2022-08-18 12:17:43 -04:00
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#include <ft2build.h>
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#include FT_FREETYPE_H
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2022-05-09 01:50:09 -04:00
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#include "Graphics.h"
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2022-08-20 22:12:11 -04:00
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#include <bx/math.h>
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2022-05-09 01:50:09 -04:00
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#include <iostream>
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2022-08-27 03:04:39 -04:00
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#include <optional>
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2022-05-09 01:50:09 -04:00
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2022-08-22 02:15:25 -04:00
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb_image.h>
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namespace {
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using namespace ADVect::Graphics;
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bgfx::ShaderHandle loadShader(const std::string& FILENAME)
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{
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std::string shaderPath{};
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switch (bgfx::getRendererType()) {
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case bgfx::RendererType::Noop:
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case bgfx::RendererType::Direct3D9: shaderPath = "shaders/dx9/"; break;
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case bgfx::RendererType::Direct3D11:
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case bgfx::RendererType::Direct3D12: shaderPath = "shaders/dx11/"; break;
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case bgfx::RendererType::Gnm: shaderPath = "shaders/pssl/"; break;
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case bgfx::RendererType::Metal: shaderPath = "shaders/metal/"; break;
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case bgfx::RendererType::OpenGL: shaderPath = "shaders/glsl/"; break;
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case bgfx::RendererType::OpenGLES: shaderPath = "shaders/essl/"; break;
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case bgfx::RendererType::Vulkan: shaderPath = "shaders/spirv/"; break;
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}
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std::string filePath = shaderPath + FILENAME;
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FILE* file = fopen(filePath.c_str(), "rb");
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fseek(file, 0, SEEK_END);
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long fileSize = ftell(file);
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fseek(file, 0, SEEK_SET);
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const bgfx::Memory* mem = bgfx::alloc(fileSize + 1);
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fread(mem->data, 1, fileSize, file);
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mem->data[mem->size - 1] = '\0';
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fclose(file);
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return bgfx::createShader(mem);
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}
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2022-08-27 03:04:39 -04:00
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struct PosUVVertex {
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f32 x;
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f32 y;
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f32 z;
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f32 u;
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f32 v;
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};
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static PosUVVertex quad_vert[] =
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{
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{ 0.f, 0.f, 0.0f, 0.0f, 0.0f },
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{ 0.f, 1.f, 0.0f, 0.0f, 1.0f },
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{ 1.f, 0.f, 0.0f, 1.0f, 0.0f },
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{ 1.f, 1.f, 0.0f, 1.0f, 1.0f }
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};
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static const uint16_t quad_indices[] =
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{
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0, 2, 1,
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1, 2, 3
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};
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FT_Library library;
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FT_Error error;
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struct Font {
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FT_Face face = nullptr;
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std::unordered_map<NVL::Char, bgfx::TextureHandle> cache{};
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void cache_char(NVL::Char c) {
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FT_GlyphSlot slot = face->glyph;
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error = FT_Load_Char(face, c, FT_LOAD_RENDER);
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if (error) {
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std::cerr << "ADV: Failed to load character" << std::endl;
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}
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if (cache.find(c) == cache.end() && slot->bitmap.width != 0) {
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const bgfx::Memory* buf = bgfx::copy(slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
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cache.emplace(c, bgfx::createTexture2D(
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slot->bitmap.width,
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slot->bitmap.rows,
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false,
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1,
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bgfx::TextureFormat::A8,
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BGFX_TEXTURE_NONE | BGFX_SAMPLER_UVW_CLAMP,
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buf
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));
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}
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}
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};
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std::optional<Font> init_font(const char* path) {
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Font f;
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error = FT_New_Face(library, path, 0, &f.face);
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if (error == FT_Err_Unknown_File_Format) {
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std::cerr << "ADV: FreeType Unknown_File_Format: " << error << std::endl;
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return std::nullopt;
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}
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else if (error) {
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std::cerr << "ADV: FreeType font loading error: " << error << std::endl;
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return std::nullopt;
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}
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error = FT_Set_Char_Size(f.face, 0, 20 * 64, 72, 72);
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if (error) {
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std::cerr << "ADV: FreeType Set_Char_Size error: " << error << std::endl;
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return std::nullopt;
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}
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return f;
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}
