Commit graph

1334 commits

Author SHA1 Message Date
Muramasa
063b62b4ca Fixed newMetaEntity using Plasma Generator 2016-04-17 03:05:58 +01:00
Muramasa
31e4330b69 Large Diesel Generator
Added large diesel generator to the game. It replicates the Large Plasma
Generator but it's nominal output is 1/8 that plasmas is.

Plasma Nominal: Optimal Steam Flow * 40
Diesel Nominal: Optimal Steam Flow * 5
2016-04-17 01:41:06 +01:00
Technus
4c76b14530 Merge pull request #7 from GTNewHorizons/MultiSmelter-Rebalance
Less power consumption for SUPERCONDUCTORs
2016-04-16 23:20:38 +02:00
Technus
1412d578cb Less power consumption for SUPERCONDUCTORs
Will use max 2input hatches
2016-04-16 22:30:33 +02:00
Dream-Master
2b96b3ce9c Draconium needs now new Coils 2016-04-16 22:07:33 +02:00
Technus
767112b88c Update GT_MetaTileEntity_ElectricBlastFurnace.java 2016-04-16 21:58:46 +02:00
Dream-Master
e06633f19f fix 2016-04-16 21:56:49 +02:00
Martin
5b4602eb64 Merge pull request #4 from GTNewHorizons/Paintable-wires
Visualy paintable un-insulated wires
2016-04-16 21:47:11 +02:00
Martin
6596f51a0d Merge pull request #5 from GTNewHorizons/MultiSmelter-Rebalance
Rebalance MultiSmelter to match proc. arrays
2016-04-16 21:47:03 +02:00
Technus
76c555d62c Update GT_Item_Casings_Abstract.java 2016-04-16 20:10:23 +02:00
Technus
a2d27ad80e Update GT_Item_Casings1.java 2016-04-16 20:07:04 +02:00
Technus
7444ea7860 Initial commit
Adding superconductor coil block support with base temperature 9000.
2016-04-16 20:01:01 +02:00
Technus
61e5c04554 Update GT_MetaTileEntity_MultiFurnace.java 2016-04-16 19:45:48 +02:00
Technus
61c97b1e50 Update GT_MetaTileEntity_MultiFurnace.java 2016-04-16 19:39:50 +02:00
Technus
ebb6c613bf Rebalance MultiSmelter to match proc. arrays
added tier 4 coils for whole stack smelting
2016-04-16 19:26:03 +02:00
Technus
3a83a35433 Visualy paintable un-insulated wires 2016-04-16 16:25:45 +02:00
UltraPeeks
79edded171 Fix custom ore mixes more common than intended
The for loop above already registers all custom ore mixes. The first 16 custom mixes were registered a second time and were double as likely as intended to spawn. For example copper was much more difficult to find that way.
2016-04-14 19:04:17 +02:00
Blood-Asp
c98736b7b3 Adding assembly line recipe check 2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01 Adding assembly line recipes 2016-04-11 22:30:53 +02:00
Blood-Asp
83344732eb Cleanup 2016-04-11 21:50:01 +02:00
Blood-Asp
3aae928510 Added Assembly Line Multiblock 2016-04-11 21:47:53 +02:00
Alkalus
e634563157 Update ProcessingPipeMedium.java
Apparently it has a newline at the end.
2016-04-11 20:54:52 +10:00
Alkalus
f1af2039bb Update ProcessingPipeSmall.java
Apparently it has a newline at the end.
2016-04-11 20:54:45 +10:00
Alkalus
63d70c3ff0 Update ProcessingPipeLarge.java
Apparently it has a newline at the end.
2016-04-11 20:54:27 +10:00
Draknyte1
36a97e706b Submitting PR's is a pain.
Always use most up to date files for the repo you're contributing to. #NotGT5.8Files
2016-04-11 20:47:30 +10:00
Draknyte1
0f8d8b95d1 Merge branch 'UpToDateGTPRBranch' of https://github.com/draknyte1/GT5-Unofficial into UpToDateGTPRBranch 2016-04-11 20:36:08 +10:00
Draknyte1
523d2c449e Should fix any issues. 2016-04-11 20:34:56 +10:00
Technus
7a047d977a Update GT_Utility.java 2016-04-10 12:09:28 +02:00
Alkalus
ba1f0f99ab Update GT_MetaGenerated_Tool_01.java
left a : not a ;
2016-04-10 19:29:56 +10:00
Draknyte1
1d279c741f Made these up to date with latest experimental commit, as mine were slightly out of date. :) 2016-04-10 19:15:41 +10:00
Draknyte1
26e60b7020 Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407

# Conflicts:
#	src/main/java/gregtech/api/enums/OrePrefixes.java
#	src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
#	src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Dream-Master
3cf92b0a59 Add Draconium to tag metal 2016-04-09 17:57:17 +02:00
Dream-Master
9b6927e8e3 Fixed Cells recycling
Bump Version
2016-04-09 14:14:32 +02:00
Dream-Master
35b5bb31f9 Revert "adding Adv Miner to us Version"
This reverts commit 6427be7b6d.
