Dream-Master
3917d26760
91d34c2c68
[ 91d34c2
]
2016-06-22 00:05:04 +02:00
Techlone
ee2abbd3f2
AdvMinerII: check that ore block still exists; consider chance output
2016-06-22 01:30:27 +05:00
Dream-Master
e29201f753
new files from gt pull requests
2016-06-21 21:36:03 +02:00
Dream-Master
a88d9c4e72
experimental branch
2016-06-21 21:07:14 +02:00
Blood-Asp
7a9c3857e2
Merge pull request #526 from perkinslr/experimental
...
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
5728c8d93f
Merge pull request #534 from Muramasa-/DieselGenerator
...
Bug Fixes
2016-06-21 19:56:20 +02:00
Blood-Asp
75d71e546b
Fix fced86e11a
hiding almost all metaitems
2016-06-21 19:51:54 +02:00
Dream-Master
fafe1bcc88
reverse commit
2016-06-21 19:32:31 +02:00
Dream-Master
09add3e8ac
even with Blood asp experimental branch
2016-06-21 18:50:29 +02:00
Dream-Master
b09b54435f
remove all
2016-06-21 18:42:02 +02:00
Muramasa
7e52fb2805
Bug fixes for my commits
...
Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Logan Perkins
f16aeb2d1f
Update GT_MetaTileEntity_ProcessingArray.java
2016-06-19 15:58:04 -07:00
Blood-Asp
f708fc5ff8
Corrected Wood Plates burn value
2016-06-20 00:40:00 +02:00
Blood-Asp
77a163e0e4
Fix infinite miningpipes exploit from advanced miner 2
2016-06-20 00:21:41 +02:00
Blood-Asp
8269cd58e6
Fix wrong energy values for comp and crop processing
2016-06-20 00:07:55 +02:00
Blood-Asp
491a6d6c4b
Plunger also emptys input tank after output tank is empty
2016-06-19 22:44:28 +02:00
Blood-Asp
2427bc1521
Make distillation tower work with different fluids in input hatches
2016-06-19 22:02:19 +02:00
Blood-Asp
6b556371aa
Fixed Entchanted Books in magic absorber
2016-06-19 20:36:49 +02:00
Blood-Asp
20201d069a
Fixed Magic Energy Absorber efficiency calculation
2016-06-19 20:23:49 +02:00
Blood-Asp
7424f75315
Added missing machines to processing array
2016-06-19 19:15:07 +02:00
Blood-Asp
ffd9964cd3
Changed Bittle charcoal tool back to axe
2016-06-19 19:02:48 +02:00
Blood-Asp
96607760e1
EnderIO Wrench Support
2016-06-19 18:23:28 +02:00
Blood-Asp
1ace2c4e35
Blacklist Unstable Ingots from unification
2016-06-19 17:42:43 +02:00
Blood-Asp
3a249d8075
Merge pull request #500 from Muramasa-/DieselGenerator
...
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Techlone
ef23dc90b2
Fix #469 #508
2016-06-19 18:03:01 +05:00
Muramasa
58ed5088e1
Final commit
2016-06-12 19:32:29 +01:00
Logan Perkins
c596231af4
Make processing array use all input stacks
2016-06-12 10:39:33 -07:00
Muramasa
237e5e682d
Possibly final commit
2016-06-01 06:34:33 +01:00
Technus
9ea49989b6
Minor Fix
...
Actually makes the smelt at once cap bigger.
2016-05-30 21:12:25 +02:00
Blood-Asp
dc2a48259a
Merge pull request #518 from Muramasa-/TweaksAndFixes
...
Crash Fix / Various Tweaks
2016-05-27 20:11:07 +02:00
Blood-Asp
35a7a99808
Merge pull request #515 from OneEyeMaker/OreProcessing
...
Added configuration file, that enables processing of ores
2016-05-27 20:07:37 +02:00
Blood-Asp
d4f00173e5
Merge pull request #511 from MauveCloud/experimental
...
Added missing assembler recipes for casings
2016-05-27 20:04:40 +02:00
MauveCloud
d1b737c6cc
Fixed incomplete redo of brittle charcoal adventure fix
...
(had reverted after improper testing with axe instead of shovel, then
neglected to check rebuilding with gradle after re-implementing fix in
source)
2016-05-26 09:57:39 -07:00
MauveCloud
f5bb397009
Reinforced Block and Brittle Charcoal fixes
...
