Blood-Asp
815f25d5d6
Merge pull request #898 from DEMOOH/unstable
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New modes for Fluid Filter
2017-02-28 01:57:06 +01:00
Blood-Asp
9234358c45
Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker
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Fix a both bonuses in oilcracker
2017-02-28 01:56:49 +01:00
Blood-Asp
476146cd39
Merge pull request #890 from maixgame/unstable
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Fix bug > Oil Teleportation to GC Planets #837
2017-02-28 01:55:31 +01:00
Maxime Legkiy
8e2280bc2c
Fix name config category to UndergroundFluid
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Fix comments configuration
Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon.
Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-17 01:55:54 +03:00
Maxime Legkiy
901a7d66c1
Add new flexible configuration undeground oil
2017-02-13 04:24:48 +03:00
DEMOOH
80fa2acfd1
Fix format
2017-02-12 12:28:18 +02:00
DEMOOH
244d54edfd
New modes for Fluid Filter
2017-02-12 12:23:42 +02:00
Techlone
6aa902a946
Fix a possible situation when the oil cracking unit applies a both bonuses
2017-02-11 19:23:57 +05:00
Blood-Asp
b6674c9d96
Finish Cleanroom
2017-02-11 01:04:46 +01:00
Maxime Legkiy
772ec04bf3
Add Underground Oil Generating settings in GregTech.cfg
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Add supports White and Black List (DIM ID)
Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars
Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3
Add settings max Amount Generating
For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable
2017-02-09 05:38:20 +03:00
Maxime Legkiy
6567820a9b
Fix generating Pollution in to other worlds
2017-02-07 13:34:31 +03:00
Maxime Legkiy
d3a72491b4
Add support Save/Load Dimensions Data
2017-02-07 04:47:52 +03:00
Maxime Legkiy
d703850358
Add UndergroundOil Settings
2017-02-07 02:44:31 +03:00
Maxime Legkiy
811644f90a
Fix bug > Oil Teleportation to GC Planets #837
2017-02-06 17:53:03 +03:00
Maxime Legkiy
2c82f057aa
Fix respawn oil amount if amount down to 0 and reduction amount oil if use Seismic Prospector or more
2017-02-05 18:36:34 +03:00
Blood-Asp
f00ccaa279
fix turbine check in large turbines
2017-02-04 12:25:16 +01:00
Blood-Asp
9afffee2a6
Add checks to prevent crash on item inseration into generators
2017-02-03 22:46:39 +01:00
Blood-Asp
023609842c
Fix charcoal pit accepting wood planks
2017-02-03 20:31:01 +01:00
Blood-Asp
b347471d03
Fix memory overflow with fluid stack on client side
2017-02-03 18:57:18 +01:00
DEMOOH
ba0a0ba4d4
Steam extractor and compressor fix
2017-02-02 14:02:51 +02:00
Muramasa-
37ca6746e3
Adjust process times/eut & steam machine NEI
2017-01-20 04:49:31 +00:00
Blood-Asp
65c5813ae3
Merge pull request #858 from Techlone/unstable
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Disable miner when mining pipes is over
2017-01-19 12:38:50 +01:00
John
90442a8d91
check that miner can't move down
2017-01-14 04:11:13 +05:00
vlad20012
095275bb36
Fix #851
2017-01-10 11:20:35 +03:00
KpoxaPy
d64c5b2106
Update large turbines output tooltip Blood-Asp/GT5-Unofficial#829 issue
2017-01-05 15:04:15 +03:00
KpoxaPy
4aa8fd45c4
Add advanced seismic prospector
2017-01-05 02:45:01 +03:00
Blood-Asp
b794aac1d0
Merge pull request #827 from KpoxaPy/unstable
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Fix #825
2017-01-04 16:42:25 +01:00
Blood-Asp
868fe1f77d
Merge pull request #833 from codewarrior0/patch-1
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Fix #830 - Maint Cover does not emit if rotor needs maint
2017-01-04 16:36:04 +01:00
Andrew Ozmitel
e7e48ff215
Merge remote-tracking branch 'upstream/unstable' into unstable
2017-01-04 15:16:31 +03:00
Muramasa-
7a8067868d
Add missing NEI GUIs & IC2 machine recipe config
2016-12-31 10:17:55 +00:00
David Vierra
75acc1d3eb
Fix #830 - Maint Cover does not emit if rotor needs maint
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Also change the condition back to 20% durability or less
2016-12-30 23:57:40 -10:00
Andrew Ozmitel
674a2aec83
Fix Blood-Asp/GT5-Unofficial#825
2016-12-28 20:03:05 +03:00
Muramasa-
7e3d4ccf4a
Port LightningRod (To be changed by Bloody) & Character fix
2016-12-27 21:08:16 +00:00
Blood-Asp
94cdcfe33c
Fix fluid naquadah generator not consuming fuel
2016-12-27 12:14:40 +01:00
Blood-Asp
08c9e3986c
Fix pollution effect coordinate calculation
2016-12-24 15:57:34 +01:00
Blood-Asp
e1c60d8bad
EBF Efficiency improvements with hier tier coils
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Every 1800K free heating capacity the EBF can be overclocked one tier
without efficency loss(4xEU/t, 1/4process time).
Every 900K free heating capacity EU/t is lowered by 5%.
2016-12-24 11:18:14 +01:00
Blood-Asp
823a1fccd2
Play plunger sound when clearing fluids from GT machines
2016-12-23 23:51:47 +01:00
Blood-Asp
c250d93fe5
Reduce damage sense takes when harvesting ic2 crops compared to other uses
2016-12-23 23:51:02 +01:00
Blood-Asp
46c145c06b
Fix efficiency in scan data of Diesel Engine
2016-12-19 14:27:29 +01:00
Blood-Asp
6e3e6494a1
Merge pull request #803 from dgabehar/unstable
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Crash with Modular Exoskeleton #769
2016-12-17 18:21:51 +01:00
Blood-Asp
1aa9ce6501
Fix LuV+ disassemblers
2016-12-17 18:10:38 +01:00
Blood-Asp
f0ff2a6cfc
Void wrong type of steam inserted into steam turbines.
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Prevents getting stuck on superheated/normal steam change.
2016-12-16 18:34:26 +01:00
Blood-Asp
cca28f29fa
Add mable and basalt ores to ore typefilter
2016-12-16 17:54:43 +01:00
Doug Gabehart
3d2dd065fa
Added check to ensure that fluid is set trying to provide air to player during onArmorTick
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Looking at how to fill helmet tank from air cell
2016-12-15 17:11:13 -06:00
Doug Gabehart
b41c3370cc
Fixed processing power issue where values continually increased up to infinity
2016-12-15 09:10:45 -06:00
Doug Gabehart
6364378437
More stability improvements. (Null value and checks to ensure keys exist)
2016-12-14 20:35:43 -06:00
Doug Gabehart
6ceff6d783
Fixed issue with Modular Armor inventory not saving properly after removing the call to closeScreen
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Added null and key checks when determining if a full radiation or electrical armor set is configured
2016-12-14 16:04:20 -06:00
David Vierra
7d1e42f75c
Don't allow Large Turbine to start up without Dynamo Hatch
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Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-14 20:06:31 +01:00
Doug Gabehart
b9ebe16655
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
2016-12-14 11:34:00 -06:00
Doug Gabehart
df00993c0d
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
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Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
2016-12-14 11:12:07 -06:00