2016-04-09 14:02:34 +02:00
Dream-Master
df61939d03 Revert "Try to add Oil Drill. Works but not pumping oil"
This reverts commit 26f65443ff.
2016-04-09 14:02:18 +02:00
Dream-Master
7b0cfabbac fix 2016-04-09 14:00:29 +02:00
Dream-Master
3e6448ff2d Revert "fix the cells recycling recipes"
This reverts commit 55a35613f7.
2016-04-09 13:40:39 +02:00
Dream-Master
cf6f93a5c1 Revert "next try not working yet"
This reverts commit b71a7d48fe.
2016-04-09 13:26:24 +02:00
Dream-Master
b71a7d48fe next try not working yet 2016-04-09 12:23:59 +02:00
Dream-Master
55a35613f7 fix the cells recycling recipes 2016-04-09 11:40:37 +02:00
Dream-Master
e85a2d3e8a change the item filter recipe using 30 instead of 32 eu. 2016-04-09 01:22:43 +02:00
Dream-Master
2d54d34aef change malachite to Level one because of the Quests 2016-04-08 17:46:52 +02:00
Dream-Master
26f65443ff Try to add Oil Drill. Works but not pumping oil 2016-04-04 22:33:30 +02:00
Dream-Master
6427be7b6d adding Adv Miner to us Version
adding Drilling Fluid
added a few Textures from Gt 5.09
2016-04-04 20:04:53 +02:00
Léa Gris
aa922c5470 Re Fix #472 #219 2016-04-04 18:43:35 +02:00
Léa Gris
8a2406de8a Fix #472 #219 2016-04-04 18:20:54 +02:00
Dream-Master
54bdb20c50 Change two textures for the New Cans 2016-04-03 13:50:42 +02:00
Dream-Master
000ae185ec eu fix 2016-04-02 22:41:11 +02:00
Dream-Master
33754091c3 change Cell Fluid amount and materials 2016-04-02 21:50:25 +02:00
Blood-Asp
9e5819e931 made EV charger recipe oredict 2016-04-02 16:18:08 +02:00
Dream-Master
975f9c718f Add more Large Fluid Cells 2016-04-02 14:19:59 +02:00
Dream-Master
f2876a31a3 Try to add a new Fluid Cell to GT 2016-04-02 13:06:18 +02:00
Dream-Master
952c9d72b0 change Objects 2016-04-02 12:48:16 +02:00
Dream-Master
b563a16e71 Fix Rotor recipes and change Thermos Can and large Fluid Cans recipes. 2016-04-02 12:44:38 +02:00
Dream-Master
dc6314f396 Adding Draconic Ores and Draconic Awakened Ores to GT code. 2016-04-02 11:53:15 +02:00
Dream-Master
b61c25be00 Add Draconium and Draconic Awakened 2016-04-01 22:32:20 +02:00
Dream-Master
46320af060 Tool Tips
Adding Draconium to GT
2016-04-01 20:52:48 +02:00
Dream-Master
c1a96e3356 Tool tip 2016-04-01 20:02:42 +02:00
Dream-Master
aeb50268c7 Revert "Cobalt need EBF"
This reverts commit c1f51414c5.
