2018-02-14 01:16:58 +00:00
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#include <iostream>
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2018-02-28 23:07:39 +00:00
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#include <string>
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2018-03-23 21:31:13 +00:00
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#include <ctime>
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2018-02-15 23:09:09 +00:00
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#include "sock/tcpsock.hpp"
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2018-02-28 23:07:39 +00:00
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#include "utils/string.hpp"
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2018-03-01 23:16:47 +00:00
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#include "utils/net.hpp"
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2018-03-05 23:23:07 +00:00
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#include "utils/time.hpp"
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2018-03-07 23:07:28 +00:00
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#include "sock/tcpsock.hpp"
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2018-03-15 04:01:24 +00:00
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#include "crypto/sha1.hpp"
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2018-03-15 22:02:10 +00:00
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#include "crypto/base64.hpp"
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2018-03-20 22:42:26 +00:00
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#include "crypto/bfish.hpp"
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#include "utils/csprng.hpp"
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2018-03-21 04:29:24 +00:00
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#include "crypto/bcrypt.hpp"
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2018-03-21 22:07:30 +00:00
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#include "utils/bigint.hpp"
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2018-04-02 20:33:01 +00:00
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#include "sock/scapesock.hpp"
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2018-04-12 21:50:21 +00:00
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#include "sock/pool.hpp"
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2018-04-13 17:21:48 +00:00
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class User;
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2018-04-12 21:50:21 +00:00
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class Test : sosc::Pool<User> {
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protected:
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2018-04-16 18:24:12 +00:00
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bool ProcessClient(User* client) override;
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2018-04-12 21:50:21 +00:00
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};
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2018-02-14 01:16:58 +00:00
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int main(int argc, char **argv) {
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2018-04-02 20:33:01 +00:00
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sosc::ScapeServer server;
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sosc::ScapeConnection client;
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2018-03-29 22:10:39 +00:00
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std::string buffer;
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2018-04-02 20:33:01 +00:00
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if(!server.Listen(8080)) {
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std::cout << "Listening failed." << std::endl;
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return -1;
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}
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2018-03-29 22:10:39 +00:00
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std::cout << "Listening ..." << std::endl;
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2018-04-02 20:33:01 +00:00
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2018-04-04 13:14:32 +00:00
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bool check = server.Accept(&client);
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2018-04-02 20:33:01 +00:00
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std::cout << "Shaking ..." << std::endl;
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2018-03-29 22:10:39 +00:00
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2018-04-02 20:33:01 +00:00
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bool loop = true;
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while(loop) {
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2018-04-13 20:57:30 +00:00
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if(!client.Handshaked())
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2018-04-02 20:33:01 +00:00
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client.Handshake();
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2018-04-04 13:14:32 +00:00
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else {
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2018-04-04 22:01:20 +00:00
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sosc::Packet pck;
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client.Receive(&pck, true);
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std::cout << pck.RegionCount() << std::endl;
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2018-04-04 13:14:32 +00:00
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}
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2018-03-29 22:10:39 +00:00
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}
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2018-03-20 22:42:26 +00:00
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2018-04-02 20:33:01 +00:00
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server.Close();
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2018-02-14 01:16:58 +00:00
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return 0;
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}
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