Blood-Asp
4e1c4b241d
Fix broken Hydric Sulfide recipe
2016-12-24 00:41:24 +01:00
Blood-Asp
f2729f281b
Rebalanced Rocket Fuel production cost
2016-12-24 00:15:31 +01:00
Blood-Asp
a13374f6ca
Correct Chlorine and Hydric Sulfide fluid states
2016-12-24 00:02:16 +01:00
Blood-Asp
823a1fccd2
Play plunger sound when clearing fluids from GT machines
2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5
Reduce damage sense takes when harvesting ic2 crops compared to other uses
2016-12-23 23:51:02 +01:00
Blood-Asp
8e8843b3c9
Enable heat bonus for Naquadah fuel rods
2016-12-23 18:39:42 +01:00
Blood-Asp
60328e2adf
Fix oil only be found on second scan
2016-12-23 18:01:36 +01:00
Blood-Asp
77b25d8c82
Add new usages for Graphite
2016-12-23 17:57:58 +01:00
Blood-Asp
82b97af85e
Naquadah gen mk3 now uses cells with molten naquadah instead of dust
2016-12-23 14:27:42 +01:00
Blood-Asp
ba8b780c9e
Magic super fuel recipes that do not need thaumcraft
2016-12-23 13:55:00 +01:00
Blood-Asp
46c145c06b
Fix efficiency in scan data of Diesel Engine
2016-12-19 14:27:29 +01:00
Blood-Asp
6e3e6494a1
Merge pull request #803 from dgabehar/unstable
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Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
c9eb3dc3b4
Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug
2016-12-17 18:20:59 +01:00
Blood-Asp
f3f90f699b
Fix Food Can recipes
2016-12-17 18:16:37 +01:00
Blood-Asp
1aa9ce6501
Fix LuV+ disassemblers
2016-12-17 18:10:38 +01:00
Blood-Asp
f0ff2a6cfc
Void wrong type of steam inserted into steam turbines.
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Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Blood-Asp
cca28f29fa
Add mable and basalt ores to ore typefilter
2016-12-16 17:54:43 +01:00
Blood-Asp
650ec1a800
Fix ULV and LV wire/cable recipes
2016-12-16 17:23:39 +01:00
Doug Gabehart
3d2dd065fa
Added check to ensure that fluid is set trying to provide air to player during onArmorTick
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Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc
Fixed processing power issue where values continually increased up to infinity
2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437
More stability improvements. (Null value and checks to ensure keys exist)
2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783
Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
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Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
David Vierra
7d1e42f75c
Don't allow Large Turbine to start up without Dynamo Hatch
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Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-14 20:06:31 +01:00
Doug Gabehart
b9ebe16655
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
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Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00
Dimach
d51f43f97b
Ore harvest level rework. Fixed #730 .
2016-12-13 20:20:36 +01:00
Blood-Asp
1efd486dbb
Disable markDirty function of TileEntitys
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http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
2016-12-13 20:10:30 +01:00
Blood-Asp
f86fce4cf3
Fix mining laser recipe
2016-12-13 20:08:23 +01:00
David Vierra
3b5dfb6f7b
Fix #785 - Unlimited EU in Dynamo Hatch
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I went with @Techlone's simple solution after all.
Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-13 19:24:31 +01:00
Blood-Asp
8e31958980
Merge pull request #777 from Dimach/unstable
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Fixed #767
2016-12-13 19:17:47 +01:00
Blood-Asp
423b3ad8ef
Merge pull request #798 from Techlone/unstable
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Fix optimal plasma flow tooltip
2016-12-13 19:16:21 +01:00
David Vierra
0cd2371e3b
Change Oil Cracker tooltip to match reality (and vice versa)
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Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides.
Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker.
(It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!)
2016-12-13 19:15:08 +01:00
David Vierra
dcf348a7e1
Fix efficiency penalty incorrectly applied to large gas+plasma turbines
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This is a copy-paste error from the original code in the large steam
turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while
`totalFlow` is expressed in fuel L/t
2016-12-13 19:15:08 +01:00
David Vierra
f98ce7ef08
Fix #771 - 9x output on boosted Diesel
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Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick`
2016-12-13 19:15:07 +01:00
David Vierra
d699de59ba
Adjust Diesel Engine tooltip to match requirements
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16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box.
Also note Diesel, Lube, and Oxygen use.