2016-04-01 19:58:45 +02:00
Dream-Master
c1f51414c5 Cobalt need EBF
Change to lv 5
2016-04-01 19:58:07 +02:00
Blood-Asp
b71fa8f042 advminer2 2016-03-28 03:36:09 +02:00
Blood-Asp
b8579b2ee3 small fixes to distillation tower and advMiner2 2016-03-28 03:35:21 +02:00
Blood-Asp
af20a2e4ab Show all ingot fluid extractions and all iron/copper arc furnace recipes 2016-03-27 17:50:10 +02:00
Blood-Asp
80d362ceb8 Stop disassembler destroying not electric GT tools 2016-03-27 16:54:11 +02:00
Blood-Asp
44f3e89bdf Rebalance oil processing and improve pipe covering 2016-03-27 16:43:03 +02:00
Blood-Asp
e56a98af45 Update Charcoal pit tooltip 2016-03-27 15:26:36 +02:00
Dream-Master
7218ee8e9e Cobalt need EBF
Change to lv 5
2016-03-22 00:20:53 +01:00
Blood-Asp
6e0f90964e Fix regulator crafting recipes 2016-03-20 23:34:09 +01:00
Technus
241ee7e84c not a real commit just updated comments 2016-03-20 22:26:59 +01:00
Technus
f760c9e77b Fix for tile entity names, upped machine cap 2016-03-20 22:01:45 +01:00
Technus
0d1ac677da Add other gt machines support for processing array. 2016-03-20 19:46:23 +01:00
Blood-Asp
b2ac24e85a Tooltip fix 2016-03-20 17:08:33 +01:00
Blood-Asp
41af922dd2 Gunpowder no longer unlocks clean dust achievement 2016-03-20 16:51:01 +01:00
Blood-Asp
009c032c13 Hiding of Recycling recipes and unneeded ores in NEI 2016-03-20 16:47:17 +01:00
Blood-Asp
ac258896de remove console print 2016-03-20 14:59:07 +01:00
Blood-Asp
529c28649a Fix item detector not working correctly 2016-03-20 14:57:51 +01:00
Dream-Master
99595bd912 small fix 2016-03-20 14:48:48 +01:00
Blood-Asp
29b387fbce fix forestry plants above meta 15 2016-03-20 14:40:45 +01:00
Dream-Master
6a09cb1825 Now all slabs works 2016-03-20 14:15:42 +01:00
Dream-Master
ae58de2708 rotors machine recipes.(Blood Asp) 2016-03-20 13:30:02 +01:00
Dream-Master
e5803f8c5a add forestry Bowel recipes (Blood Asp) 2016-03-20 13:10:32 +01:00
Dream-Master
481ed8afe7 Forestry Log with meta id >16 are now nerfed by Greg 2016-03-20 13:06:07 +01:00
Dream-Master
32f416a2e6 Adding Forestry 4 support 2016-03-20 12:59:43 +01:00
Blood-Asp
c7c8ba7020 More work on tool hardening 2016-03-20 01:23:03 +01:00
Blood-Asp
20cd83a175 Allow shift rightclick for screwdrivers 2016-03-19 22:15:50 +01:00
Blood-Asp
f4b8aa6f3a Add Fluid Filter and Regulator covers 2016-03-19 20:51:20 +01:00
Blood-Asp
bf5f8258cb Made HV Magic Energy Converter pre Fusion tech(Osmium) 2016-03-18 23:50:58 +01:00
Blood-Asp
b4eb7f494f Advanced Miner II fixes 2016-03-18 23:29:24 +01:00
Blood-Asp
c1f5c8c354 Added machine recipe for rotors, added silicone soft hammer 2016-03-18 23:05:38 +01:00
Blood-Asp
e8f0482b16 Dynamite impcomp and fluid mox fixes 2016-03-18 22:43:22 +01:00
Blood-Asp
e51cd6433d wildcard lathe recipes 2016-03-18 22:37:26 +01:00
Blood-Asp
32d4542fbc Added bowl lathe recipes 2016-03-18 22:29:57 +01:00
Blood-Asp
df28bd66ec HP Turbine deletes normal steam in input hatch to not get stuck 2016-03-18 22:22:27 +01:00
Blood-Asp
985130d6f4 Add Uranite crop drop 2016-03-17 23:50:12 +01:00
Blood-Asp
a8f91902d1 Improved Sense 2016-03-17 23:35:10 +01:00
Blood-Asp
cd61ff3ae1 Made Large fluid cells stack more and cheaper to build 2016-03-17 00:53:28 +01:00
Blood-Asp
a80e44f7f5 Added sharpness enchantment for HSS material tools 2016-03-17 00:49:47 +01:00
Blood-Asp
be8d29da74 Fixed turbine output falling when supplying more than opt flow 2016-03-17 00:41:15 +01:00
Blood-Asp
7ac0849c1a Added NC display support for large turbines 2016-03-17 00:28:09 +01:00
Blood-Asp
68601d5df9 Fix crop drop autoclave recipes 2016-03-16 23:57:27 +01:00
Blood-Asp
3e39b7c233 Fix large boiler tooltip 2016-03-16 23:54:23 +01:00
Blood-Asp
0a6e69e254 Rised crop root length to match IC2 again 2016-03-16 23:52:52 +01:00
Blood-Asp
2544d46c91 Fix Forestry woods above meta 15 not effected by wood nerv 2016-03-16 23:49:35 +01:00
Blood-Asp
9e7f34a12f Fix heavy oil gen without messing everything up 2016-03-16 22:49:15 +01:00
Techlone
fa3e5c0a44 Fix boost of starting of fusion reactors 2016-03-15 13:41:02 +05:00
Nidan
b43cfa2a0c Small Crop stats rebalance
- make Trollplant obtainable again (1% chance)
- make Transformium very rare instead of almost impossible to get (0.668% instead of 0.134%)
- make Zomplant uncommon instead of very rare (1.5% instead of 0.618%)
- adjust Fertilia to remain reachable, making it a bit less rare in the process (0.967% instead of 0.794%)
(chances given are for the best possible parents; in case of Zomplant excluding Fertilia as it can only be obtained from Zomplant)
2016-03-05 19:55:22 +01:00
Blood-Asp
1ac152cbce Merge pull request #442 from miuirussia/patch-3
Fixed load textures
2016-03-04 06:07:24 +01:00
Blood-Asp
dae68a771b Merge pull request #441 from leagris/experimental
Fix EnderIO EBF Recipes tier
2016-03-04 06:07:02 +01:00
MIUI Russia
1e747853c4 Fixed load textures 2016-03-01 23:07:54 +03:00
Léa Gris
f907c2af80 Fix EnderIO EBF Recipes tier
EnderIO: ElectricalSteel and DarkSteel ingot where at HV tier in EBF.
