126 lines
No EOL
3 KiB
C
126 lines
No EOL
3 KiB
C
#include "okuu.h"
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#define OKUU_MFALL(F, P, D) \
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F(P##D##i_t, D##i) \
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F(P##D##ui_t, D##ui) \
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F(P##D##f_t, D##f)
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#define OKUU_MFGALL(F, P) \
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F(P##gi_t, GLint, i) \
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F(P##gui_t, GLuint, ui) \
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F(P##gf_t, GLfloat, f)
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/** MATRIX GEN FUNCS **/
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#define OKUU_IDENT4(T, S) \
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inline T okuu_ident##S(void) { \
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return (T) {{ \
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{1, 0, 0, 0}, \
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{0, 1, 0, 0}, \
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{0, 0, 1, 0}, \
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{0, 0, 0, 1}, \
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}}; \
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}
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OKUU_MFALL(OKUU_IDENT4, mat, 4)
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#define OKUU_IDENT3(T, S) \
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inline T okuu_ident##S(void) { \
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return (T) {{ \
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{1, 0, 0}, \
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{0, 1, 0}, \
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{0, 0, 1}, \
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}}; \
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}
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OKUU_MFALL(OKUU_IDENT3, mat, 3)
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#define OKUU_IDENT2(T, S) \
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inline T okuu_ident##S(void) { \
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return (T) {{ \
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{1, 0}, \
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{0, 1}, \
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}}; \
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}
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OKUU_MFALL(OKUU_IDENT2, mat, 2)
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mat4f_t okuu_ortho_ex
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(GLfloat left, GLfloat right,
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GLfloat top, GLfloat bottom,
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GLfloat near, GLfloat far)
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{
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// TODO this
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return (mat4f_t) {{{}}};
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}
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inline mat4f_t okuu_ortho
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(GLfloat left, GLfloat right,
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GLfloat top, GLfloat bottom)
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{
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return okuu_ortho_ex(left, right,top, bottom, -1, 1);
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}
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/** END MATRIX GEN FUNCS **/
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/** MATRIX OPERATIONS **/
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#define OKUU_TRANSW(T, D, P, S) \
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T* okuu_transw##S(T* in) { \
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int i, j; P swap; \
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for(i = 0; i < D; ++i) { \
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for(j = 0; j < D; ++j) { \
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swap = in->mat[i][j]; \
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in->mat[i][j] = in->mat[D - i - 1][D - j - 1]; \
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in->mat[D - i - 1][D - j - 1] = swap; \
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} \
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} \
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return in; \
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}
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#define OKUU_TRANSW_MALL(T, D) \
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OKUU_TRANSW(T##D##i_t, D, GLint, D##i) \
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OKUU_TRANSW(T##D##ui_t, D, GLuint, D##ui) \
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OKUU_TRANSW(T##D##f_t, D, GLfloat, D##f)
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OKUU_TRANSW_MALL(mat, 4)
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OKUU_TRANSW_MALL(mat, 3)
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OKUU_TRANSW_MALL(mat, 2)
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#define OKUU_TRANS_SQ(T, S) \
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inline T okuu_trans##S(T in) { \
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return *okuu_transw##S(&in); \
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}
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OKUU_MFALL(OKUU_TRANS_SQ, mat, 4)
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OKUU_MFALL(OKUU_TRANS_SQ, mat, 3)
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OKUU_MFALL(OKUU_TRANS_SQ, mat, 2)
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#define OKUU_TRANS(R, C, P, TS) \
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mat##R##x##C##TS##_t \
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okuu_trans##C##x##R##TS(mat##C##x##R##TS##_t in) \
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{ \
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int i, j; mat##R##x##C##TS##_t out; \
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for(i = 0; i < R; ++i) \
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for(j = 0; j < C; ++j) \
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out.mat[j][i] = in.mat[i][j]; \
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return out; \
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}
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#define OKUU_TRANS_MALL(R, C) \
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OKUU_TRANS(R, C, GLint, i) \
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OKUU_TRANS(R, C, GLuint, ui) \
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OKUU_TRANS(R, C, GLfloat, f)
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OKUU_TRANS_MALL(4, 3)
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OKUU_TRANS_MALL(3, 4)
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OKUU_TRANS_MALL(4, 2)
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OKUU_TRANS_MALL(2, 4)
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OKUU_TRANS_MALL(3, 2)
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OKUU_TRANS_MALL(2, 3)
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/** END MATRIX OPERATIONS **/
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/** DEBUG FUNCTIONS **/
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#define OKUU_PRINTM(T, P, S) \
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void okuu_printm##S(void* mat, int rows, int cols) { \
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int i, j; \
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for(i = 0; i < rows; ++i) \
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for(j = 0; j < cols; ++j) \
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printf("%f ", ((T*)mat)->gl[i*cols + j]); \
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}
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OKUU_MFGALL(OKUU_PRINTM, mat)
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/** END DEBUG FUNCTIONS **/ |