Added fixes for #503 and #436
2016-05-26 07:43:02 -07:00
Muramasa
79fc84d5d2
isPlasmaCellUsed additional null check
2016-05-26 00:55:34 +01:00
Muramasa
fced86e11a
Fixes #268 . Shows plasma cells that have a fusion recipe
2016-05-26 00:52:09 +01:00
Dream-Master
5c46e9fb88
wrongly remove Code
2016-05-26 00:10:56 +02:00
Dream-Master
ef617a041e
fix
2016-05-25 23:40:43 +02:00
Dream-Master
9af2049318
Adding Assembly Line (no Assembler Casing recipe yet)
2016-05-25 23:34:55 +02:00
Dream-Master
78c691d754
Adding the New Turbines from Gt 5.09 and some Assembler recipe
2016-05-25 21:43:52 +02:00
Muramasa
bbcc38e930
More fixes for #507
2016-05-25 19:16:41 +01:00
Muramasa
3c32671623
Crash Fix
2016-05-24 00:05:20 +01:00
Muramasa
680676e411
Redone Tooltips and some scanner info
2016-05-24 00:04:36 +01:00
Muramasa
cddca6e2be
Derp
2016-05-23 18:40:01 +01:00
Muramasa
960087a0a8
Cleanup + Improvement
2016-05-23 18:15:21 +01:00
Dream-Master
9f8de14a9f
Change Fuel and Nitro diesel values
...
change Burn value of Lignite coal 4x
Change Gui Pic from Distillation Tower and Large Heat Exchanger (thanks to Draknyte1)
2016-05-22 02:15:51 +02:00
Dream-Master
48dac29710
Thaumcraft Aspect fix
2016-05-22 01:47:08 +02:00
Dream-Master
71790e5214
fix
2016-05-22 01:28:37 +02:00
Dream-Master
cbd6ba6651
Merge branch 'Scan-termals-of-EBF'
...
Conflicts:
build.properties
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2016-05-22 01:26:18 +02:00
Dream-Master
2d582f300e
Fix #591
...
Added EBf recipes for Ender io Materials with oxy and without
2016-05-22 01:24:02 +02:00
Muramasa
8880eb8d6d
Basically a rewrite
2016-05-20 05:36:32 +01:00
OneEyeMaker
5169c509d6
Added configuration file to enabling processing of ores
2016-05-18 07:41:36 +03:00
Blood-Asp
3f46725bbc
Fix Butput Bus :P
2016-04-29 20:54:09 +02:00
Muramasa
4a59d0efbd
Implemented Output Calculation
2016-04-29 07:31:58 +01:00
MauveCloud
b69385d29b
Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental
2016-04-28 11:30:29 -07:00
MauveCloud
a88988770b
Improved brittle charcoal handling.
2016-04-28 11:30:00 -07:00
Muramasa
6c2c76bd06
Require Titanium Pipe Casing
2016-04-28 02:31:00 +01:00
Muramasa
a62b061968
More Fixes
...
TODO:
Require Dynamo back centered (Currently anywhere)
Require Muffler top centered (Currently anywhere)
Implement output calculation
Implement coolant requirement (Water or IC2Coolant?)
Possible add different tiers of diesel generator?
2016-04-28 02:16:11 +01:00
Muramasa
76902f45f7
More Cleanup and finalizing
2016-04-28 01:52:46 +01:00
Muramasa
97eb99bd5d
Main Commit for Large Diesel Generator
2016-04-28 00:58:55 +01:00
Muramasa
d713c5ddec
Remove Diesel Turbine
2016-04-19 23:19:59 +01:00
Muramasa
12a1d1c46e
Main Commit
2016-04-19 23:17:31 +01:00
Technus
6d95adb9fd
Update GT_MetaGenerated_Item_01.java
2016-04-19 18:43:16 +02:00
Technus
59503f56af
Update GT_MetaGenerated_Item_01.java
2016-04-19 18:12:35 +02:00
Technus
94b7324b5a
Changed Motor recipes.
2016-04-19 17:59:59 +02:00
Technus
324b1b56e7
Adding GT:NH Capes
2016-04-18 16:25:35 +02:00
Technus
bf62bffefb
Adding GT:NH Capes
2016-04-18 13:28:36 +02:00
Dream-Master
0a5ea5afae
fix #565
...
Change Motors to have max 4 cable instead of 16
2016-04-17 22:37:37 +02:00
Technus
c68814f780
Adding Multismelter paraller count info to scanner,
...
Adding EBF Heat Capacity to scanner,
reformatting rest of scanner msgs to be unified
2016-04-17 13:08:19 +02:00
Muramasa
79444adc76
Revert "Turbine Rebalance"
...
