Muramasa
1647387280
GC Ore Support
2016-08-10 21:14:53 +01:00
Daniel
450bb19519
Paintable Wires
2016-08-07 08:39:14 +02:00
Blood-Asp
b4bcebf458
Handle fuel value as integer
2016-07-27 01:58:32 +02:00
OneEyeMaker
9c788fa292
Restored TextureSets
2016-07-26 20:02:41 +03:00
OneEyeMaker
eec5b2faa7
Fixed merge conflicts.
2016-07-26 09:02:10 +03:00
OneEyeMaker
9946e904b4
Merge branch 'experimental' into NewFeatures
2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd
Coils should be deprecated
2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72
Separated multiblock overlay and gui textures
2016-07-26 00:52:30 +01:00
OneEyeMaker
13caf1d699
Changed method of "repairing" of overheated coils.
...
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
4aaafe53f5
Changed Blast Furnace temperatures of some materials.
...
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
676e326ec0
Various fixes/cleanup
...
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3
Any component should require cables of its tier.
2016-07-21 16:59:56 +03:00
Muramasa
248ce596a5
Ore System Rewrite part 2
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Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868
Redefined some wires. Added last heating coil block.
2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
...
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253
Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
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Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293
Naquadah should be more expensive.
2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea
Moved all coils to another block.
2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0
Preparations for moving all heating coils to another block.
2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5
Now Naquadria (source of Neutronium) requires highest tier of heating coils.
2016-07-17 17:29:18 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5
Initial
...
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
704d534b43
More Pollution work
2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1
Pollution basework
2016-07-03 18:31:06 +02:00
Blood-Asp
f027492fb2
Rised generator internal EU storage to counter production bug
2016-07-03 11:55:45 +02:00
Blood-Asp
d328f7bc88
Fix IC2 glass crash
2016-07-02 12:40:30 +02:00
Blood-Asp
c320af9f3e
Even more changes
2016-07-01 22:23:04 +02:00
Muramasa
1b162ae25e
Changed wire/rotor components
2016-07-01 15:41:08 +01:00
Muramasa
63f64cb514
Initial
2016-07-01 13:15:55 +01:00
Blood-Asp
90d776893e
More Assembly Line recipe work
2016-06-30 00:12:00 +02:00
Blood-Asp
b9ee95c797
AL Recipe work
2016-06-27 23:49:18 +02:00
Blood-Asp
72ff25f9b7
Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values
2016-06-23 23:43:22 +02:00
Blood-Asp
11721a7765
Changed Field Generator recipes
2016-06-23 01:02:58 +02:00
Blood-Asp
7a9c3857e2
Merge pull request #526 from perkinslr/experimental
...
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
d61667d436
Improved Ultimet stats
2016-06-20 00:39:42 +02:00
Blood-Asp
91fc3a20cd
Implement IBoxable for radioactive componentes
2016-06-19 20:49:52 +02:00
Blood-Asp
e340d17337
Improved Neutronium for being highest tier material
2016-06-19 19:55:22 +02:00
Blood-Asp
537d6e9330
changed plasma turbine damage and added config
2016-06-19 19:43:14 +02:00
Blood-Asp
96607760e1
EnderIO Wrench Support
2016-06-19 18:23:28 +02:00
Blood-Asp
183a681d52
IC2 Single-Use battery support
2016-06-19 17:36:54 +02:00
Blood-Asp
3a249d8075
Merge pull request #500 from Muramasa-/DieselGenerator
...
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Logan Perkins
54ae577be0
Make recipe input work for split stacks
2016-06-12 10:41:52 -07:00
Muramasa
237e5e682d
Possibly final commit
2016-06-01 06:34:33 +01:00
Muramasa
bbcc38e930
More fixes for #507
2016-05-25 19:16:41 +01:00
Muramasa
2cad97e975
Fixes #507
2016-05-24 22:02:46 +01:00
Muramasa
0fadfa2543
Fixes #501
2016-05-24 21:37:46 +01:00
Muramasa
960087a0a8
Cleanup + Improvement
2016-05-23 18:15:21 +01:00
Muramasa
4fdbf01fae
My client likes to uncheck files
2016-05-20 05:37:43 +01:00
Muramasa
8880eb8d6d
Basically a rewrite
2016-05-20 05:36:32 +01:00
Muramasa
4a59d0efbd
Implemented Output Calculation
2016-04-29 07:31:58 +01:00
MauveCloud
b69385d29b
Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental
2016-04-28 11:30:29 -07:00
MauveCloud
9036858017
Improved output bus handling
2016-04-27 17:31:20 -07:00
Muramasa
97eb99bd5d
Main Commit for Large Diesel Generator
2016-04-28 00:58:55 +01:00
Blood-Asp
5c8eec846d
Merge pull request #493 from Muramasa-/TurbineCasingRebalance
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Turbine casing rebalance
2016-04-27 21:18:29 +02:00
MauveCloud
784c65a884
Added Crop Calculator support.
2016-04-26 13:30:26 -07:00
Muramasa
cb962573e2
Missed a file
2016-04-19 23:31:41 +01:00
Muramasa
12a1d1c46e
Main Commit
2016-04-19 23:17:31 +01:00
Muramasa
79444adc76
Revert "Turbine Rebalance"
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This reverts commit ddc0c4299e
.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e
Turbine Rebalance
...
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Blood-Asp
c98736b7b3
Adding assembly line recipe check
2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01
Adding assembly line recipes
2016-04-11 22:30:53 +02:00
Blood-Asp
3aae928510
Added Assembly Line Multiblock
2016-04-11 21:47:53 +02:00
Draknyte1
523d2c449e
Should fix any issues.