2016-12-13 19:15:07 +01:00
David Vierra
d519d7f00b
Replace all literal numbers referring to tool types with named constants
2016-12-13 19:15:07 +01:00
Данила Большаков
8ea9df2e7b
Hide bar
2016-12-13 13:53:37 +03:00
Danila Bolshakov
60704cca7f
forgot check null
2016-12-13 11:50:01 +03:00
Danila Bolshakov
920ba2f0c3
Add progress bar
2016-12-13 11:41:38 +03:00
Techlone
75fc96694a
fix optimal plasma flow tooltip
2016-12-12 22:59:04 +05:00
Archengius
248b88e8bc
Merge pull request #797 from Dimach/fluidregulator-fix
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Fixed #796 .
2016-12-12 01:22:59 +07:00
Dimach
be37504009
Fixed #796 .
2016-12-11 19:56:06 +02:00
Blood-Asp
34481d0c85
Merge pull request #788 from Dimach/unstable-upstream
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Fixed #786 .
2016-12-07 22:07:49 +01:00
Dimach
151fc26133
Fixed #786 .
2016-12-07 11:48:33 +02:00
David Vierra
4176f2c525
Fix Advanced Miner II occasionally outputting the wrong blocks
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AdvMinerII would occasionally output the drops from a block recently
broken by the player. This happens when the wrong coordinates are
passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to
find the TileEntity and then fall back to whatever the most recently
broken block was.
Fixes #751 (probably), #674 , #508
2016-12-04 15:22:03 -10:00
Dimach
b1c2cbe935
Fixed #767 .
2016-11-28 22:05:42 +02:00
Timeslice42
7df5add5a9
Re-add single-use batteries
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How did this get removed? ><
2016-11-05 22:11:36 +01:00
Blood-Asp
58206f909e
Merge pull request #727 from Dimach/unstable
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Fixed oil rig
2016-11-04 22:13:45 +01:00
Dimach
bc619efb8a
Fixed oil rig.
2016-11-04 21:30:57 +02:00
Blood-Asp
2108b9cdc8
Assemblyline recipe scan fix and TC quicksilver/mercury recipes
2016-11-04 00:05:15 +01:00
Blood-Asp
c552f67120
Fix Large turbine tooltips
2016-11-02 23:16:23 +01:00
Blood-Asp
8a17c67442
Turn off AdvMinerII and OilDrill once work is done.
2016-11-02 23:14:40 +01:00
Blood-Asp
481580b723
Fix broken crop oreprocessing
2016-11-02 22:55:13 +01:00
Blood-Asp
395888a884
Modular Armor configs
2016-11-02 22:14:18 +01:00
Blood-Asp
bacc30c248
Merge pull request #716 from danbka33/patch-1
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Fix maintenance does not change the machine color
2016-11-02 18:24:36 +01:00
Blood-Asp
a60428ab53
Fix ignored oredict names list not working
2016-11-01 13:18:44 +01:00
Danila Bolshakov
7c1d44d835
Maintenance does not change the machine color
2016-11-01 02:10:56 +03:00
Blood-Asp
cef2d02416
Merge pull request #713 from Technus/patch-1
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Fix for Scanner
2016-10-30 22:41:17 +01:00
Blood-Asp
814dc25690
Modular Armor changes 1
2016-10-30 22:39:40 +01:00
Daniel
b3ed735ef2
Fix for Scanner
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being derp when looking @ pollution
2016-10-30 11:09:24 +01:00
Blood-Asp
ed724da44d
Auto Maintainance fix
2016-10-27 22:24:41 +02:00
Blood-Asp
1f64005592
Auto Maintainance fix (maybe)
2016-10-27 00:30:26 +02:00
Blood-Asp
3d88803b11
Add GT recipes for GraviSuite
2016-10-27 00:24:56 +02:00
Blood-Asp
11130dd435
More Translation stuff. Hope it does not lag.
2016-10-26 21:57:20 +02:00
Blood-Asp
f806a7b76d
Fix super fuel not increasing efficiency
2016-10-26 21:02:15 +02:00
Blood-Asp
16f03e76e8
Allow max 1 crafting sound every 10 ticks to prevent rare crashes.