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void destroy_font(Font& f) {
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FT_Done_Face(f.face);
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for (auto it = f.cache.begin(); it != f.cache.end(); it++) {
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bgfx::destroy(it->second);
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}
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}
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inline bgfx::ProgramHandle load_shader_program(const std::string& shader) {
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return bgfx::createProgram(loadShader(shader + ".vert.bin"), loadShader(shader + ".frag.bin"), true);
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}
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std::optional<ImageTexture> get_image_texture(const std::string& file) {
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ImageTexture i;
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i.buffer = stbi_load("image.png", &i.w, &i.h, &i.channels, 0);
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if (i.buffer == NULL) {
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std::cerr << "ADV: STB IMAGE loading failed" << std::endl;
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return std::nullopt;
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}
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const bgfx::Memory* buf = bgfx::makeRef(i.buffer, i.w * i.h * i.channels * sizeof(u8));
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i.tx = bgfx::createTexture2D(
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i.w,
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i.h,
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false,
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1,
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bgfx::TextureFormat::RGBA8,
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BGFX_TEXTURE_NONE | BGFX_SAMPLER_UVW_CLAMP,
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buf
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);
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return i;
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}
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void destroy_image_texture(ImageTexture& i) {
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stbi_image_free(i.buffer);
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bgfx::destroy(i.tx);
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}
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Font regular, bold;
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ImageTexture bg;
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bgfx::ProgramHandle a_program, img_program;
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bgfx::UniformHandle s_texColor;
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bgfx::IndexBufferHandle ibh;
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bgfx::VertexBufferHandle vbh;
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bgfx::VertexLayout pcvDecl;
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std::unordered_map<std::string, ImageTexture> imgs;
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}
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namespace ADVect::Graphics {
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bool Init(u16 width, u16 height) {
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error = FT_Init_FreeType(&library);
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if (error) {
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std::cerr << "ADV: FreeType init error: " << error << std::endl;
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return false;
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}
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if (auto f = init_font("SourceHanSerif-Regular.ttc")) regular = *f; else return false;
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if (auto f = init_font("SourceHanSerif-Heavy.ttc")) bold = *f; else return false;
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pcvDecl.begin()
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.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float)
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.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float)
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.end();
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ibh = bgfx::createIndexBuffer(bgfx::makeRef(quad_indices, sizeof(quad_indices)));
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vbh = bgfx::createVertexBuffer(bgfx::makeRef(quad_vert, sizeof(quad_vert)), pcvDecl);
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img_program = load_shader_program("test");
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a_program = load_shader_program("swizzle_aaaa");
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s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Sampler);
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if (auto i = get_image_texture("image.png")) bg = *i; else return false;
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return true;
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}
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2022-08-21 16:24:13 -04:00
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void Shutdown() {
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destroy_font(regular);
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destroy_font(bold);
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FT_Done_FreeType(library);
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destroy_image_texture(bg);
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for (auto it = imgs.begin(); it != imgs.end(); it++) {
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destroy_image_texture(it->second);
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}
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bgfx::destroy(a_program);
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bgfx::destroy(img_program);
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bgfx::destroy(ibh);
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bgfx::destroy(vbh);
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bgfx::destroy(s_texColor);
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}
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// Draws quad with texture on Z = 0
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void DrawTexture(const bgfx::TextureHandle& tex, i32 pos_x, i32 pos_y, u32 w, u32 h, u64 state, const bgfx::ProgramHandle& pg) {
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float mtx1[16], mtx2[16], mtx3[16];
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bx::mtxTranslate(mtx1, pos_x, pos_y, 0.0f);
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bx::mtxScale(mtx2, w, h, 1.0f);
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bx::mtxMul(mtx3, mtx2, mtx1);
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bgfx::setTransform(mtx3);
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bgfx::setVertexBuffer(0, vbh);
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bgfx::setIndexBuffer(ibh);
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bgfx::setTexture(0, s_texColor, tex);
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bgfx::setState(state);
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bgfx::submit(0, pg);
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}
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void DrawTextureImage(const bgfx::TextureHandle& tex, i32 pos_x, i32 pos_y, u32 w, u32 h) {
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DrawTexture(tex, pos_x, pos_y, w, h, BGFX_STATE_DEFAULT | BGFX_STATE_BLEND_NORMAL, img_program);
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}
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void DrawTextureImage(const ImageTexture& img, i32 pos_x, i32 pos_y) {
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DrawTextureImage(img.tx, pos_x, pos_y, img.w, img.h);
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}
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ImageTexture* GetImageTextureFromFile(const std::string& file) {