2016-04-11 20:34:56 +10:00
Draknyte1
1d279c741f
Made these up to date with latest experimental commit, as mine were slightly out of date. :)
2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020
Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
...
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407
# Conflicts:
# src/main/java/gregtech/api/enums/OrePrefixes.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
af20a2e4ab
Show all ingot fluid extractions and all iron/copper arc furnace recipes
2016-03-27 17:50:10 +02:00
Blood-Asp
44f3e89bdf
Rebalance oil processing and improve pipe covering
2016-03-27 16:43:03 +02:00
Blood-Asp
b2ac24e85a
Tooltip fix
2016-03-20 17:08:33 +01:00
Blood-Asp
009c032c13
Hiding of Recycling recipes and unneeded ores in NEI
2016-03-20 16:47:17 +01:00
Blood-Asp
c7c8ba7020
More work on tool hardening
2016-03-20 01:23:03 +01:00
Blood-Asp
f4b8aa6f3a
Add Fluid Filter and Regulator covers
2016-03-19 20:51:20 +01:00
Blood-Asp
c1f5c8c354
Added machine recipe for rotors, added silicone soft hammer
2016-03-18 23:05:38 +01:00
Blood-Asp
e8f0482b16
Dynamite impcomp and fluid mox fixes
2016-03-18 22:43:22 +01:00
Blood-Asp
a80e44f7f5
Added sharpness enchantment for HSS material tools
2016-03-17 00:49:47 +01:00
Blood-Asp
0a6e69e254
Rised crop root length to match IC2 again
2016-03-16 23:52:52 +01:00
Blood-Asp
9e7f34a12f
Fix heavy oil gen without messing everything up
2016-03-16 22:49:15 +01:00
Blood-Asp
a475c87f17
Fixed heavy oil not generated
2016-01-30 14:39:08 +01:00
Blood-Asp
4537392c10
Reserving Meta IDs
2016-01-10 14:18:16 +01:00
Blood-Asp
874dfdc309
Fix forestry worktable crash
2016-01-03 16:49:00 +01:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Blood-Asp
9362235140
fix mox output not rising with heat
2015-12-29 14:42:13 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
1e13709399
fuel rod override v2
2015-12-25 15:09:22 +01:00
Blood-Asp
68a19fd70c
Overriding IC2 fuel rods
2015-12-25 14:37:56 +01:00
Blood-Asp
a9aac6ff58
comb processing fixes
2015-12-21 19:44:23 +01:00
Blood-Asp
9781ccd9ee
fix crash without rf api
2015-12-21 18:44:07 +01:00
Blood-Asp
30749ffeba
Made UUM Berry drop chance a bit lower
2015-12-21 16:36:42 +01:00
Blood-Asp
a7176a293c
Fix reprocessing exploit
2015-12-21 16:30:46 +01:00
Blood-Asp
2bf2ecc35e
Sensor kit should not stack
2015-12-13 17:56:22 +01:00
Blood-Asp
8722e0e2f2
Fixed Display overflow
2015-12-13 17:35:07 +01:00
Blood-Asp
02e556598e
fixed ore achievements not working with custom ores
2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca
shift + screwdriver for all covers
2015-12-10 18:25:07 +01:00
Blood-Asp
2d6d8de484
clean up crop classes
2015-12-10 15:30:18 +01:00
Blood-Asp
8176a5fca9
cable burn fix and ihl compat fix
2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3
Moved Sulfide ore processing from IHL to GT
2015-12-06 22:37:25 +01:00
Blood-Asp
27b978f0bb
tmp issue fix
2015-12-06 21:20:23 +01:00
Blood-Asp
aeb505273b
Saving pumped oil amounts in chunk NBTs
2015-12-06 21:15:41 +01:00
Blood-Asp
66427b2178
fix fluidstack memory overflow
2015-12-06 18:37:10 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
...
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4
More recycler blacklisted items and ignored additional oredict because of crossmod issue
2015-12-05 00:55:46 +01:00
Blood-Asp
a625088776
Fix BasicMachines accepting wrong items in certain conditions
2015-12-05 00:33:52 +01:00
Blood-Asp
3106bfe8a2
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials
2015-12-04 22:44:27 +01:00
Blood-Asp
c79c21aa00
Rebalanced oil/fuel burn values to fit more complex processing
2015-11-30 02:37:05 +01:00
Blood-Asp
571a8abbe0
Added new crop drops and processing recipes.
2015-11-01 02:47:32 +01:00
Blood-Asp
bc86770624
added config to disable crops
2015-11-01 01:57:09 +01:00
Blood-Asp
29fade51aa
Forestry update + bee nerv
2015-10-29 00:37:04 +01:00
Blood-Asp
8d8594dabd
GT Wrench now implements Buildcrafts Wrench IToolWrench
2015-10-25 23:56:58 +01:00
Blood-Asp
a2ad9c9e83
fixed naquadah cell reverse processing
2015-10-24 18:41:53 +02:00
Blood-Asp
8f851f0f68
Made Materials human readable again
2015-10-24 17:32:16 +02:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
445e6c3f25
Replace T/F with builtin boolean values
2015-10-21 22:01:39 -04:00
Shawn Buckley
c68e84f1e2
Remove jdgui-comments
2015-10-21 21:11:56 -04:00
Shawn Buckley
34ecdfb190
Replace homegrown character comparision for builtin ones
2015-10-21 20:58:55 -04:00
Shawn Buckley
bea4cfc545
Bring in experimental branch
2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00