pong/main.vhd

176 lines
3.8 KiB
VHDL

library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity main is
port (
CLK : in std_logic;
LED : out std_logic_vector(7 downto 0);
POUT : out std_logic;
RGB : out std_logic_vector(7 downto 0);
HS : out std_logic;
VS : out std_logic
);
end main;
architecture Behavioral of main is
component vga is
port (
CLK : in std_logic;
IRGB : in std_logic_vector(7 downto 0);
RGB : out std_logic_vector(7 downto 0);
FRAME : out std_logic;
W : out std_logic;
X : out std_logic_vector(9 downto 0);
Y : out std_logic_vector(9 downto 0);
VS : out std_logic;
HS : out std_logic
);
end component;
component speaker is
port (
CLK: in std_logic;
HPERIOD: in std_logic_vector(24 downto 0);
PLAY: in std_logic;
PIN: out std_logic
);
end component;
signal son : std_logic := '0';
signal hper : std_logic_vector(24 downto 0) := "0000000000110000000010010";
signal inrgb : std_logic_vector(7 downto 0) := "00000000";
signal fclk : std_logic;
signal w : std_logic;
signal x : std_logic_vector(9 downto 0);
signal y : std_logic_vector(9 downto 0);
begin
LED <= "00000000";
SpeakerDriver : component speaker port map (
CLK => CLK,
HPERIOD => hper,
PLAY => son,
PIN => POUT
);
VGADriver : component vga port map (
CLK => CLK,
HS => HS,
VS => VS,
RGB => RGB,
IRGB => inrgb,
FRAME => fclk,
W => w,
X => x,
Y => y
);
process (CLK, fclk)
variable prescaler : std_logic_vector(18 downto 0) := (others => '0');
variable ph : signed(7 downto 0) := "00100000";
variable lp : signed(10 downto 0) := "00011110000";
variable rp : signed(10 downto 0) := "00011110000";
variable cx : signed(10 downto 0) := "00101000000";
variable cdx : signed(5 downto 0) := "000100";
variable cy : signed(10 downto 0) := "00011110000";
variable cdy : signed(5 downto 0) := "000010";
variable cw : signed(7 downto 0) := "00001010";
begin
-- called at 60 Hz, handle game logic here
if fclk'event and fclk = '1' then
if cx-cw <= 0 or cx+cw >= 640 then
prescaler := (others => '0');
son <= '1';
hper <= "0000000000111100000010010";
cdx := -cdx;
end if;
if cy-cw <= 25 or cy+cw >= 455 then
prescaler := (others => '0');
son <= '1';
hper <= "0000000000111100000010010";
cdy := -cdy;
end if;
if cx-cw >= 50 and cx-cw <= 60 and (cy-cw >= lp-ph-cw and cy+cw <= lp+ph+cw) then
prescaler := (others => '0');
son <= '1';
hper <= "0000000000110000000010010";
cdx := -cdx;
end if;
if cx+cw >= 580 and cx+cw <= 590 and (cy-cw >= rp-ph-cw and cy+cw <= rp+ph+cw) then
prescaler := (others => '0');
son <= '1';
hper <= "0000000000110000000010010";
cdx := -cdx;
end if;
if cdx < 0 then
if lp-cy > 0 then
lp := lp-4;
elsif lp-cy < 0 then
lp := lp+4;
end if;
else
if rp-cy > 0 then
rp := rp-4;
elsif rp-cy < 0 then
rp := rp+4;
end if;
end if;
if son = '1' then
if prescaler >= 5 then
son <= '0';
prescaler := (others => '0');
else
prescaler := prescaler + 1;
end if;
end if;
cx := cx + cdx;
cy := cy + cdy;
end if;
-- called whenver drawing, handle graphic logic here
if w = '1' then
if (y >= 10 and y <= 20) or (y <= 470 and y >= 460) then
inrgb <= "11111111";
elsif x >= 45 and x <= 60 and y >= lp-ph and y <= lp+ph then
inrgb <= "11111111";
elsif x >= 580 and x <= 595 and y >= rp-ph and y <= rp+ph then
inrgb <= "11111111";
elsif x >= cx-cw and x <= cx+cw and y >= cy-cw and y <= cy+cw then
inrgb <= "11111111";
else
inrgb <= "00000000";
end if;
end if;
end process;
end Behavioral;