sockscape/CMakeLists.txt
2018-09-11 16:51:27 -05:00

77 lines
2.1 KiB
CMake

cmake_minimum_required(VERSION 3.7)
project(sockscape)
string(COMPARE EQUAL ${CMAKE_BUILD_TYPE} Debug _CMP)
if(_CMP)
set(CMAKE_VERBOSE_MAKEFILE ON)
add_definitions("-DSOSC_DEBUG")
endif()
set(CMAKE_CXX_STANDARD 11)
#set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake")
#if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -s USE_SDL=2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='[\"bmp\"]'")
#endif()
## CLIENT BUILD ##
#find_package(OpenGL REQUIRED)
#find_package(GLEW REQUIRED)
#find_package(SDL2 REQUIRED)
#find_package(SDL2_image REQUIRED)
file(GLOB_RECURSE client_src
"src/common/*.hpp"
"src/common/*.cpp"
"src/client/*.hpp"
"src/client/*.cpp"
)
add_executable(client ${client_src})
target_include_directories(client
PRIVATE ${PROJECT_SOURCE_DIR}/src/common
PRIVATE ${PROJECT_SOURCE_DIR}/src/client
PRIVATE ${PROJECT_SOURCE_DIR}/include/client)
#PRIVATE ${OPENGL_INCLUDE_DIR}
#PRIVATE ${GLEW_INCLUDE_DIR}
#PRIVATE ${SDL2_INCLUDE_DIR}
#PRIVATE ${SDL2_IMAGE_INCLUDE_DIR})
#target_link_libraries(client
# ${OPENGL_LIBRARIES}
# ${GLEW_LIBRARY}
# ${SDL2_LIBRARY}
# ${SDL2_IMAGE_LIBRARIES})
install(TARGETS client RUNTIME DESTINATION bin/client)
## SERVER BUILD ##
#file(GLOB_RECURSE server_src
# "src/common/*.hpp"
# "src/common/*.cpp"
# "src/server/*.hpp"
# "src/server/*.cpp"
# "src/server/*.c"
# "src/server/*.h"
#)
#add_executable(server ${server_src})
#target_include_directories(server
# PRIVATE ${PROJECT_SOURCE_DIR}/src/common
# PRIVATE ${PROJECT_SOURCE_DIR}/src/server)
#install(TARGETS server RUNTIME DESTINATION bin/server)
## COMMON LIBRARIES ##
#if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
# target_link_libraries(server wsock32 ws2_32)
# target_link_libraries(client wsock32 ws2_32)
#elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
# target_link_libraries(server dl pthread nsl resolv)
# target_link_libraries(client dl pthread nsl resolv)
#else()
# target_link_libraries(server dl pthread socket nsl resolv)
# target_link_libraries(client dl pthread socket nsl resolv)
#endif()