This reverts commit ddc0c4299e
.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e
Turbine Rebalance
...
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Muramasa
063b62b4ca
Fixed newMetaEntity using Plasma Generator
2016-04-17 03:05:58 +01:00
Muramasa
31e4330b69
Large Diesel Generator
...
Added large diesel generator to the game. It replicates the Large Plasma
Generator but it's nominal output is 1/8 that plasmas is.
Plasma Nominal: Optimal Steam Flow * 40
Diesel Nominal: Optimal Steam Flow * 5
2016-04-17 01:41:06 +01:00
Technus
4c76b14530
Merge pull request #7 from GTNewHorizons/MultiSmelter-Rebalance
...
Less power consumption for SUPERCONDUCTORs
2016-04-16 23:20:38 +02:00
Technus
1412d578cb
Less power consumption for SUPERCONDUCTORs
...
Will use max 2input hatches
2016-04-16 22:30:33 +02:00
Technus
767112b88c
Update GT_MetaTileEntity_ElectricBlastFurnace.java
2016-04-16 21:58:46 +02:00
Dream-Master
e06633f19f
fix
2016-04-16 21:56:49 +02:00
Martin
6596f51a0d
Merge pull request #5 from GTNewHorizons/MultiSmelter-Rebalance
...
Rebalance MultiSmelter to match proc. arrays
2016-04-16 21:47:03 +02:00
Technus
76c555d62c
Update GT_Item_Casings_Abstract.java
2016-04-16 20:10:23 +02:00
Technus
a2d27ad80e
Update GT_Item_Casings1.java
2016-04-16 20:07:04 +02:00
Technus
7444ea7860
Initial commit
...
Adding superconductor coil block support with base temperature 9000.
2016-04-16 20:01:01 +02:00
Technus
61e5c04554
Update GT_MetaTileEntity_MultiFurnace.java
2016-04-16 19:45:48 +02:00
Technus
61c97b1e50
Update GT_MetaTileEntity_MultiFurnace.java
2016-04-16 19:39:50 +02:00
Technus
ebb6c613bf
Rebalance MultiSmelter to match proc. arrays
...
added tier 4 coils for whole stack smelting
2016-04-16 19:26:03 +02:00
Blood-Asp
c98736b7b3
Adding assembly line recipe check
2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01
Adding assembly line recipes
2016-04-11 22:30:53 +02:00
Blood-Asp
83344732eb
Cleanup
2016-04-11 21:50:01 +02:00
Blood-Asp
3aae928510
Added Assembly Line Multiblock
2016-04-11 21:47:53 +02:00
Draknyte1
36a97e706b
Submitting PR's is a pain.
...
Always use most up to date files for the repo you're contributing to. #NotGT5.8Files
2016-04-11 20:47:30 +10:00
Alkalus
ba1f0f99ab
Update GT_MetaGenerated_Tool_01.java
...
left a : not a ;
2016-04-10 19:29:56 +10:00
Draknyte1
1d279c741f
Made these up to date with latest experimental commit, as mine were slightly out of date. :)
2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020
Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
...
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407
# Conflicts:
# src/main/java/gregtech/api/enums/OrePrefixes.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Dream-Master
9b6927e8e3
Fixed Cells recycling
...
Bump Version
2016-04-09 14:14:32 +02:00
Dream-Master
35b5bb31f9
Revert "adding Adv Miner to us Version"
...
This reverts commit 6427be7b6d
.
2016-04-09 14:02:34 +02:00
Dream-Master
df61939d03
Revert "Try to add Oil Drill. Works but not pumping oil"
...
This reverts commit 26f65443ff
.
2016-04-09 14:02:18 +02:00
Dream-Master
7b0cfabbac
fix
2016-04-09 14:00:29 +02:00
Dream-Master
3e6448ff2d
Revert "fix the cells recycling recipes"
...
This reverts commit 55a35613f7
.
2016-04-09 13:40:39 +02:00
Dream-Master
cf6f93a5c1
Revert "next try not working yet"
...
This reverts commit b71a7d48fe
.
2016-04-09 13:26:24 +02:00
Dream-Master
b71a7d48fe
next try not working yet
2016-04-09 12:23:59 +02:00
Dream-Master
55a35613f7
fix the cells recycling recipes
2016-04-09 11:40:37 +02:00
Dream-Master
e85a2d3e8a
change the item filter recipe using 30 instead of 32 eu.