These mid-game low tech materials should be on HV tech.
Also these recipes are not removed from EnderIO itself where they default to very easy process in EnderIO AlloySmelter.
2016-02-29 10:26:33 +01:00
Teteros
7c3fdb2ebc Synchronize with Blood-Asps' repository 2016-02-29 03:55:05 +00:00
Teteros
cd3357c73f Omit already applied fixes
This reverts commit d415df7ea2.
2016-02-29 03:32:40 +00:00
Dream-Master
c1fd3d5800 Merge remote-tracking branch 'origin/Teteros/Recipes' 2016-02-10 22:51:09 +01:00
Dream-Master
04b5d32fe0 Added Thaumcraft Void Metal to GT 2016-02-10 22:50:21 +01:00
Blood-Asp
a475c87f17 Fixed heavy oil not generated 2016-01-30 14:39:08 +01:00
Léa Gris
af5cef9c05 Fix textures in wrong BMP format to PNG
Script to fix
```Bash
list=$(find ./ -type f -name \*.png -exec grep -l BM6 {} \;)
for v in $list
do
  f=$(echo $v | sed -e 's/\(.*\)\.png/\1/g')
  mv "$f.png" "$f.bmp"
  convert "$f.bmp" "$f.png"
  find ./ -type f -name "$f.bmp" -delete
done
```
2016-01-29 15:09:07 +01:00
Blood-Asp
f385b880bd Adding last missing modular armor textures 2016-01-16 17:43:44 +01:00
Teteros
d718cac331 Modify Wet Concrete to be able to use cells
Wet Concrete was lacking cell support as it was a 'molten' fluid type.

This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.

Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block

'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Teteros
d3d2026375 Change 500EU/t recipes to 480EU/t in the EBF.
A tiny fragment of recipes in the Electronic Blast Furnace were set to
500EU/t instead of 480EU/t like all other recipes in the EBF. These were
adjusted since having these deviate from the standard is troublesome for
constant energy needs that the EBF requires.
2016-01-14 00:12:56 +00:00
Teteros
e3453c05a3 Add plastic recipes to Distillation Tower & Distillery.
Distillation tower will now be able to refine ic2biomass and oil to
molten plastic and tiny pile of plastic respectively.
Tiny pile was chosen due to the limitation of 5 fluids and one item in
the distillery, it's equal to '16' molten plastic.

Distillery will refine oil and biomass in a 1:1 ratio to molten plastic,
just like oil to lubricant does. Ratios suggested favour oil more than
biomass.

Remove unused oil types from distillation recipes and set biomass MV
recipe to 32:1000 for easier calculations.
2016-01-13 16:13:37 +00:00
Dream-Master
c5746fe652 Fix recipes Bio Gas 2016-01-11 00:39:10 +01:00
Blood-Asp
4537392c10 Reserving Meta IDs 2016-01-10 14:18:16 +01:00
Dream-Master
abc6cfc291 recipe Change for Drain and the Shutter Module #438 2016-01-05 21:28:08 +01:00
Dream-Master
4e96c8325f Fix forestry worktable crash(Blood Asp) 2016-01-05 21:02:58 +01:00
Dream-Master
1f4f33837d fix Platinum derp #437 2016-01-05 21:00:28 +01:00
Blood-Asp
de8fbc682d removing tnt ->itnt recipe 2016-01-04 16:18:41 +01:00
Blood-Asp
874dfdc309 Fix forestry worktable crash 2016-01-03 16:49:00 +01:00
Blood-Asp
5fd2db9ef2 spelling fixes and chainsaw + forestry leaves fix 2016-01-03 05:27:51 +01:00
Blood-Asp
dd6e61da16 small fix on armor display. 2016-01-03 03:19:47 +01:00
Blood-Asp
63f9e2e457 explosives 2 2016-01-03 02:55:14 +01:00
Blood-Asp
cf69a7f392 Explosives rework 2016-01-03 02:16:02 +01:00
Blood-Asp
ab3e305e1a More new modular armor textures. 2016-01-02 21:33:57 +01:00
Blood-Asp
9ecef862e0 New Modular Armor models 2016-01-02 12:28:06 +01:00
Dream-Master
9c6692c627 This woks 2015-12-31 00:30:29 +01:00
Dream-Master
cd3a4592db Take the Biomass recipes inside the code 2015-12-31 00:12:34 +01:00
Dream-Master
b8cbf1f52d Change Biomass to Gas recipe using 480 eu instead of 512 like all other recipe too. 2015-12-30 14:40:45 +01:00
Dream-Master
d741647dbe Now Mox cells working like in ic2 2015-12-30 01:05:10 +01:00
Dream-Master
e9754ee222 add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp)
AE2 oredict register fix(Blood Asp)
fix depleted mox crashing(Blood Asp)
Bump to 5.08.33.3
2015-12-29 15:29:46 +01:00
Dream-Master
1b6f3ab64d Revert "Fixed world event lag and related cauldron crash (LemADEC)"
This reverts commit 10d1e48220.
