Commit graph

172 commits

Author SHA1 Message Date
Muramasa
d2a098f80e PostInit reduction & Save registered recipes (No speed loss) 2016-08-13 07:18:32 +01:00
Muramasa
7d3615d74a For loop changes 2016-08-13 07:18:11 +01:00
Muramasa
ce1195d48c Worldgen and Random changes 2016-08-13 07:15:58 +01:00
Muramasa
349510f2da Bugfixes 1 2016-08-13 07:09:55 +01:00
Muramasa
1647387280 GC Ore Support 2016-08-10 21:14:53 +01:00
Daniel
450bb19519 Paintable Wires 2016-08-07 08:39:14 +02:00
Blood-Asp
b4bcebf458 Handle fuel value as integer 2016-07-27 01:58:32 +02:00
OneEyeMaker
9c788fa292 Restored TextureSets 2016-07-26 20:02:41 +03:00
OneEyeMaker
eec5b2faa7 Fixed merge conflicts. 2016-07-26 09:02:10 +03:00
OneEyeMaker
9946e904b4 Merge branch 'experimental' into NewFeatures 2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd Coils should be deprecated 2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72 Separated multiblock overlay and gui textures 2016-07-26 00:52:30 +01:00
OneEyeMaker
13caf1d699 Changed method of "repairing" of overheated coils.
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-25 11:33:07 +03:00
OneEyeMaker
4aaafe53f5 Changed Blast Furnace temperatures of some materials.
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253 Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293 Naquadah should be more expensive. 2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5 Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-17 17:29:18 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
704d534b43 More Pollution work 2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1 Pollution basework 2016-07-03 18:31:06 +02:00
Blood-Asp
f027492fb2 Rised generator internal EU storage to counter production bug 2016-07-03 11:55:45 +02:00
Blood-Asp
d328f7bc88 Fix IC2 glass crash 2016-07-02 12:40:30 +02:00
Blood-Asp
c320af9f3e Even more changes 2016-07-01 22:23:04 +02:00
Muramasa
1b162ae25e Changed wire/rotor components 2016-07-01 15:41:08 +01:00
Muramasa
63f64cb514 Initial 2016-07-01 13:15:55 +01:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Blood-Asp
72ff25f9b7 Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values 2016-06-23 23:43:22 +02:00
Blood-Asp
11721a7765 Changed Field Generator recipes 2016-06-23 01:02:58 +02:00
Blood-Asp
7a9c3857e2 Merge pull request #526 from perkinslr/experimental
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
d61667d436 Improved Ultimet stats 2016-06-20 00:39:42 +02:00
Blood-Asp
91fc3a20cd Implement IBoxable for radioactive componentes 2016-06-19 20:49:52 +02:00
Blood-Asp
e340d17337 Improved Neutronium for being highest tier material 2016-06-19 19:55:22 +02:00
Blood-Asp
537d6e9330 changed plasma turbine damage and added config 2016-06-19 19:43:14 +02:00
Blood-Asp
96607760e1 EnderIO Wrench Support 2016-06-19 18:23:28 +02:00
Blood-Asp
183a681d52 IC2 Single-Use battery support 2016-06-19 17:36:54 +02:00
Blood-Asp
3a249d8075 Merge pull request #500 from Muramasa-/DieselGenerator
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Logan Perkins
54ae577be0 Make recipe input work for split stacks 2016-06-12 10:41:52 -07:00
Muramasa
237e5e682d Possibly final commit 2016-06-01 06:34:33 +01:00
Muramasa
bbcc38e930 More fixes for #507 2016-05-25 19:16:41 +01:00
Muramasa
2cad97e975 Fixes #507 2016-05-24 22:02:46 +01:00
Muramasa
0fadfa2543 Fixes #501 2016-05-24 21:37:46 +01:00
Muramasa
960087a0a8 Cleanup + Improvement 2016-05-23 18:15:21 +01:00
Muramasa
4fdbf01fae My client likes to uncheck files 2016-05-20 05:37:43 +01:00
Muramasa
8880eb8d6d Basically a rewrite 2016-05-20 05:36:32 +01:00
Muramasa
4a59d0efbd Implemented Output Calculation 2016-04-29 07:31:58 +01:00
MauveCloud
b69385d29b Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into experimental 2016-04-28 11:30:29 -07:00
MauveCloud
9036858017 Improved output bus handling 2016-04-27 17:31:20 -07:00
Muramasa
97eb99bd5d Main Commit for Large Diesel Generator 2016-04-28 00:58:55 +01:00
Blood-Asp
5c8eec846d Merge pull request #493 from Muramasa-/TurbineCasingRebalance
Turbine casing rebalance
2016-04-27 21:18:29 +02:00
MauveCloud
784c65a884 Added Crop Calculator support. 2016-04-26 13:30:26 -07:00
Muramasa
cb962573e2 Missed a file 2016-04-19 23:31:41 +01:00
Muramasa
12a1d1c46e Main Commit 2016-04-19 23:17:31 +01:00
Muramasa
79444adc76 Revert "Turbine Rebalance"
This reverts commit ddc0c4299e.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e Turbine Rebalance
Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.

Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Blood-Asp
c98736b7b3 Adding assembly line recipe check 2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01 Adding assembly line recipes 2016-04-11 22:30:53 +02:00
Blood-Asp
3aae928510 Added Assembly Line Multiblock 2016-04-11 21:47:53 +02:00
Draknyte1
523d2c449e Should fix any issues. 2016-04-11 20:34:56 +10:00
Draknyte1
1d279c741f Made these up to date with latest experimental commit, as mine were slightly out of date. :) 2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020 Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407

# Conflicts:
#	src/main/java/gregtech/api/enums/OrePrefixes.java
#	src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
af20a2e4ab Show all ingot fluid extractions and all iron/copper arc furnace recipes 2016-03-27 17:50:10 +02:00
Blood-Asp
44f3e89bdf Rebalance oil processing and improve pipe covering 2016-03-27 16:43:03 +02:00
Blood-Asp
b2ac24e85a Tooltip fix 2016-03-20 17:08:33 +01:00
Blood-Asp
009c032c13 Hiding of Recycling recipes and unneeded ores in NEI 2016-03-20 16:47:17 +01:00
Blood-Asp
c7c8ba7020 More work on tool hardening 2016-03-20 01:23:03 +01:00
Blood-Asp
f4b8aa6f3a Add Fluid Filter and Regulator covers 2016-03-19 20:51:20 +01:00
Blood-Asp
c1f5c8c354 Added machine recipe for rotors, added silicone soft hammer 2016-03-18 23:05:38 +01:00
Blood-Asp
e8f0482b16 Dynamite impcomp and fluid mox fixes 2016-03-18 22:43:22 +01:00
Blood-Asp
a80e44f7f5 Added sharpness enchantment for HSS material tools 2016-03-17 00:49:47 +01:00
Blood-Asp
0a6e69e254 Rised crop root length to match IC2 again 2016-03-16 23:52:52 +01:00
Blood-Asp
9e7f34a12f Fix heavy oil gen without messing everything up 2016-03-16 22:49:15 +01:00
Blood-Asp
a475c87f17 Fixed heavy oil not generated 2016-01-30 14:39:08 +01:00
Blood-Asp
4537392c10 Reserving Meta IDs 2016-01-10 14:18:16 +01:00
Blood-Asp
874dfdc309 Fix forestry worktable crash 2016-01-03 16:49:00 +01:00
Blood-Asp
5fd2db9ef2 spelling fixes and chainsaw + forestry leaves fix 2016-01-03 05:27:51 +01:00
Blood-Asp
cf69a7f392 Explosives rework 2016-01-03 02:16:02 +01:00
Blood-Asp
9362235140 fix mox output not rising with heat 2015-12-29 14:42:13 +01:00
Blood-Asp
f0d8454123 fix armor textures and init 2015-12-28 17:17:52 +01:00
Blood-Asp
1e13709399 fuel rod override v2 2015-12-25 15:09:22 +01:00
Blood-Asp
68a19fd70c Overriding IC2 fuel rods 2015-12-25 14:37:56 +01:00
Blood-Asp
a9aac6ff58 comb processing fixes 2015-12-21 19:44:23 +01:00
Blood-Asp
9781ccd9ee fix crash without rf api 2015-12-21 18:44:07 +01:00
Blood-Asp
30749ffeba Made UUM Berry drop chance a bit lower 2015-12-21 16:36:42 +01:00
Blood-Asp
a7176a293c Fix reprocessing exploit 2015-12-21 16:30:46 +01:00
Blood-Asp
2bf2ecc35e Sensor kit should not stack 2015-12-13 17:56:22 +01:00
Blood-Asp
8722e0e2f2 Fixed Display overflow 2015-12-13 17:35:07 +01:00
Blood-Asp
02e556598e fixed ore achievements not working with custom ores 2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca shift + screwdriver for all covers 2015-12-10 18:25:07 +01:00
Blood-Asp
2d6d8de484 clean up crop classes 2015-12-10 15:30:18 +01:00