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if (imgs.find(file) == imgs.end()) {
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ImageTexture img;
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if (auto i = get_image_texture(file)) {
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img = *i;
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imgs[file] = std::move(img);
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return &imgs[file];
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}
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}
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return nullptr;
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}
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void DrawTextureStencilAlpha(const bgfx::TextureHandle& tex, i32 pos_x, i32 pos_y, u32 w, u32 h) {
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DrawTexture(tex, pos_x, pos_y, w, h, (BGFX_STATE_DEFAULT | BGFX_STATE_BLEND_ALPHA) & ~(BGFX_STATE_WRITE_Z | BGFX_STATE_DEPTH_TEST_LESS), a_program);
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}
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void RenderString(const NVL::String& s, u32& pos_x, u32& pos_y, u32 col, u32 style_flags) {
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Font* f = ®ular;
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switch (style_flags) {
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case TEXT_NONE: break;
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case TEXT_BOLD: f = &bold; break;
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case TEXT_ITALIC: break;
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case TEXT_ITALIC | TEXT_BOLD: break;
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}
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FT_GlyphSlot& slot = f->face->glyph;
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for (const auto& c : s) {
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f->cache_char(c);
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pos_x += slot->bitmap_left;
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float ypos = pos_y - (slot->bitmap.rows - slot->bitmap_top);
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if (slot->bitmap.width != 0) {
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DrawTextureStencilAlpha((f->cache)[c], pos_x, ypos, slot->bitmap.width, slot->bitmap.rows);
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}
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pos_x += slot->advance.x >> 6;
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pos_y += slot->advance.y >> 6;
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}
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}
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2022-08-21 16:24:13 -04:00
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void RenderString(const NVL::String& s, u32&& pos_x, u32&& pos_y, u32 col, u32 style_flags) {
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u32 x = pos_x, y = pos_y;
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RenderString(s, x, y, col, style_flags);
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}
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void RenderStringMarkup(const std::vector<NVL::Environment::Variable>& s, u32 pos_x, u32 pos_y, u32 col) {
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const NVL::String& str = std::get<NVL::String>(s[0].value);
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2022-08-22 02:15:25 -04:00
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std::vector<NVL::Environment::Markup> ms{};
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2022-08-20 22:12:11 -04:00
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for (const NVL::Environment::Variable& markup : std::get<std::vector<NVL::Environment::Variable>>(s[1].value)) {
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2022-08-22 02:15:25 -04:00
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ms.push_back(NVL::Environment::UnpackMarkupVariable(markup));
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2022-08-20 22:12:11 -04:00
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}
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2022-08-21 16:24:13 -04:00
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if (ms.empty()) {
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2022-08-22 02:15:25 -04:00
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RenderString(str, pos_x, pos_y, col, TEXT_NONE);
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2022-08-21 16:24:13 -04:00
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return;
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}
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if (ms[0].begin != 0)
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2022-08-22 02:15:25 -04:00
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RenderString(str.substr(0, ms[0].begin), pos_x, pos_y, col, TEXT_NONE);
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2022-08-21 16:24:13 -04:00
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// We assume markups are already sorted
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for (size_t i = 0; i < ms.size(); i++) {
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2022-08-22 02:15:25 -04:00
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u32 style_flags = TEXT_NONE;
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2022-08-21 16:24:13 -04:00
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const NVL::String* ruby = nullptr;
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2022-08-22 02:15:25 -04:00
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2022-08-21 16:24:13 -04:00
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for (const auto& e : ms[i].efs) {
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2022-08-22 02:15:25 -04:00
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if (e.first == u"b") { style_flags |= TEXT_BOLD; }
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else if (e.first == u"i") { style_flags |= TEXT_ITALIC; }
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else if (e.first == u"u") { style_flags |= TEXT_UNDERLINE; }
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else if (e.first == u"s") { style_flags |= TEXT_STRIKETHROUGH; }
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else if (e.first == u"o") { style_flags |= TEXT_OVERLINE; }
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else if (e.first == u"rb") { ruby = &e.second[0]; }
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else {
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std::cerr << "ADV: Unrecognized text markup: " << NVL::to_std_string(e.first) << std::endl;
|
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|
}
|
2022-08-21 16:24:13 -04:00
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}
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if (ruby != nullptr) {
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u32 temp_x = pos_x, temp_y = pos_y + 20;
|
2022-08-22 02:15:25 -04:00
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RenderString(*ruby, temp_x, temp_y, col, TEXT_NONE);
|
2022-08-21 16:24:13 -04:00
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|
}
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|
|
|
2022-08-22 02:15:25 -04:00
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|
RenderString(str.substr(ms[i].begin, ms[i].end - ms[i].begin), pos_x, pos_y, col, style_flags);
|
|
|
|
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|
|
|
if (i != ms.size() - 1 && ms[i + 1].begin - 1 != ms[i].end)
|
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|
RenderString(str.substr(ms[i].end, ms[i + 1].begin - ms[i].end), pos_x, pos_y, col, TEXT_NONE);
|
2022-08-21 16:24:13 -04:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ms.back().end != str.length())
|
2022-08-22 02:15:25 -04:00
|
|
|
RenderString(str.substr(ms.back().end), pos_x, pos_y, col, TEXT_NONE);
|
|
|
|
}
|
|
|
|
|
2022-08-27 03:04:39 -04:00
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|
|
void DrawFunkyAhhShit() {
|
|
|
|
DrawTextureImage(bg, 0, -40);
|
2022-08-18 12:17:43 -04:00
|
|
|
}
|
2022-08-22 02:15:25 -04:00
|
|
|
}
|