2016-04-09 01:22:43 +02:00
Dream-Master
26f65443ff
Try to add Oil Drill. Works but not pumping oil
2016-04-04 22:33:30 +02:00
Dream-Master
6427be7b6d
adding Adv Miner to us Version
...
adding Drilling Fluid
added a few Textures from Gt 5.09
2016-04-04 20:04:53 +02:00
Dream-Master
000ae185ec
eu fix
2016-04-02 22:41:11 +02:00
Dream-Master
33754091c3
change Cell Fluid amount and materials
2016-04-02 21:50:25 +02:00
Dream-Master
975f9c718f
Add more Large Fluid Cells
2016-04-02 14:19:59 +02:00
Dream-Master
f2876a31a3
Try to add a new Fluid Cell to GT
2016-04-02 13:06:18 +02:00
Dream-Master
952c9d72b0
change Objects
2016-04-02 12:48:16 +02:00
Dream-Master
b563a16e71
Fix Rotor recipes and change Thermos Can and large Fluid Cans recipes.
2016-04-02 12:44:38 +02:00
Dream-Master
46320af060
Tool Tips
...
Adding Draconium to GT
2016-04-01 20:52:48 +02:00
Blood-Asp
b71fa8f042
advminer2
2016-03-28 03:36:09 +02:00
Blood-Asp
b8579b2ee3
small fixes to distillation tower and advMiner2
2016-03-28 03:35:21 +02:00
Blood-Asp
af20a2e4ab
Show all ingot fluid extractions and all iron/copper arc furnace recipes
2016-03-27 17:50:10 +02:00
Blood-Asp
80d362ceb8
Stop disassembler destroying not electric GT tools
2016-03-27 16:54:11 +02:00
Blood-Asp
44f3e89bdf
Rebalance oil processing and improve pipe covering
2016-03-27 16:43:03 +02:00
Blood-Asp
e56a98af45
Update Charcoal pit tooltip
2016-03-27 15:26:36 +02:00
Blood-Asp
6e0f90964e
Fix regulator crafting recipes
2016-03-20 23:34:09 +01:00
Technus
241ee7e84c
not a real commit just updated comments
2016-03-20 22:26:59 +01:00
Technus
f760c9e77b
Fix for tile entity names, upped machine cap
2016-03-20 22:01:45 +01:00
Technus
0d1ac677da
Add other gt machines support for processing array.
2016-03-20 19:46:23 +01:00
Blood-Asp
b2ac24e85a
Tooltip fix
2016-03-20 17:08:33 +01:00
Blood-Asp
009c032c13
Hiding of Recycling recipes and unneeded ores in NEI
2016-03-20 16:47:17 +01:00
Blood-Asp
ac258896de
remove console print
2016-03-20 14:59:07 +01:00
Blood-Asp
529c28649a
Fix item detector not working correctly
2016-03-20 14:57:51 +01:00
Blood-Asp
c7c8ba7020
More work on tool hardening
2016-03-20 01:23:03 +01:00
Blood-Asp
20cd83a175
Allow shift rightclick for screwdrivers
2016-03-19 22:15:50 +01:00
Blood-Asp
f4b8aa6f3a
Add Fluid Filter and Regulator covers
2016-03-19 20:51:20 +01:00
Blood-Asp
b4eb7f494f
Advanced Miner II fixes
2016-03-18 23:29:24 +01:00
Blood-Asp
e8f0482b16
Dynamite impcomp and fluid mox fixes
2016-03-18 22:43:22 +01:00
Blood-Asp
df28bd66ec
HP Turbine deletes normal steam in input hatch to not get stuck
2016-03-18 22:22:27 +01:00
Blood-Asp
a8f91902d1
Improved Sense
2016-03-17 23:35:10 +01:00
Blood-Asp
cd61ff3ae1
Made Large fluid cells stack more and cheaper to build
2016-03-17 00:53:28 +01:00
Blood-Asp
be8d29da74
Fixed turbine output falling when supplying more than opt flow
2016-03-17 00:41:15 +01:00
Blood-Asp
7ac0849c1a
Added NC display support for large turbines
2016-03-17 00:28:09 +01:00
Blood-Asp
3e39b7c233
Fix large boiler tooltip
2016-03-16 23:54:23 +01:00
Techlone
fa3e5c0a44
Fix boost of starting of fusion reactors
2016-03-15 13:41:02 +05:00
MIUI Russia
1e747853c4
Fixed load textures
2016-03-01 23:07:54 +03:00
Teteros
d718cac331
Modify Wet Concrete to be able to use cells
...
