NouVeL/NVL/Compiler.cpp

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2023-04-07 16:04:30 -04:00
#include "Compiler.h"
#include "Parser.h"
#include "Environment.h"
namespace NVL::Compiler {
struct _DirectedGraphNode {
Vector<_DirectedGraphNode*> reached_by;
Vector<std::pair<i32, Vector<Environment::Variable>>> sequence;
};
void Compile(Vector<Parse::Scene>& scenes, i32 entry_scene_index) {
_DirectedGraphNode n{};
Vector<Environment::Variable> procs_used{};
for (auto& c : scenes[entry_scene_index].get()) {
Environment::Variable f = Environment::Eval(c[0]);
Vector<Environment::Variable> s{};
u32 i = 1;
while (i < c.size()) {
s.push_back(Environment::Eval(c[i++]));
}
}
}
void Serialize(_DirectedGraphNode root) {
}
}