2015-12-29 15:20:14 +01:00
Blood-Asp
9362235140 fix mox output not rising with heat 2015-12-29 14:42:13 +01:00
Blood-Asp
efbf251938 AE2 oredict register fix 2015-12-29 14:27:52 +01:00
Blood-Asp
87e9feebc3 fix depleted mox crashing 2015-12-29 14:15:32 +01:00
Blood-Asp
b167f73588 fix crop processing like comb processing 2015-12-29 13:38:37 +01:00
Blood-Asp
7abaa97330 add missing EBXL recipes. tmp disable modular armor recipes 2015-12-29 11:59:55 +01:00
Blood-Asp
177adcbf32 Revert "Fixed world event lag and related cauldron crash" 2015-12-29 11:57:53 +01:00
Dream-Master
faa4c18f63 Added Blood Asps commits.
New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Blood-Asp
f0d8454123 fix armor textures and init 2015-12-28 17:17:52 +01:00
Blood-Asp
e8ba86746a Name fix 2015-12-28 17:17:51 +01:00
MIUI Russia
9e518a885e New debug lang for achievements generation 2015-12-25 18:21:50 +03:00
Blood-Asp
1464b07b36 Merge pull request #376 from miuirussia/patch-1
More beautiful achievements display
2015-12-25 16:15:30 +01:00
Blood-Asp
a4bf359b03 Initial Modular armor port (from GTExtras) 2015-12-25 16:14:52 +01:00
Blood-Asp
5132439317 Should save everything before commiting 2015-12-25 15:37:45 +01:00
Blood-Asp
1e13709399 fuel rod override v2 2015-12-25 15:09:22 +01:00
Blood-Asp
68a19fd70c Overriding IC2 fuel rods 2015-12-25 14:37:56 +01:00
MIUI Russia
a582991c10 More beautiful achievements display 2015-12-24 19:05:43 +03:00
Dream-Master
d4da3377ab Revert "Test commit"
This reverts commit 42ba353761.
2015-12-22 22:03:24 +01:00
Dream-Master
42ba353761 Test commit 2015-12-22 22:03:04 +01:00
Dream-Master
10d1e48220 Fixed world event lag and related cauldron crash (LemADEC) 2015-12-22 11:49:48 +01:00
Dream-Master
af2f74dada increase hot coolant energy output 4x (Blood Asp)
Fix reprocessing exploit (Blood Asp)
2015-12-22 11:42:39 +01:00
Blood-Asp
a448be8d4a increase hot coolant energy output 4x 2015-12-21 22:08:13 +01:00
Blood-Asp
a9aac6ff58 comb processing fixes 2015-12-21 19:44:23 +01:00
Blood-Asp
9781ccd9ee fix crash without rf api 2015-12-21 18:44:07 +01:00
Blood-Asp
cc3631c8ae Made bees a bit less biome dependend 2015-12-21 16:58:06 +01:00
Blood-Asp
2baf34b03a Fixed AdvMiner II running without drilling fluid 2015-12-21 16:39:11 +01:00
Blood-Asp
30749ffeba Made UUM Berry drop chance a bit lower 2015-12-21 16:36:42 +01:00
Blood-Asp
a7176a293c Fix reprocessing exploit 2015-12-21 16:30:46 +01:00
LemADEC
63f8506fd6 Fixed world event lag and related cauldron crash 2015-12-19 21:09:16 +01:00
Dream-Master
26c684ce02 remove this from Gt Code 2015-12-17 13:10:19 +01:00
Blood-Asp
259ef97c7c Fix some wrong stone processing 2015-12-15 23:09:34 +01:00
Blood-Asp
f63f1e67ec Fix Emerald crop processing 2015-12-15 22:22:56 +01:00
Blood-Asp
4c8f0c5865 fix stone processing output amounts 2015-12-15 20:19:54 +01:00
Blood-Asp
8f3c48ed11 fix teleporter and improve seismic prospector 2015-12-13 18:07:59 +01:00
Blood-Asp
2bf2ecc35e Sensor kit should not stack 2015-12-13 17:56:22 +01:00
Blood-Asp
55aa306e67 Fix teleporter nuclear control support 2015-12-13 17:45:57 +01:00
Blood-Asp
8722e0e2f2 Fixed Display overflow 2015-12-13 17:35:07 +01:00
Blood-Asp
8659c9573c fixed end asteroids spawning with red granite texture 2015-12-13 17:24:34 +01:00