Wet Concrete was lacking cell support as it was a 'molten' fluid type.
This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.
Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block
'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Dream-Master
abc6cfc291
recipe Change for Drain and the Shutter Module #438
2016-01-05 21:28:08 +01:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
dd6e61da16
small fix on armor display.
2016-01-03 03:19:47 +01:00
Blood-Asp
63f9e2e457
explosives 2
2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Dream-Master
1b6f3ab64d
Revert "Fixed world event lag and related cauldron crash (LemADEC)"
...
This reverts commit 10d1e48220
.
2015-12-29 15:20:14 +01:00
Blood-Asp
177adcbf32
Revert "Fixed world event lag and related cauldron crash"
2015-12-29 11:57:53 +01:00
Dream-Master
faa4c18f63
Added Blood Asps commits.
...
New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
e8ba86746a
Name fix
2015-12-28 17:17:51 +01:00
Blood-Asp
a4bf359b03
Initial Modular armor port (from GTExtras)
2015-12-25 16:14:52 +01:00
Blood-Asp
1e13709399
fuel rod override v2
2015-12-25 15:09:22 +01:00
Dream-Master
10d1e48220
Fixed world event lag and related cauldron crash (LemADEC)
2015-12-22 11:49:48 +01:00
Dream-Master
af2f74dada
increase hot coolant energy output 4x (Blood Asp)
...
Fix reprocessing exploit (Blood Asp)
2015-12-22 11:42:39 +01:00
Blood-Asp
a448be8d4a
increase hot coolant energy output 4x
2015-12-21 22:08:13 +01:00
Blood-Asp
a9aac6ff58
comb processing fixes
2015-12-21 19:44:23 +01:00
Blood-Asp
2baf34b03a
Fixed AdvMiner II running without drilling fluid
2015-12-21 16:39:11 +01:00
LemADEC
63f8506fd6
Fixed world event lag and related cauldron crash
2015-12-19 21:09:16 +01:00
Dream-Master
26c684ce02
remove this from Gt Code
2015-12-17 13:10:19 +01:00
Blood-Asp
8f3c48ed11
fix teleporter and improve seismic prospector
2015-12-13 18:07:59 +01:00
Blood-Asp
55aa306e67
Fix teleporter nuclear control support
2015-12-13 17:45:57 +01:00
Blood-Asp
8659c9573c
fixed end asteroids spawning with red granite texture
2015-12-13 17:24:34 +01:00
Blood-Asp
70e652420d
change crop drop processing like bee comb processing
2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40
removed passive energy use of covers, changed size tooltips and changed comb processing
2015-12-13 16:03:22 +01:00
Dream-Master
27ee4e8635
Test commit to put Core Mod Items into GT code.
2015-12-13 11:52:02 +01:00
Blood-Asp
873902f4bf
make steam boilers not automateable
2015-12-11 15:25:48 +01:00
Blood-Asp
e0b128e9fa
fix iridium reinforced block reprocessing
2015-12-11 14:50:06 +01:00
Blood-Asp
02e556598e
fixed ore achievements not working with custom ores
2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca
shift + screwdriver for all covers
2015-12-10 18:25:07 +01:00
Blood-Asp
a7c9f96647
fix thaumium block overwritten, cable error without RF api and cells getting eaten
2015-12-10 15:04:23 +01:00
Dream-Master
55ed43f4ce
Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3
2015-12-10 01:12:42 +01:00
Blood-Asp
8176a5fca9
cable burn fix and ihl compat fix
2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3
Moved Sulfide ore processing from IHL to GT
2015-12-06 22:37:25 +01:00
Blood-Asp
aeb505273b
Saving pumped oil amounts in chunk NBTs
2015-12-06 21:15:41 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
...
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4
More recycler blacklisted items and ignored additional oredict because of crossmod issue
2015-12-05 00:55:46 +01:00
Blood-Asp
899973b0dc
Fixed Quantum chest loosing items.
2015-12-05 00:04:54 +01:00
Blood-Asp
3106bfe8a2
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials
2015-12-04 22:44:27 +01:00
Blood-Asp
4fd0a7f473
Fix forestry compatibility and add luber ability to chainsaw
2015-11-28 20:35:20 +01:00
Blood-Asp
063a758961
Mass fabricator fix and Charcoal pit oredict support.
