Blood-Asp
fbf9df8b2e
error revert
2015-09-05 00:48:39 +02:00
Blood-Asp
31c80e0078
Merge remote-tracking branch 'origin/master'
2015-09-05 00:46:03 +02:00
Blood-Asp
0cb1cbd6bc
Version 5.08.28
2015-09-05 00:43:17 +02:00
Blood-Asp
683d46f4c8
Merge pull request #156 from InfinityStudio/master
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Fixed large steam turbine do not consume steam.
2015-08-30 17:26:36 +02:00
DerekCHAN
08b28cbb65
Fixed large steam turbine do not consume steam.
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Large steam turbine do not consume steam as MFR installed. Simply caused by MFR changed regular steam "fluid.steam" to "fluid.mfr.steam.still.name".
2015-08-22 23:37:57 +08:00
Blood-Asp
4263f3b43f
push buildscript
2015-08-21 21:45:39 +02:00
Blood-Asp
a7f60e0752
GT5.08.27
2015-08-16 01:10:06 +02:00
Blood-Asp
87a74a3344
Merge pull request #143 from pyure/patch-2
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Turbines don't shut down automatically
2015-08-15 21:51:02 +02:00
Blood-Asp
2892a32022
Merge pull request #142 from pyure/patch-1
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Heat Exchanger updates
2015-08-15 21:50:37 +02:00
pyure
f0090eef75
Turbines don't shut down automatically
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Turbines no longer shut down automatically when they lose steam. Instead, efficiency drops 10% per cycle when inactive.
2015-08-15 00:03:33 -04:00
pyure
2f340097b9
Heat Exchanger updates
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* Can now adjust the minimum threshold for Superheated steam via Integrated Circuits inside the LHE
* Restored full useWater reliance
* HotCoolant now increases efficiency at same rate as lava (80 instead of 20, feel free to revert)
* Please double-check math on Lava output.
2015-08-14 23:56:36 -04:00
Blood-Asp
0341ae67ef
Merge pull request #136 from pyure/master
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Turbine fixes
2015-08-13 21:38:53 +02:00
pyure
b0e064bf28
Steam Turbine fixes
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Removed requirement for getAverage()
2015-08-12 15:39:42 -04:00
pyure
e41504b920
Steam turbine getAverage() disabled
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Removed requirement of getAverage()
2015-08-12 15:17:31 -04:00
pyure
0c7b825e7e
Plasma turbine fixes
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* Math fixes (no more crazy output numbers)
* getAverage() references removed
* multiple input hatch support (first fluid-type handled only in case user tries to fuel with different-valued plasma types simultaneously)
* 125% maximum overflow inefficiency
2015-08-12 15:15:45 -04:00
pyure
27da7acbb3
HP Steam turbine fixes
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* Math fixes (no more crazy output numbers)
* getAverage() references removed
* multiple input hatch support (no more exploits by feeding HP Steam to multiple hatches)
* 125% maximum overflow inefficiency
* Output ties directly to actual HP Steam consumed
2015-08-12 15:14:06 -04:00
pyure
6d61dead98
Gas turbine fixes
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* Math fixes (no more crazy output numbers)
* getAverage() references removed
* multiple input hatch support (first fluid-type handled only in case user tries to fuel with methane + hydrogen simultaneously)
* 125% maximum overflow inefficiency
2015-08-12 15:11:57 -04:00
pyure
a3a6c55275
remove getAverage()
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We now do gradual output changes depending on the difference in current and target output level
2015-08-12 14:47:33 -04:00
pyure
1b3e6ef291
Merge pull request #1 from Blood-Asp/master
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Merging or totally fucking up, one or the other.
2015-08-12 14:28:52 -04:00
Blood-Asp
b0a60598aa
Merge pull request #134 from pyure/patch-4
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Large Heat Exchanger water/steam ratio
2015-08-12 15:52:21 +02:00
pyure
8e15794c0a
Large Heat Exchanger water/steam ratio
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* Ratio now 1:160 (perfect)
* Now use useWater properly as intended
* NOT using math.Round() or math.Floor()
2015-08-11 18:49:51 -04:00
Blood-Asp
95607cae55
Merge pull request #127 from pyure/patch-2
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Update Large Steam Turbine
2015-08-09 23:19:52 +02:00
pyure
a170c6529a
Update Large Steam Turbine
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* Multiple input hatches now handled properly.
* Now use 125% maximum input consumption and penalty
* We now track averageFlow and totalFlow separately: we don't want turbine byproducts generated from the average, but the actual consumption.