Blood-Asp
70e652420d change crop drop processing like bee comb processing 2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40 removed passive energy use of covers, changed size tooltips and changed comb processing 2015-12-13 16:03:22 +01:00
Dream-Master
27ee4e8635 Test commit to put Core Mod Items into GT code. 2015-12-13 11:52:02 +01:00
Dream-Master
d9afccdf22 Distillery using now Pipes instead of Blaze Rods. 2015-12-12 08:54:25 +01:00
Blood-Asp
c84559efcc Added processing for UndergroundBiomes stone types 2015-12-11 16:03:05 +01:00
Blood-Asp
873902f4bf make steam boilers not automateable 2015-12-11 15:25:48 +01:00
Blood-Asp
e0b128e9fa fix iridium reinforced block reprocessing 2015-12-11 14:50:06 +01:00
Blood-Asp
370e46215b small fixes 2015-12-11 04:55:22 +01:00
Blood-Asp
02e556598e fixed ore achievements not working with custom ores 2015-12-10 21:02:37 +01:00
Blood-Asp
6b2e08b2ca shift + screwdriver for all covers 2015-12-10 18:25:07 +01:00
Blood-Asp
6b48991bc6 graphene was overpriced 2015-12-10 16:43:55 +01:00
Blood-Asp
052f9f2961 changed crop stats 2015-12-10 15:37:54 +01:00
Blood-Asp
2d6d8de484 clean up crop classes 2015-12-10 15:30:18 +01:00
Blood-Asp
a7c9f96647 fix thaumium block overwritten, cable error without RF api and cells getting eaten 2015-12-10 15:04:23 +01:00
Dream-Master
55ed43f4ce Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3 2015-12-10 01:12:42 +01:00
Blood-Asp
3b920fa5a1 Fixed filter recipe and Steelfranks no longer need block below 2015-12-09 00:54:13 +01:00
Blood-Asp
d415df7ea2 merge of GT5.09 fixes into 5.08 branch 2015-12-09 00:52:00 +01:00
Blood-Asp
8176a5fca9 cable burn fix and ihl compat fix 2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3 Moved Sulfide ore processing from IHL to GT 2015-12-06 22:37:25 +01:00
Blood-Asp
27b978f0bb tmp issue fix 2015-12-06 21:20:23 +01:00
Blood-Asp
aeb505273b Saving pumped oil amounts in chunk NBTs 2015-12-06 21:15:41 +01:00
Blood-Asp
66427b2178 fix fluidstack memory overflow 2015-12-06 18:37:10 +01:00
Blood-Asp
ef10c47d76 bunch of fixed
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
1ef11f2ae4 More recycler blacklisted items and ignored additional oredict because of crossmod issue 2015-12-05 00:55:46 +01:00
Blood-Asp
a625088776 Fix BasicMachines accepting wrong items in certain conditions 2015-12-05 00:33:52 +01:00
Blood-Asp
899973b0dc Fixed Quantum chest loosing items. 2015-12-05 00:04:54 +01:00
Blood-Asp
3106bfe8a2 Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide blocks without materials 2015-12-04 22:44:27 +01:00
Blood-Asp
c79c21aa00 Rebalanced oil/fuel burn values to fit more complex processing 2015-11-30 02:37:05 +01:00
Blood-Asp
4fd0a7f473 Fix forestry compatibility and add luber ability to chainsaw 2015-11-28 20:35:20 +01:00
Blood-Asp
aeff64f935 Merge pull request #334 from doushio9967/slurp-e
Remove duplicate repair achievements, fix HV Pump achievement.
2015-11-25 03:00:18 +01:00
Blood-Asp
063a758961 Mass fabricator fix and Charcoal pit oredict support. 2015-11-25 02:56:23 +01:00
doushio9967
753de8ba94 Remove duplicate repair achievements, fix HV Pump achievement.
Previously any tier pump would trigger the slurp achievement.
No idea why repair was listed thrice.
