUCCESS) {
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fprintf(stderr, "Save EXR err: %s\n", err);
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FreeEXRErrorMessage(err); // free's buffer for an error message
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return ret;
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}
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printf("Saved exr file. [ %s ] \n", outfilename);
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free(rgb);
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free(header.channels);
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free(header.pixel_types);
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free(header.requested_pixel_types);
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}
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```
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Reading deep image EXR file.
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See `example/deepview` for actual usage.
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```cpp
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const char* input = "deepimage.exr";
|
||
|
const char* err = NULL; // or nullptr
|
||
|
DeepImage deepImage;
|
||
|
|
||
|
int ret = LoadDeepEXR(&deepImage, input, &err);
|
||
|
|
||
|
// access to each sample in the deep pixel.
|
||
|
for (int y = 0; y < deepImage.height; y++) {
|
||
|
int sampleNum = deepImage.offset_table[y][deepImage.width-1];
|
||
|
for (int x = 0; x < deepImage.width-1; x++) {
|
||
|
int s_start = deepImage.offset_table[y][x];
|
||
|
int s_end = deepImage.offset_table[y][x+1];
|
||
|
if (s_start >= sampleNum) {
|
||
|
continue;
|
||
|
}
|
||
|
s_end = (s_end < sampleNum) ? s_end : sampleNum;
|
||
|
for (int s = s_start; s < s_end; s++) {
|
||
|
float val = deepImage.image[depthChan][y][s];
|
||
|
...
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
```
|
||
|
|
||
|
### deepview
|
||
|
|
||
|
`examples/deepview` is simple deep image viewer in OpenGL.
|
||
|
|
||
|

|
||
|
|
||
|
## TinyEXR extension
|
||
|
|
||
|
### ZFP
|
||
|
|
||
|
#### NOTE
|
||
|
|
||
|
TinyEXR adds ZFP compression as an experimemtal support (Linux and MacOSX only).
|
||
|
|
||
|
ZFP only supports FLOAT format pixel, and its image width and height must be the multiple of 4, since ZFP compresses pixels with 4x4 pixel block.
|
||
|
|
||
|
#### Setup
|
||
|
|
||
|
Checkout zfp repo as an submodule.
|
||
|
|
||
|
$ git submodule update --init
|
||
|
|
||
|
#### Build
|
||
|
|
||
|
Then build ZFP
|
||
|
|
||
|
$ cd deps/ZFP
|
||
|
$ mkdir -p lib # Create `lib` directory if not exist
|
||
|
$ make
|
||
|
|
||
|
Set `1` to `TINYEXT_USE_ZFP` define in `tinyexr.h`
|
||
|
|
||
|
Build your app with linking `deps/ZFP/lib/libzfp.a`
|
||
|
|
||
|
#### ZFP attribute
|
||
|
|
||
|
For ZFP EXR image, the following attribute must exist in its EXR image.
|
||
|
|
||
|
* `zfpCompressionType` (uchar).
|
||
|
* 0 = fixed rate compression
|
||
|
* 1 = precision based variable rate compression
|
||
|
* 2 = accuracy based variable rate compression
|
||
|
|
||
|
And the one of following attributes must exist in EXR, depending on the `zfpCompressionType` value.
|
||
|
|
||
|
* `zfpCompressionRate` (double)
|
||
|
* Specifies compression rate for fixed rate compression.
|
||
|
* `zfpCompressionPrecision` (int32)
|
||
|
* Specifies the number of bits for precision based variable rate compression.
|
||
|
* `zfpCompressionTolerance` (double)
|
||
|
* Specifies the tolerance value for accuracy based variable rate compression.
|
||
|
|
||
|
#### Note on ZFP compression.
|
||
|
|
||
|
At least ZFP code itself works well on big endian machine.
|
||
|
|
||
|
## Unit tests
|
||
|
|
||
|
See `test/unit` directory.
|
||
|
|
||
|
## TODO
|
||
|
|
||
|
Contribution is welcome!
|
||
|
|
||
|
- [ ] Compression
|
||
|
- [ ] B44?