Notes from last pull:
* We track 125% allowance via remainingFlow. We do still attempt to pull 125% from each hatch, but only up to our 125% overall allowance. (So even with two hatches, we can still only pull 500 steam total from a 400 steam rotor)
* With remainingFlow, we gain optimization: we don't even check unnecessary hatches if the first one provided enough steam.
* Reinstated averageFlow.
* added a ton of comments for your convenience.
2015-08-08 20:14:06 -04:00
Blood-Asp
c71e7473d6
Update 5.08.26
2015-08-02 13:00:23 +02:00
Blood-Asp
080a4c2117
V5.08.25
2015-07-25 18:34:52 +02:00
Blood-Asp
eac14b4b28
GT 5.08.24
2015-07-12 12:45:19 +02:00
Blood-Asp
070f7c32ca
Merge pull request #83 from Kodos-Atoz/patch-2
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Update en_US.lang
2015-07-09 08:15:58 +02:00
Kodos Atoz
9c3847a10b
Update en_US.lang
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I can has grammar?
2015-07-06 11:02:45 -05:00
Blood-Asp
d57a537a73
Merge pull request #77 from Kodos-Atoz/patch-1
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Update en_US.lang
2015-07-06 16:50:37 +02:00
Kodos Atoz
16c21e8be6
Update en_US.lang
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Correct some misspellings and spacings.
Probably incomplete, but I'm tired and cba to go over every word.
2015-07-02 18:27:09 -05:00
Blood-Asp
002e757d65
Version 5.08.22-23
2015-06-29 23:03:55 +02:00
Blood-Asp
8198a51aee
Version 5.08.21
2015-06-27 03:26:08 +02:00
Blood-Asp
6591e802e9
Merge pull request #71 from aerospark/devel
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Linenumber strip
Well, let's try this, but i'm not going trough all classes to make sure there is nothing broken.
2015-06-24 19:34:37 +02:00
aerospark
a1504799f4
strip linenumbers
2015-06-23 15:29:05 -07:00
aerospark
b803f59de5
Merge pull request #1 from Blood-Asp/master
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version 5.08.20
2015-06-22 19:06:38 -04:00
Blood-Asp
55c596b008
version 5.08.20
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moar bugfixes
2015-06-22 22:59:03 +02:00
aerospark
ff871d6b8a
Update GT_TileEntity_Ores.java
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Fix iron worldgen exploit
2015-06-21 19:50:24 -04:00
Blood-Asp
f6fc2a6df6
Update 5.08.19
2015-06-07 21:25:40 +02:00
Blood-Asp
7e0b4194ac
Update 5.08.18
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RF Support and finished Processing array
2015-05-28 00:29:03 +02:00
Blood-Asp
adb4a5eef6
Update 5.08.17
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Large Turbines, Heat exchanger, player detector
2015-05-25 23:04:14 +02:00
Blood-Asp
a102e63891
Update 5.08.16
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Monster repellator + large turbine
2015-05-19 23:12:36 +02:00
Blood-Asp
20313127ce
Merge pull request #23 from doushio9967/fix-registerore
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Fix JD's broken code
2015-05-19 18:22:18 +02:00
(;´・ω・)
b3b1c10bfc
Fix JD's broken code
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Otherwise most materials will simply not get registered.
2015-05-19 17:19:33 +02:00
Blood-Asp
83f8f232e7
update 5.08.14
2015-05-18 23:56:48 +02:00
Blood-Asp
1209f95bc2
update 5.08.13
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Turbine items and achievements
2015-05-16 02:51:56 +02:00
Blood-Asp
277e3ddfd2
update 5.08.12
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- Added config to enable TCon in unification.
- Added Teleporter.
- Added Needs Maintainance Cover.
- Changed Ultimate Battery Textures.
- Changed Pump area (8(2^tier) -> 10(1.6^tier).
2015-05-11 16:09:03 +02:00
Blood-Asp
1d802999d8
More updates.
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Many bugfixes + 5 Tier Pump + API.jar
2015-05-10 11:23:53 +02:00
Blood-Asp
eba3a051ca
QChest + Wireless RS
2015-04-30 19:34:16 +02:00
Blood Asp
7c0de38a9f
Add and fix
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More Bugfixes, Soldering Iron and Magic Energy Absorber
2015-04-27 23:38:12 +02:00
Blood Asp
f1610b1721
Fusion GUI and Distillation Tower
2015-04-26 02:04:07 +02:00