2015-11-24 07:42:21 +01:00
Blood-Asp
143176dae3 fixed accidental sulfuric acid production 2015-11-24 03:54:21 +01:00
Blood-Asp
d2e2d83156 fixed mark3 fusion overclock 2015-11-24 03:48:28 +01:00
Blood-Asp
df1ffb0211 fixed battery hull crafting/reprocessing 2015-11-24 03:37:00 +01:00
Blood-Asp
593461f5ef fixed typo 2015-11-24 03:14:02 +01:00
Blood-Asp
5d218b68c9 fixed hull recycling 2015-11-24 02:59:04 +01:00
Dream-Master
2cab6b8166 Fixed the Field generators 1-5, fitting more in the Tiers. 2015-11-20 20:07:34 +01:00
Dream-Master
98566ccee0 Brewing Stand Fix. Items instead of Block. 2015-11-20 19:28:41 +01:00
Dream-Master
abe8b44886 HSLA Steel fix 2015-11-20 19:10:27 +01:00
Dream-Master
bf3a79dc62 New Material Shapeless
HSLA, Hepatizon, Angmallen, Inolashit
2015-11-20 18:09:47 +01:00
Dream-Master
4521769f7b Now finally it works. Why easy when it can be more difficult. 2015-11-20 17:42:17 +01:00
Dream-Master
543f71cc97 fix 2015-11-20 13:42:48 +01:00
Dream-Master
b0e7ffa8e5 Added T2 and T3 Alloy Ingots to the Assembler
Change Implosions Compressor Recipes for T2+T3 Ingots
New Version for testing.
2015-11-20 13:27:06 +01:00
Dream-Master
898a045a97 Change recipes Field generator Tier 1-5
Change recipes Quantum Chest Tier 1-5 (4+5 need to be redone)
Change recipes Quantum Tank Tier 1-5 (4+5 need to be redone)
Change recipes Pump Tier 4+5
2015-11-20 12:29:18 +01:00
Dream-Master
87c81f8d85 Change Name Heavy Duty Alloy Ingot T1
Added Damascus steel, Osmiridium and Shadow Iron to the code
Change Implosion Compressor recipe
Change Large Bronze Boiler recipes
2015-11-20 11:20:00 +01:00
Dream-Master
82f14512d8 fix 2015-11-20 10:25:33 +01:00
Dream-Master
f17905aecc Adding Iron Furnace to the High Pressure Boiler, Bronze Blast Furnace, EBF, Multi smelter and Bronze Alloy Smelter. 2015-11-20 10:20:00 +01:00
Dream-Master
a358097858 Adding Wrench to Bronze and high Pressure Boiler. 2015-11-20 09:58:49 +01:00
Dream-Master
91d34c2c68 New Nerfed Small Gears and Ring recipes into GT code. 2015-11-20 09:41:17 +01:00
Blood-Asp
0c9361193a GT Bee fix + new crop textures. 2015-11-18 01:32:45 +01:00
Dream-Master
ae4ec23ece fix name 2015-11-15 22:42:07 +01:00
Dream-Master
1a87c469af fixes again 2015-11-14 14:16:18 +01:00
Dream-Master
f11e8300f2 some fixes again 2015-11-14 13:40:35 +01:00
Dream-Master
8f66f00cb6 fix recipes 2015-11-14 12:54:19 +01:00
Dream-Master
ea644f2168 Rename GalgadorianMetal to Galgadorian
Rename EnhancedGalgadorianMetal to EnhancedGalgadorian
2015-11-14 01:17:16 +01:00
Dream-Master
438d5f39d3 Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List from GT
Adding Blast Furnace recipes for these materials
Change recipes that Lava gives Tungstate Dust instead of Tungsten Dust
2015-11-14 00:32:58 +01:00
Dream-Master
694a087c75 Integrated Ender IO Alloys into GT (EBF, Mixer, Shapeless) 2015-11-10 16:35:54 +01:00
Dream-Master
5d3b9496df Disabled Rotors (no texture) 2015-11-05 22:49:24 +01:00
Dream-Master
0c36ac30b7 Backdate to Forestry 3 because using the GT Centrifuge for Bee products too 2015-11-04 20:24:18 +01:00
Dream-Master
732172cce8 Ardite no EBF recipe 2015-11-03 12:36:39 +01:00
Dream-Master
d54baf686a Change nei dependencies 2015-11-03 12:14:50 +01:00
Dream-Master
c32369a8f5 Adding Colant Cells to Gt Mixer
Add Caesium Burn value
Add Block Harvet Level
(copy from Gt 5.09. code)
2015-11-03 12:06:55 +01:00
Dream-Master
e4859f2a1f change Material List again 2015-11-03 11:55:38 +01:00
Dream-Master
979a6fb543 Change Material List
Adding Planets Oremixes to the lang file
change build properties
2015-11-03 11:28:31 +01:00
Blood-Asp
42795f3a24 Fixed NEI dependency. 2015-11-01 15:26:26 +01:00
