Commit graph

218 commits

Author SHA1 Message Date
Muramasa
1647387280 GC Ore Support 2016-08-10 21:14:53 +01:00
Daniel
450bb19519 Paintable Wires 2016-08-07 08:39:14 +02:00
Blood-Asp
b4bcebf458 Handle fuel value as integer 2016-07-27 01:58:32 +02:00
OneEyeMaker
9c788fa292 Restored TextureSets 2016-07-26 20:02:41 +03:00
OneEyeMaker
eec5b2faa7 Fixed merge conflicts. 2016-07-26 09:02:10 +03:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72 Separated multiblock overlay and gui textures 2016-07-26 00:52:30 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253 Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293 Naquadah should be more expensive. 2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5 Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-17 17:29:18 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
704d534b43 More Pollution work 2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1 Pollution basework 2016-07-03 18:31:06 +02:00
Blood-Asp
f027492fb2 Rised generator internal EU storage to counter production bug 2016-07-03 11:55:45 +02:00
Blood-Asp
d328f7bc88 Fix IC2 glass crash 2016-07-02 12:40:30 +02:00
Blood-Asp
c320af9f3e Even more changes 2016-07-01 22:23:04 +02:00
Muramasa
1b162ae25e Changed wire/rotor components 2016-07-01 15:41:08 +01:00
Muramasa
63f64cb514 Initial 2016-07-01 13:15:55 +01:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Blood-Asp
72ff25f9b7 Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values 2016-06-23 23:43:22 +02:00
Blood-Asp
11721a7765 Changed Field Generator recipes 2016-06-23 01:02:58 +02:00
Blood-Asp
7a9c3857e2 Merge pull request #526 from perkinslr/experimental
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
d61667d436 Improved Ultimet stats 2016-06-20 00:39:42 +02:00
Blood-Asp
91fc3a20cd Implement IBoxable for radioactive componentes 2016-06-19 20:49:52 +02:00
Blood-Asp
e340d17337 Improved Neutronium for being highest tier material 2016-06-19 19:55:22 +02:00
Blood-Asp
537d6e9330 changed plasma turbine damage and added config 2016-06-19 19:43:14 +02:00
Blood-Asp
96607760e1 EnderIO Wrench Support 2016-06-19 18:23:28 +02:00
Blood-Asp
183a681d52 IC2 Single-Use battery support 2016-06-19 17:36:54 +02:00
Blood-Asp
3a249d8075 Merge pull request #500 from Muramasa-/DieselGenerator
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Logan Perkins
54ae577be0 Make recipe input work for split stacks 2016-06-12 10:41:52 -07:00
Muramasa
237e5e682d Possibly final commit 2016-06-01 06:34:33 +01:00
Muramasa
bbcc38e930 More fixes for #507 2016-05-25 19:16:41 +01:00
Muramasa
2cad97e975 Fixes #507 2016-05-24 22:02:46 +01:00
Muramasa
0fadfa2543 Fixes #501 2016-05-24 21:37:46 +01:00
Muramasa
960087a0a8 Cleanup + Improvement 2016-05-23 18:15:21 +01:00
Muramasa
4fdbf01fae My client likes to uncheck files 2016-05-20 05:37:43 +01:00
Muramasa
8880eb8d6d Basically a rewrite 2016-05-20 05:36:32 +01:00
Muramasa
4a59d0efbd Implemented Output Calculation 2016-04-29 07:31:58 +01:00
MauveCloud
b69385d29b Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental 2016-04-28 11:30:29 -07:00
MauveCloud
9036858017 Improved output bus handling 2016-04-27 17:31:20 -07:00
Muramasa
97eb99bd5d Main Commit for Large Diesel Generator 2016-04-28 00:58:55 +01:00
Blood-Asp
5c8eec846d Merge pull request #493 from Muramasa-/TurbineCasingRebalance
Turbine casing rebalance
2016-04-27 21:18:29 +02:00
MauveCloud
784c65a884 Added Crop Calculator support. 2016-04-26 13:30:26 -07:00
Muramasa
cb962573e2 Missed a file 2016-04-19 23:31:41 +01:00
Muramasa
12a1d1c46e Main Commit 2016-04-19 23:17:31 +01:00
Muramasa
79444adc76 Revert "Turbine Rebalance"
This reverts commit ddc0c4299e.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e Turbine Rebalance
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.

Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Blood-Asp
c98736b7b3 Adding assembly line recipe check 2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01 Adding assembly line recipes 2016-04-11 22:30:53 +02:00
Blood-Asp
3aae928510 Added Assembly Line Multiblock 2016-04-11 21:47:53 +02:00
Draknyte1
523d2c449e Should fix any issues. 2016-04-11 20:34:56 +10:00
Draknyte1
1d279c741f Made these up to date with latest experimental commit, as mine were slightly out of date. :) 2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020 Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407