2016-10-26 20:34:04 +02:00
Blood-Asp
8c1550e5c2
Improve harvest range of sense to 5x5x5(now working)
2016-10-26 18:59:10 +02:00
Blood-Asp
03f6c9e2f9
Replace not working localization function with own map.
2016-10-26 18:44:14 +02:00
Blood-Asp
4a8a0ab576
Fluid Regulator code optimization
2016-10-26 17:08:28 +02:00
Blood-Asp
2d5c40ef8f
some bugfixes
2016-10-26 00:57:33 +02:00
Blood-Asp
7926877ed1
Pollution Update/Rebalance
2016-10-25 20:22:56 +02:00
Blood-Asp
3c3231c4f8
Add EnderIO Alloy recipes
2016-10-25 00:14:30 +02:00
Blood-Asp
d930dc385b
Fix maceration byproducts
2016-10-24 23:28:04 +02:00
Blood-Asp
466a6483dc
New Recipes for Lapotron Crystals, Mining Pipe, Mining Laser and Quantum Armor.
2016-10-23 23:11:32 +02:00
Blood-Asp
13c8f127cd
Add Automatic Maintainance Hatch
2016-10-23 12:15:42 +02:00
Blood-Asp
4b29e30e75
Fix droping of items when pulling from doublechests
2016-10-23 00:30:24 +02:00
Blood-Asp
f8408d6a9b
quick fixes
2016-10-22 23:51:28 +02:00
Blood-Asp
6c4f17d52e
Try to move full stack into targed inventory, not single operation.
2016-10-22 23:19:32 +02:00
Blood-Asp
13180eb4a4
Detect GT++ and enable materials for it.
2016-10-22 18:15:39 +02:00
Blood-Asp
8ef12119e0
Added new mode to only check large turbine rotors with need maintainance cover
2016-10-22 17:28:03 +02:00
Blood-Asp
15eb43998a
Remove debug code
2016-10-22 16:42:30 +02:00
Blood-Asp
a82469b481
Missed one file
2016-10-22 16:38:30 +02:00
Blood-Asp
f12ae9a63f
Add Naquadah fuel rods and fix some Assemblyline recipes
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Naquadah fuel = Mox with 10x runtime.
2016-10-22 16:38:18 +02:00
Blood-Asp
e2ee26e55e
Fix some recipes not working in processing array
2016-10-22 14:01:59 +02:00
Blood-Asp
dc56e5ef44
Immersive Engineering compatibility and more fuels in generators
2016-10-22 13:04:50 +02:00
Blood-Asp
05bd0a7435
Improve Magneticraft compatibility
2016-10-22 01:23:24 +02:00
Blood-Asp
d6246051b1
Fix more nugget exploits
2016-10-22 00:34:56 +02:00
Blood-Asp
6dd3ab8cce
Fix mercury crafting exploit
2016-10-21 23:51:48 +02:00
Blood-Asp
49ff6ffa31
Wrench shift click can move machine front direction
2016-10-21 20:12:23 +02:00
Blood-Asp
187a49f43c
Some Block fixes
2016-10-19 22:27:27 +02:00
Blood-Asp
00d19d70be
Turbines and Oil Drilling rig now show missing items in GUI
2016-10-19 21:57:53 +02:00
Blood-Asp
6d338c1d1d
Hide remaining disabled crates
2016-10-19 20:38:36 +02:00
Blood-Asp
1222044422
Hide Covers for Forestry woods if forestry is disabled
2016-10-19 19:23:05 +02:00
Blood-Asp
f580712f18
Allow Oil Drills to pump oil in void worlds without bedrock
2016-10-19 18:41:29 +02:00
Blood-Asp
fdafabf291
Make Dough by throwing flour into filled cauldron
2016-10-19 18:31:17 +02:00
Blood-Asp
37f3215d99
Add all missing potion brewing recipes
2016-10-19 14:43:26 +02:00
Blood-Asp
a70ce1a67b
Cleanup recipe classes
2016-10-19 13:37:36 +02:00
Blood-Asp
b48613dc7d
Add EnderIO Rocket Fuel compat
2016-10-19 00:37:48 +02:00
Blood-Asp
c76accfa6d
Remove ImmEng recipes for easy crafting of Steel/Iron/Aluminium Rods
2016-10-18 22:24:00 +02:00
Blood-Asp
3e8cee3d72
Radon and Naquadria fusion recipes
2016-10-18 22:16:23 +02:00