2015-11-25 02:56:23 +01:00
Blood-Asp
d2e2d83156
fixed mark3 fusion overclock
2015-11-24 03:48:28 +01:00
Blood-Asp
df1ffb0211
fixed battery hull crafting/reprocessing
2015-11-24 03:37:00 +01:00
Dream-Master
2cab6b8166
Fixed the Field generators 1-5, fitting more in the Tiers.
2015-11-20 20:07:34 +01:00
Dream-Master
4521769f7b
Now finally it works. Why easy when it can be more difficult.
2015-11-20 17:42:17 +01:00
Dream-Master
543f71cc97
fix
2015-11-20 13:42:48 +01:00
Dream-Master
b0e7ffa8e5
Added T2 and T3 Alloy Ingots to the Assembler
...
Change Implosions Compressor Recipes for T2+T3 Ingots
New Version for testing.
2015-11-20 13:27:06 +01:00
Dream-Master
898a045a97
Change recipes Field generator Tier 1-5
...
Change recipes Quantum Chest Tier 1-5 (4+5 need to be redone)
Change recipes Quantum Tank Tier 1-5 (4+5 need to be redone)
Change recipes Pump Tier 4+5
2015-11-20 12:29:18 +01:00
Dream-Master
87c81f8d85
Change Name Heavy Duty Alloy Ingot T1
...
Added Damascus steel, Osmiridium and Shadow Iron to the code
Change Implosion Compressor recipe
Change Large Bronze Boiler recipes
2015-11-20 11:20:00 +01:00
Dream-Master
91d34c2c68
New Nerfed Small Gears and Ring recipes into GT code.
2015-11-20 09:41:17 +01:00
Dream-Master
5d3b9496df
Disabled Rotors (no texture)
2015-11-05 22:49:24 +01:00
Dream-Master
c32369a8f5
Adding Colant Cells to Gt Mixer
...
Add Caesium Burn value
Add Block Harvet Level
(copy from Gt 5.09. code)
2015-11-03 12:06:55 +01:00
Blood-Asp
40324b05f9
Fixed ItemFiler OpenGL error.
2015-11-01 14:09:18 +01:00
Blood-Asp
cc89e15b5b
Fix Seismic prospection without ores failing
2015-11-01 13:46:35 +01:00
Blood-Asp
571a8abbe0
Added new crop drops and processing recipes.
2015-11-01 02:47:32 +01:00
Blood-Asp
97afccb0c3
Some TC aspect registering changes
2015-11-01 01:10:52 +01:00
Blood-Asp
29fade51aa
Forestry update + bee nerv
2015-10-29 00:37:04 +01:00
Blood-Asp
8d8594dabd
GT Wrench now implements Buildcrafts Wrench IToolWrench
2015-10-25 23:56:58 +01:00
Blood-Asp
1e425e6622
Added burn values for caesium
2015-10-25 23:17:39 +01:00
Blood-Asp
0f288afe8b
Added config for block harvest levels.
2015-10-25 22:52:57 +01:00
Shawn Buckley
f9ee88cf64
Merge branch 'experimental' of github.com:Blood-Asp/GT5-Unofficial into experimental
2015-10-25 09:32:11 -04:00
Shawn Buckley
40be76a82b
Merge branch cover_print_switch
2015-10-25 09:31:12 -04:00
Shawn Buckley
46f4473de6
Change if chains to switches
2015-10-25 09:27:29 -04:00
Blood-Asp
2a08dcc756
fixed unification issue
2015-10-25 14:02:52 +01:00
Blood-Asp
9b91a89e12
fix pyrolyseoven
2015-10-25 13:50:11 +01:00
Shawn Buckley
123aa6ed28
Reformat code
2015-10-21 22:15:09 -04:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
05316f03ab
Update IC2 Nuclear control to 2.3.1a-Butt
2015-10-21 21:31:35 -04:00
Shawn Buckley
cda516a3e3
Update to Forestry 4
2015-10-21 21:30:33 -04:00
Shawn Buckley
c68e84f1e2
Remove jdgui-comments
2015-10-21 21:11:56 -04:00
Shawn Buckley
34ecdfb190
Replace homegrown character comparision for builtin ones
2015-10-21 20:58:55 -04:00
Shawn Buckley
bea4cfc545
Bring in experimental branch
2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00
Shawn Buckley
ad473b9ac0
Update IC2 Nuclear control to 2.3.1a-Butt
2015-10-20 21:23:33 -04:00
Shawn Buckley
7150103150
Replace homegrown character comparision for builtin ones
2015-10-19 19:49:28 -04:00
Shawn Buckley
85c804fa11
Move source directory
2015-10-18 23:04:39 -04:00