Blood-Asp
40324b05f9 Fixed ItemFiler OpenGL error. 2015-11-01 14:09:18 +01:00
Blood-Asp
cc89e15b5b Fix Seismic prospection without ores failing 2015-11-01 13:46:35 +01:00
Blood-Asp
571a8abbe0 Added new crop drops and processing recipes. 2015-11-01 02:47:32 +01:00
Blood-Asp
bc86770624 added config to disable crops 2015-11-01 01:57:09 +01:00
Blood-Asp
97afccb0c3 Some TC aspect registering changes 2015-11-01 01:10:52 +01:00
Blood-Asp
29fade51aa Forestry update + bee nerv 2015-10-29 00:37:04 +01:00
Blood-Asp
8d8594dabd GT Wrench now implements Buildcrafts Wrench IToolWrench 2015-10-25 23:56:58 +01:00
Blood-Asp
1e425e6622 Added burn values for caesium 2015-10-25 23:17:39 +01:00
Blood-Asp
2c178297e8 Added coolant recipes to mixer 2015-10-25 23:08:45 +01:00
Blood-Asp
0f288afe8b Added config for block harvest levels. 2015-10-25 22:52:57 +01:00
Blood-Asp
621573fe84 Fix sulfuric gas texture 2015-10-25 17:24:05 +01:00
Shawn Buckley
f9ee88cf64 Merge branch 'experimental' of github.com:Blood-Asp/GT5-Unofficial into experimental 2015-10-25 09:32:11 -04:00
Shawn Buckley
40be76a82b Merge branch cover_print_switch 2015-10-25 09:31:12 -04:00
Shawn Buckley
46f4473de6 Change if chains to switches 2015-10-25 09:27:29 -04:00
Blood-Asp
2a08dcc756 fixed unification issue 2015-10-25 14:02:52 +01:00
Blood-Asp
9b91a89e12 fix pyrolyseoven 2015-10-25 13:50:11 +01:00
Blood-Asp
b7d4d64227 new hydricsulfide -> sulfuricacid recipes 2015-10-24 23:25:00 +02:00
Shawn Buckley
756e7edc64 Fix version for stable build 2015-10-24 13:45:06 -04:00
Blood-Asp
2d7a108727 fixed naquadah cell reverse processing 2015-10-24 13:41:56 -04:00
Blood-Asp
3af644dffe Too much U235
Turned some U235Worldgen into U238
2015-10-24 18:53:36 +02:00
Blood-Asp
a2ad9c9e83 fixed naquadah cell reverse processing 2015-10-24 18:41:53 +02:00
Blood-Asp
8f851f0f68 Made Materials human readable again 2015-10-24 17:32:16 +02:00
Blood-Asp
b8c7137b7d Update Crop Textures 2015-10-24 15:26:26 +02:00
Blood-Asp
f34e8a8d37 missing textures
The resources were missing all experimental textures.
2015-10-24 15:07:23 +02:00
Blood-Asp
50016ae707 Tried updating builds. Is this right?
cofhcore and cofhlib incompatible versions. Codechickencore missing.
Updated to a non broken forge version.
2015-10-24 14:56:00 +02:00
Shawn Buckley
1d56c33c86 Fixed spelling of sulfuric gas. Fixes #267 2015-10-23 17:00:18 -04:00
Shawn Buckley
123aa6ed28 Reformat code 2015-10-21 22:15:09 -04:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
445e6c3f25 Replace T/F with builtin boolean values 2015-10-21 22:01:39 -04:00
Shawn Buckley
05316f03ab Update IC2 Nuclear control to 2.3.1a-Butt 2015-10-21 21:31:35 -04:00
Shawn Buckley
cda516a3e3 Update to Forestry 4 2015-10-21 21:30:33 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
34ecdfb190 Replace homegrown character comparision for builtin ones 2015-10-21 20:58:55 -04:00
Shawn Buckley
23ccc9bec2 Update ore dictionary logger header language 2015-10-21 20:56:11 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00
Shawn Buckley
ad473b9ac0 Update IC2 Nuclear control to 2.3.1a-Butt 2015-10-20 21:23:33 -04:00
Blood-Asp
57efa552e7 Merge pull request #253 from JonnyNova/tf_squash
Replace GT_Values.T/F with java primitive boolean values
2015-10-20 22:47:09 +02:00
Blood-Asp
70c116c3df update to forestry 4.0 2015-10-20 22:46:18 +02:00
Shawn Buckley
49e6015068 Replace GT_Values.T/F with java primitive boolean values 2015-10-19 20:48:52 -04:00
Shawn Buckley
7150103150 Replace homegrown character comparision for builtin ones 2015-10-19 19:49:28 -04:00
Shawn Buckley
85c804fa11 Move source directory 2015-10-18 23:04:39 -04:00