|
||
|
- [ ] B44A?
|
||
|
- [ ] PIX24?
|
||
|
- [ ] Custom attributes
|
||
|
- [x] Normal image (EXR 1.x)
|
||
|
- [ ] Deep image (EXR 2.x)
|
||
|
- [ ] JavaScript library (experimental, using Emscripten)
|
||
|
- [x] LoadEXRFromMemory
|
||
|
- [ ] SaveMultiChannelEXR
|
||
|
- [ ] Deep image save/load
|
||
|
- [ ] Write from/to memory buffer.
|
||
|
- [ ] Deep image save/load
|
||
|
- [ ] Tile format.
|
||
|
- [x] Tile format with no LoD (load).
|
||
|
- [ ] Tile format with LoD (load).
|
||
|
- [ ] Tile format with no LoD (save).
|
||
|
- [ ] Tile format with LoD (save).
|
||
|
- [ ] Support for custom compression type.
|
||
|
- [x] zfp compression (Not in OpenEXR spec, though)
|
||
|
- [ ] zstd?
|
||
|
- [x] Multi-channel.
|
||
|
- [ ] Multi-part (EXR2.0)
|
||
|
- [x] Load multi-part image
|
||
|
- [ ] Load multi-part deep image
|
||
|
- [ ] Line order.
|
||
|
- [x] Increasing, decreasing (load)
|
||
|
- [ ] Random?
|
||
|
- [ ] Increasing, decreasing (save)
|
||
|
- [ ] Pixel format (UINT, FLOAT).
|
||
|
- [x] UINT, FLOAT (load)
|
||
|
- [x] UINT, FLOAT (deep load)
|
||
|
- [x] UINT, FLOAT (save)
|
||
|
- [ ] UINT, FLOAT (deep save)
|
||
|
- [ ] Support for big endian machine.
|
||
|
- [ ] Loading multi-part channel EXR
|
||
|
- [ ] Saving multi-part channel EXR
|
||
|
- [ ] Loading deep image
|
||
|
- [ ] Saving deep image
|
||
|
- [ ] Optimization
|
||
|
- [ ] ISPC?
|
||
|
- [x] OpenMP multi-threading in EXR loading.
|
||
|
- [x] OpenMP multi-threading in EXR saving.
|
||
|
- [ ] OpenMP multi-threading in deep image loading.
|
||
|
- [ ] OpenMP multi-threading in deep image saving.
|
||
|
|
||
|
## Python bindings
|
||
|
|
||
|
`pytinyexr` is available: https://pypi.org/project/pytinyexr/ (loading only as of 0.9.1)
|
||
|
|
||
|
## Similar or related projects
|
||
|
|
||
|
* miniexr: https://github.com/aras-p/miniexr (Write OpenEXR)
|
||
|
* stb_image_resize.h: https://github.com/nothings/stb (Good for HDR image resizing)
|
||
|
|
||
|
## License
|
||
|
|
||
|
3-clause BSD
|
||
|
|
||
|
`tinyexr` uses miniz, which is developed by Rich Geldreich <richgel99@gmail.com>, and licensed under public domain.
|
||
|
|
||
|
`tinyexr` tools uses stb, which is licensed under public domain: https://github.com/nothings/stb
|
||
|
`tinyexr` uses some code from OpenEXR, which is licensed under 3-clause BSD license.
|
||
|
|
||
|
## Author(s)
|
||
|
|
||
|
Syoyo Fujita (syoyo@lighttransport.com)
|
||
|
|
||
|
## Contributor(s)
|
||
|
|
||
|
* Matt Ebb (http://mattebb.com): deep image example. Thanks!
|
||
|
* Matt Pharr (http://pharr.org/matt/): Testing tinyexr with OpenEXR(IlmImf). Thanks!
|
||
|
* Andrew Bell (https://github.com/andrewfb) & Richard Eakin (https://github.com/richardeakin): Improving TinyEXR API. Thanks!
|
||
|
* Mike Wong (https://github.com/mwkm): ZIPS compression support in loading. Thanks!
|