# Conflicts:
#	src/main/java/gregtech/api/enums/OrePrefixes.java
#	src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
af20a2e4ab Show all ingot fluid extractions and all iron/copper arc furnace recipes 2016-03-27 17:50:10 +02:00
Blood-Asp
44f3e89bdf Rebalance oil processing and improve pipe covering 2016-03-27 16:43:03 +02:00
Blood-Asp
b2ac24e85a Tooltip fix 2016-03-20 17:08:33 +01:00
Blood-Asp
009c032c13 Hiding of Recycling recipes and unneeded ores in NEI 2016-03-20 16:47:17 +01:00
Blood-Asp
c7c8ba7020 More work on tool hardening 2016-03-20 01:23:03 +01:00
Blood-Asp
f4b8aa6f3a Add Fluid Filter and Regulator covers 2016-03-19 20:51:20 +01:00
Blood-Asp
c1f5c8c354 Added machine recipe for rotors, added silicone soft hammer 2016-03-18 23:05:38 +01:00
Blood-Asp
e8f0482b16 Dynamite impcomp and fluid mox fixes 2016-03-18 22:43:22 +01:00
Blood-Asp
a80e44f7f5 Added sharpness enchantment for HSS material tools 2016-03-17 00:49:47 +01:00
Blood-Asp
0a6e69e254 Rised crop root length to match IC2 again 2016-03-16 23:52:52 +01:00
Blood-Asp
9e7f34a12f Fix heavy oil gen without messing everything up 2016-03-16 22:49:15 +01:00
Blood-Asp
a475c87f17 Fixed heavy oil not generated 2016-01-30 14:39:08 +01:00
Blood-Asp
4537392c10 Reserving Meta IDs 2016-01-10 14:18:16 +01:00
Blood-Asp
874dfdc309 Fix forestry worktable crash 2016-01-03 16:49:00 +01:00
Blood-Asp
5fd2db9ef2 spelling fixes and chainsaw + forestry leaves fix 2016-01-03 05:27:51 +01:00
Blood-Asp
cf69a7f392 Explosives rework 2016-01-03 02:16:02 +01:00
Blood-Asp
9362235140 fix mox output not rising with heat 2015-12-29 14:42:13 +01:00
Blood-Asp
f0d8454123 fix armor textures and init 2015-12-28 17:17:52 +01:00
Blood-Asp
1e13709399 fuel rod override v2 2015-12-25 15:09:22 +01:00
Blood-Asp
68a19fd70c Overriding IC2 fuel rods 2015-12-25 14:37:56 +01:00
Blood-Asp
a9aac6ff58 comb processing fixes 2015-12-21 19:44:23 +01:00
Blood-Asp
9781ccd9ee fix crash without rf api 2015-12-21 18:44:07 +01:00
Blood-Asp
30749ffeba Made UUM Berry drop chance a bit lower 2015-12-21 16:36:42 +01:00
Blood-Asp
a7176a293c Fix reprocessing exploit 2015-12-21 16:30:46 +01:00
Blood-Asp
2bf2ecc35e Sensor kit should not stack 2015-12-13 17:56:22 +01:00
Blood-Asp
8722e0e2f2 Fixed Display overflow 2015-12-13 17:35:07 +01:00
Blood-Asp
02e556598e fixed ore achievements not working with custom ores 2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca shift + screwdriver for all covers 2015-12-10 18:25:07 +01:00
Blood-Asp
2d6d8de484 clean up crop classes 2015-12-10 15:30:18 +01:00
Blood-Asp
8176a5fca9 cable burn fix and ihl compat fix 2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3 Moved Sulfide ore processing from IHL to GT 2015-12-06 22:37:25 +01:00
Blood-Asp
27b978f0bb tmp issue fix 2015-12-06 21:20:23 +01:00
Blood-Asp
aeb505273b Saving pumped oil amounts in chunk NBTs 2015-12-06 21:15:41 +01:00
Blood-Asp
66427b2178 fix fluidstack memory overflow 2015-12-06 18:37:10 +01:00
Blood-Asp
ef10c47d76 bunch of fixed
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4 More recycler blacklisted items and ignored additional oredict because of crossmod issue 2015-12-05 00:55:46 +01:00
Blood-Asp
a625088776 Fix BasicMachines accepting wrong items in certain conditions 2015-12-05 00:33:52 +01:00
Blood-Asp
3106bfe8a2 Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials 2015-12-04 22:44:27 +01:00
Blood-Asp
c79c21aa00 Rebalanced oil/fuel burn values to fit more complex processing 2015-11-30 02:37:05 +01:00
Blood-Asp
571a8abbe0 Added new crop drops and processing recipes. 2015-11-01 02:47:32 +01:00
Blood-Asp
bc86770624 added config to disable crops 2015-11-01 01:57:09 +01:00
Blood-Asp
29fade51aa Forestry update + bee nerv 2015-10-29 00:37:04 +01:00
Blood-Asp
8d8594dabd GT Wrench now implements Buildcrafts Wrench IToolWrench 2015-10-25 23:56:58 +01:00
Blood-Asp
a2ad9c9e83 fixed naquadah cell reverse processing 2015-10-24 18:41:53 +02:00
Blood-Asp
8f851f0f68 Made Materials human readable again 2015-10-24 17:32:16 +02:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
445e6c3f25 Replace T/F with builtin boolean values 2015-10-21 22:01:39 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
34ecdfb190 Replace homegrown character comparision for builtin ones 2015-10-21 20:58:55 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00