24 lines
879 B
CMake
24 lines
879 B
CMake
# CMakeList.txt : CMake project for NouVeL, include source and define
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# project specific logic here.
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#
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cmake_minimum_required (VERSION 3.8)
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project (ADVect)
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add_executable (Game "ADVect.cpp" "Graphics.cpp" "Track.h")
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# TODO: Add tests and install targets if needed.
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include_directories ("include" "../NVL/")
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add_subdirectory("ext/freetype")
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add_subdirectory("ext/bgfx")
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if (WIN32)
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include_directories("include_windows")
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target_link_libraries (Game PRIVATE ${PROJECT_SOURCE_DIR}/lib/SDL2.lib ${PROJECT_SOURCE_DIR}/lib/SDL2main.lib NVL freetype bgfx bx)
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elseif (APPLE)
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set_target_properties(Game PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
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find_package(SDL2 REQUIRED)
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target_link_libraries (Game PRIVATE NVL freetype bgfx bx SDL2::SDL2)
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else ()
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find_package(SDL2 REQUIRED)
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target_link_libraries (Game PRIVATE NVL freetype bgfx bx SDL2::SDL2 SDL2::SDL2main)
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endif ()
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